keinz Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (0, 10, D:1) a +0 robe (8, 6, D:1) a +0 whip a stone (23, -6, D:1) a +0 club a goblin skeleton (24, 13, D:1) a bat corpse (skeletalised by now) (30, -7, D:1) a +0 short sword a kobold skeleton (32, -7, D:1) a +0 whip 3 stones (39, 11, D:1) a +0 dagger (43, 21, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Radet's Antique Weapon Shoppe a +0 flail (84 gold) a +0 flail (84 gold) the +5 whip of Qiuseen {concuss, rF++ Int+2 Dex+3} (1500 gold) rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 war axe (84 gold) a +2 heavy mace (417 gold) a +0 flail (84 gold) a +0 short sword (72 gold) a +2 heavy mace (417 gold) (3, 0, D:2) a +0 rapier (4, 1, D:2) a +0 dagger a +0 club a goblin corpse (7, -25, D:2) a +0 leather armour (7, -20, D:2) a hobgoblin corpse (12, 6, D:2) a +0 club