kasel Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -8, D:1) a +0 leather armour (12, -23, D:1) a +0 club (25, -32, D:1) a +0 spear (28, -28, D:1) a +0 leather armour (32, 5, D:1) a +0 short sword (39, -13, D:1) 6 stones (39, -10, D:1) a +0 short sword (40, 11, D:1) a hobgoblin skeleton (42, -10, D:1) a rat skeleton (50, -22, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -23, D:2) the +4 hand axe "Puptud" {antimagic, ^Drain Int+6} ^Drain: It drains your maximum health when unequipped. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (5, -6, D:2) a +6 ring of intelligence (6, 8, D:2) a bat corpse (skeletalised by now) (7, 10, D:2) a +0 dagger (8, -11, D:2) a +0 dagger 5 stones (14, -10, D:2) a +0 club a goblin skeleton (14, -9, D:2) a +4 ring of slaying (14, 13, D:2) a +0 falchion (15, 18, D:2) a +0 dagger (16, -10, D:2) a +0 dagger (25, -6, D:2) a +0 plate armour (26, 7, D:2) a +0 club (40, 12, D:2) a jackal skeleton a jackal skeleton (41, -21, D:2) a +0 short sword a kobold corpse (skeletalised by now) (42, -2, D:2) a potion of moonshine (45, -28, D:2) a hobgoblin corpse (skeletalised by now) (47, -16, D:2) a +0 dagger {Sanghe} a goblin skeleton (48, -16, D:2) a staff of necromancy a jackal skeleton (48, -11, D:2) a +0 dagger a kobold skeleton (49, -16, D:2) a jackal skeleton Level 3 of the Dungeon (1, 0, D:3) a +0 trident an orc corpse (skeletalised by now) (2, -50, D:3) a bat skeleton (2, 0, D:3) a +0 dagger (3, 1, D:3) a +0 whip a +0 leather armour a +0 club (4, -53, D:3) a +0 short sword a +0 leather armour an orc skeleton (4, -19, D:3) a rat corpse (skeletalised by now) (6, -22, D:3) a +0 dagger (7, -55, D:3) a quill talisman (8, -47, D:3) a +0 leather armour (11, -16, D:3) a +0 club an orc corpse (skeletalised by now) (12, -47, D:3) an adder skeleton (12, -21, D:3) a +0 club (12, -20, D:3) a +0 hand axe (12, -18, D:3) a frilled lizard corpse (skeletalised by now) (13, -21, D:3) a +1 war axe of pain 2 boomerangs a +0 leather armour an orc skeleton (13, -20, D:3) a +0 flail (14, -22, D:3) a +0 trident (17, -56, D:3) a +0 ring mail (17, -55, D:3) a +0 scale mail (18, -1, D:3) a +0 club a +0 hand axe a +0 leather armour (19, -58, D:3) a +0 rapier (33, -49, D:3) a scroll of noise (46, -51, D:3) a ball python corpse (skeletalised by now) (46, -29, D:3) a +0 ring mail (56, -33, D:3) a +0 dagger (59, -15, D:3) a frilled lizard corpse (skeletalised by now) (62, -47, D:3) an inkwell talisman Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -5, D:4) a +0 leather armour (7, 3, D:4) a quokka corpse (skeletalised by now) (24, -5, D:4) a +0 ring mail (26, 17, D:4) a -1 sling of flaming (47, -7, D:4) a +0 lajatang (50, 1, D:4) a +2 chain mail of cold resistance (54, -28, D:4) a +0 robe (55, -8, D:4) a +0 dagger of flaming {Mishil} a +0 leather armour Level 5 of the Dungeon (19, 7, D:5) a +0 ring mail (19, 32, D:5) a +0 arbalest (21, 19, D:5) a ring of willpower (24, -14, D:5) a +3 leather armour of fire resistance (30, 8, D:5) a +0 spear (30, 12, D:5) a +0 chain mail (34, 17, D:5) a +0 helmet (42, -7, D:5) a +0 dagger (49, 4, D:5) a +0 leather armour (53, 1, D:5) a +0 falchion (58, 27, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (18, 36, D:6) a black bear corpse (skeletalised by now) (24, -1, D:6) a +0 hand axe (25, -9, D:6) a black bear corpse (skeletalised by now) (25, 41, D:6) a +0 robe (32, 3, D:6) a ring of protection from cold (33, 26, D:6) a +0 scale mail (35, -12, D:6) a +0 hand axe (45, 2, D:6) a +0 hand axe a boomerang an orc corpse (skeletalised by now) (53, 13, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (54, 11, D:6) a +0 long sword a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) (60, 8, D:6) a +0 morningstar a +0 chain mail (61, 8, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a book of Flames (3, 35, D:7) a +0 shortbow (4, 6, D:7) a +0 long sword (still there?) a +2 robe of fire resistance (still there?) (4, 35, D:7) an iguana corpse (5, 6, D:7) 13 gold pieces (9, 8, D:7) a +3 dagger a +0 robe (12, 1, D:7) a +0 scale mail (14, 2, D:7) a +0 hand axe a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 3, D:7) a +0 robe a +0 dagger a +0 short sword (16, 2, D:7) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, 3, D:7) a +0 club (25, 2, D:7) the +2 pair of boots "Datresso" {Harm rF- Int+9 Earth} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Int+9: It affects your intelligence (+9). Earth: It increases the power of your Earth spells. It cannot be enchanted further. the Ecumenical Temple