kassshot Level 1 of the Dungeon (0, 17, D:1) a +0 devious short sword a kobold corpse (skeletalised by now) (3, -1, D:1) a frilled lizard corpse (skeletalised by now) (4, -21, D:1) a +0 mace (5, 23, D:1) a hobgoblin corpse (skeletalised by now) (8, -17, D:1) a +0 short sword (9, -17, D:1) a +0 sling (11, -9, D:1) a +0 whip (13, 22, D:1) a bat corpse (skeletalised by now) (15, 0, D:1) a bat corpse (skeletalised by now) (16, -15, D:1) a +0 dagger (16, 25, D:1) a +0 club a ball python corpse (skeletalised by now) (23, 6, D:1) an inkwell talisman (27, -6, D:1) a +0 whip (33, 4, D:1) a +0 ring mail (40, -14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (4, 14, D:2) a +0 robe (6, 38, D:2) a +0 ring mail (9, 31, D:2) a bat corpse (skeletalised by now) (10, 19, D:2) 5 poisoned darts (16, 18, D:2) a quokka corpse (skeletalised by now) (38, 24, D:2) a rat skeleton (39, 36, D:2) a rat corpse (skeletalised by now) (56, 6, D:2) a +0 robe Level 3 of the Dungeon (1, 15, D:3) a staff of fire (1, 32, D:3) a scarab talisman (2, 33, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (2, 35, D:3) a +0 dagger (11, 27, D:3) a +0 barding (11, 29, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (11, 30, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (12, 30, D:3) a +0 whip an orc corpse (skeletalised by now) (13, 29, D:3) a +0 whip a +0 leather armour (20, 6, D:3) a +0 leather armour (22, 49, D:3) a rat corpse (skeletalised by now) (24, 14, D:3) a +0 short sword 5 stones (27, 28, D:3) a +0 club (31, 16, D:3) a +0 robe a human skeleton (36, 10, D:3) a +0 short sword (37, 16, D:3) a human skeleton (38, 22, D:3) a +0 dagger a goblin skeleton (43, 20, D:3) a +0 club (49, 11, D:3) a +0 whip (54, 7, D:3) a jackal corpse (skeletalised by now) (54, 8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. (5, -21, D:4) a potion of enlightenment (6, -19, D:4) 5 gold pieces a +0 flail a gnoll corpse (8, -20, D:4) a +0 flail (8, -18, D:4) a +0 club (11, -14, D:4) a +0 whip (13, -18, D:4) a throwing net Level 5 of the Dungeon (1, -2, D:5) a +0 whip a gnoll skeleton (2, -3, D:5) a +0 spear (2, -2, D:5) a +0 spear (13, -9, D:5) a parchment of Blink