keinz Level 1 of the Dungeon (7, 33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (8, 43, D:1) a frilled lizard corpse (skeletalised by now) (9, 42, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (9, 43, D:1) a +0 short sword a kobold corpse (skeletalised by now) (11, -6, D:1) a +0 dagger 4 stones (20, 29, D:1) a ball python corpse (skeletalised by now) (26, -2, D:1) a staff of air (30, -4, D:1) a +0 club 5 stones (32, -4, D:1) a +0 dagger of venom a goblin skeleton (32, 32, D:1) a hobgoblin skeleton (32, 39, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, 40, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, 32, D:1) a +0 club a goblin skeleton (42, 32, D:1) a +0 short sword a stone a kobold skeleton (43, 23, D:1) a +0 sling (43, 42, D:1) a +0 robe (44, -13, D:1) a +0 whip (45, 1, D:1) a hobgoblin corpse (skeletalised by now) (47, 13, D:1) a +0 short sword a stone (48, 33, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 45, D:2) a +0 club a +0 club a +0 club a +0 sling a +0 dagger a +0 club a +0 sling a goblin corpse (skeletalised by now) (7, 46, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 dagger a +0 dagger of holy wrath a +0 club a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 56, D:2) a +0 robe (19, 14, D:2) a +1 short sword of electrocution a +0 chain mail the human skeleton of Terence (27, 53, D:2) a +0 short sword 5 stones (30, 48, D:2) a +1 heavy hand axe (38, 13, D:2) a +0 robe (47, 59, D:2) a hobgoblin corpse (skeletalised by now) (49, 58, D:2) a jackal corpse (skeletalised by now) (64, 44, D:2) a +0 ring mail Level 3 of the Dungeon (0, 4, D:3) a rat corpse (skeletalised by now) (2, -23, D:3) a +0 pair of gloves (8, -17, D:3) a +0 flail a +0 leather armour (9, -16, D:3) a +0 dagger a +0 leather armour (10, -16, D:3) a +0 hand axe 3 boomerangs (10, -14, D:3) a +0 whip a +0 club a +0 whip 2 stones a +0 halberd a gnoll corpse (skeletalised by now) (15, -11, D:3) a +0 long sword (19, -9, D:3) a bat corpse (skeletalised by now) (20, 15, D:3) a +0 leather armour (23, -9, D:3) a +0 dagger (30, -22, D:3) a +2 pair of gloves (42, 7, D:3) the +2 dagger of Rigam {antimagic, ^Contam +Blink rElec rCorr} ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (44, -24, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (48, -12, D:3) 3 poisoned darts (53, -2, D:3) a ball python corpse (53, 4, D:3) an adder corpse (56, -6, D:3) a scroll of teleportation