keinz Level 1 of the Dungeon (12, 16, D:1) a hobgoblin corpse (skeletalised by now) (20, 8, D:1) a +0 club a kobold corpse (skeletalised by now) (24, -1, D:1) a quill talisman (29, 11, D:1) a +0 club (32, 6, D:1) a +0 war axe (33, 8, D:1) a +0 mace (36, -11, D:1) a +0 hand axe (36, 20, D:1) a jackal corpse (skeletalised by now) (37, 20, D:1) a jackal corpse (skeletalised by now) (42, 12, D:1) a ball python skeleton (44, 0, D:1) a bat skeleton (44, 17, D:1) a +0 falchion (45, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (45, 5, D:1) a +0 mace (45, 7, D:1) a frilled lizard skeleton (45, 17, D:1) a bat corpse (skeletalised by now) (46, -2, D:1) a +0 dagger a +0 short sword a kobold skeleton (46, 17, D:1) a +0 dagger (49, -11, D:1) a quokka corpse (skeletalised by now) (51, -12, D:1) a +0 long sword (51, 12, D:1) a +0 dagger Level 2 of the Dungeon (2, 15, D:2) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (5, 15, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (6, -3, D:2) a +0 spear (10, -8, D:2) a jackal skeleton (11, -8, D:2) a jackal skeleton (13, -10, D:2) a +0 leather armour (14, -5, D:2) a bat skeleton (21, 10, D:2) a +0 robe (34, -4, D:2) a frilled lizard corpse (skeletalised by now) (36, 8, D:2) the felid skeleton of Natasha (43, -13, D:2) a +0 leather armour (44, 12, D:2) a +0 great mace (45, -11, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Soxzerphink's Book Boutique a parchment of Sigil of Binding (105 gold) a parchment of Cause Fear (156 gold) a parchment of Shock (48 gold) a parchment of Dispel Undead (156 gold) a parchment of Curse of Agony (220 gold) a parchment of Swiftness (105 gold) a manual of Staves (960 gold) a parchment of Forge Lightning Spire (156 gold) (0, 0, D:3) a +0 mace (4, -11, D:3) a hobgoblin corpse (skeletalised by now) (6, -27, D:3) the +6 dagger "Zyifeps" {devious, rN+ Str+2 Dex+2} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (8, -28, D:3) a +0 pair of boots (15, -16, D:3) a +0 spear (19, 13, D:3) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (20, -1, D:3) a +0 quarterstaff (23, -1, D:3) a +0 sling (39, -17, D:3) a +0 club a +0 ring mail an orc skeleton (45, -7, D:3) a +1 whip of electrocution (52, -7, D:3) 2 atropa-tipped darts Level 4 of the Dungeon (0, 0, D:4) a +0 club (9, -9, D:4) a dart slug corpse (12, 32, D:4) a +0 barding (14, 12, D:4) a +0 dagger a +0 plate armour (14, 21, D:4) a +0 dagger (17, 14, D:4) a +0 sling (23, 23, D:4) an iguana corpse (skeletalised by now) (24, 7, D:4) a +0 giant club (24, 23, D:4) a +0 dagger a kobold corpse (skeletalised by now) (25, 13, D:4) a storm talisman (26, 11, D:4) a +0 giant club an ogre corpse (skeletalised by now) (30, -5, D:4) a +0 whip (32, -3, D:4) a staff of alchemy (34, 10, D:4) an orb of energy (36, -9, D:4) a +0 trident an orc skeleton (42, 2, D:4) a +0 scale mail (48, -6, D:4) a potion of brilliance