keinz Level 1 of the Dungeon (0, 0, D:1) a +6 ring of dexterity (2, 3, D:1) a ball python skeleton (4, 7, D:1) a rat skeleton (8, -30, D:1) a +0 flail (8, 3, D:1) a +0 dagger (15, -25, D:1) a bat skeleton (19, 9, D:1) a hobgoblin skeleton (21, -10, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (22, -31, D:1) a bat skeleton (23, -32, D:1) a bat skeleton (23, -29, D:1) a +0 dagger 3 stones a kobold skeleton (23, 6, D:1) a +0 ring mail (26, 8, D:1) a rat skeleton (28, -26, D:1) a +0 whip (30, -10, D:1) a +0 falchion (32, 0, D:1) a bat skeleton (43, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 11, D:1) a +0 dagger 2 stones a kobold skeleton (59, -40, D:1) a +0 chain mail (60, -33, D:1) a +0 mace (66, 2, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a ring of magical power (1, 19, D:2) a bat skeleton (3, 19, D:2) a ball python skeleton (6, 16, D:2) an adder skeleton (8, 12, D:2) a staff of necromancy (11, 11, D:2) a ball python skeleton (11, 12, D:2) a quokka skeleton (17, 5, D:2) an adder skeleton (18, 21, D:2) a +0 whip (24, 7, D:2) a quill talisman (31, 25, D:2) a +0 short sword 4 stones a kobold skeleton (42, 14, D:2) a +0 sling (42, 20, D:2) a quokka skeleton (46, 8, D:2) a +0 club a +0 club a goblin skeleton (47, 11, D:2) a +1 vampiric whip a +0 dagger a +0 dagger a +0 helmet a +0 animal skin a +0 dagger a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton the hobgoblin skeleton of Robin a goblin skeleton a hobgoblin skeleton a goblin skeleton (49, 11, D:2) a +0 club a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 23, D:3) 4 poisoned darts (2, -4, D:3) a +0 plate armour (8, -14, D:3) an inkwell talisman (11, 8, D:3) a hobgoblin corpse (skeletalised by now) (18, -15, D:3) a +0 club a +0 robe the human skeleton of Jessica (19, -16, D:3) a +0 dagger of holy wrath a +0 robe a kobold skeleton (26, -8, D:3) a +0 club (26, -7, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (28, 21, D:3) a +5 scythe of flaming a +0 robe of fire resistance the human corpse of Sigmund (skeletalised by now) (30, -2, D:3) a +0 flail (34, 13, D:3) a +0 chain mail (35, 17, D:3) a +0 whip (38, -21, D:3) a +0 dagger (38, 12, D:3) a +0 war axe (39, 26, D:3) a +4 ring of protection (40, 1, D:3) a +0 spear a +0 ring mail (40, 2, D:3) a +0 flail a +0 club a +0 leather armour a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (41, -17, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Eddal's CLEARANCE SALE! a parchment of Shock (16 gold) a scroll of amnesia (16 gold) a wand of warping (7) (67 gold) (4, -2, D:4) a hobgoblin corpse (skeletalised by now) (18, 17, D:4) a +0 scale mail (19, 16, D:4) a +0 orcbow (29, 13, D:4) a +0 short sword (31, 24, D:4) a +0 spear (32, 24, D:4) a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (34, -7, D:4) a +0 dagger a goblin corpse (skeletalised by now) (37, -11, D:4) a +0 short sword of speed (37, -2, D:4) a +0 war axe (38, -3, D:4) a +0 hand axe (40, -11, D:4) a +0 club (44, 10, D:4) a +0 club a goblin skeleton (49, 22, D:4) a +0 short sword (56, -3, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Lecrios's Hydra Hut the +7 battleaxe "Fecumnup" {flame, rF+ Int+3} (879 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 longbow of freezing (381 gold) a +1 broad axe of flaming (278 gold) a +0 long sword of flaming (99 gold) a +0 broad axe of flaming (218 gold) a +2 scimitar of flaming (273 gold) a +0 scimitar of flaming (153 gold) (18, 22, D:5) a river rat skeleton (21, 29, D:5) a +6 ring of strength (27, 21, D:5) a +0 heavy long sword (31, 16, D:5) a +0 robe (37, 51, D:5) a quokka corpse (skeletalised by now) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (42, 35, D:5) a dragon-coil talisman (46, 47, D:5) a +0 spear a +0 robe a rat skeleton a quokka skeleton a river rat skeleton (47, 46, D:5) a +0 dagger a +0 ring mail a +0 shortbow a river rat skeleton a quokka skeleton (48, 52, D:5) a +0 dagger (50, 45, D:5) a quokka corpse (skeletalised by now) (52, 8, D:5) a +0 flail an orc skeleton (52, 52, D:5) a river rat corpse (skeletalised by now) (54, 32, D:5) the +1 rapier of the Abyss {freeze, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (60, 6, D:5) a scarab talisman Level 6 of the Dungeon (0, 0, D:6) the +9 spear of Gozag's Indignation {drain, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. a +0 dagger {Publia} a +0 trident {Fernanda} a +0 leather armour (5, -11, D:6) a +0 dagger a +0 dagger a +0 robe a +0 hand axe (6, -12, D:6) a +0 trident a +0 leather armour (17, 31, D:6) a +0 scale mail (19, 18, D:6) a +0 buckler (20, -10, D:6) a +0 shortbow (26, 3, D:6) a +0 robe (34, -19, D:6) a -1 dagger of chaos (46, -8, D:6) a +0 leather armour a +0 partisan Level 7 of the Dungeon [Shop] Raynip's Armour Boutique +1 golden dragon scales (1044 gold) a +0 leather armour of fire resistance (108 gold) a +0 chain mail (72 gold) a +0 scale mail (48 gold) a +0 plate armour (216 gold) a +1 scale mail of willpower (192 gold) a scarf of repulsion (144 gold) a +0 scale mail (48 gold) (7, 12, D:7) a +0 robe a +0 great sword (9, 13, D:7) a +3 hand axe a +0 robe (9, 14, D:7) a +5 great sword a +0 robe (10, 12, D:7) a +0 robe (12, 12, D:7) a +1 mace a +0 robe (17, 19, D:7) a +0 spear a +0 whip a +0 leather armour (18, 19, D:7) a +0 flail (19, -10, D:7) a +0 short sword (19, 19, D:7) a +0 spear (20, -10, D:7) a +0 trident (21, -12, D:7) a +0 short sword a +0 chain mail (22, -12, D:7) a +0 dagger a +0 robe (22, 24, D:7) a +0 whip a +0 club (23, 22, D:7) a +0 short sword (26, -16, D:7) a +0 hand axe (28, -14, D:7) a +0 trident Level 8 of the Dungeon (11, -9, D:8) a +5 mace of freezing a +0 robe a +1 spear of freezing a +0 robe (12, -9, D:8) a +0 robe of positive energy a +0 dire flail a +2 hand axe a +0 robe (13, -41, D:8) a +0 long sword (13, -9, D:8) a +2 scimitar a +2 robe of cold resistance (21, -30, D:8) a +0 falchion (21, -27, D:8) a +0 club a +0 chain mail (22, -27, D:8) a +0 flail (24, -35, D:8) a +0 shortbow (24, -23, D:8) 3 poisoned darts a +0 club (26, -25, D:8) 6 poisoned darts a +0 dagger (32, -26, D:8) the +1 sling of Neicuala {elec, rPois rC++} rPois: It protects you from poison. rC++: It greatly protects you from cold. It cannot be enchanted further. (33, 8, D:8) a +0 scimitar a +0 robe (34, 11, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 quarterstaff a +0 sling (35, 0, D:8) a +0 whip (35, 11, D:8) a +0 falchion (36, -9, D:8) a +0 leather armour (36, -2, D:8) a +0 spear (36, -1, D:8) a +0 trident of protection a +0 buckler a +0 scale mail (36, 0, D:8) a +0 club (37, 0, D:8) a +0 spear (37, 15, D:8) 4 darts of disjunction (38, 3, D:8) a +0 whip (46, -39, D:8) a staff of air (47, -39, D:8) a +0 dagger a +0 ring mail (47, -38, D:8) a +0 war axe a +0 chain mail (47, 3, D:8) a +0 leather armour a +0 whip (48, -39, D:8) a +0 dagger a +0 robe a +0 morningstar a +0 ring mail (48, 3, D:8) a +0 mace a +0 robe a +0 dagger (49, -6, D:8) a +0 great sword a +0 robe (51, -30, D:8) a +0 dagger (59, -4, D:8) a +2 falchion a +0 robe (60, 0, D:8) a +0 shortbow (64, 0, D:8) a +0 flail a +0 ring mail Level 9 of the Dungeon (2, -15, D:9) a +2 dagger of freezing a +0 whip a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 robe a +0 flail (3, -15, D:9) a +4 dagger a +0 ring mail a +0 hand axe 3 boomerangs a +0 leather armour (3, -14, D:9) a +0 spear a +0 ring mail (5, -35, D:9) a +0 dagger a +0 robe (7, -36, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (9, -33, D:9) a +0 club (14, -33, D:9) a +0 spear of venom (15, -33, D:9) a +0 leather armour a +0 club (15, -32, D:9) a +0 spear (16, -34, D:9) a +0 flail a +0 club a +0 halberd (16, -25, D:9) a +0 leather armour (17, -34, D:9) a +0 shortbow (17, -17, D:9) a +0 short sword (21, -33, D:9) a +0 vampiric falchion (23, -1, D:9) a ring of willpower (28, -40, D:9) a +0 robe (32, -42, D:9) a +0 trident (32, -41, D:9) a +0 mace a +0 chain mail (32, -30, D:9) a +0 club (33, -41, D:9) a +0 trident a +0 chain mail (34, -44, D:9) the quill talisman of Marbles {Str+4} [quill talisman] Str+4: It affects your strength (+4). (34, -42, D:9) a +0 whip (36, 3, D:9) a +0 scimitar (45, -26, D:9) a +0 battleaxe (50, -24, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a staff of cold (35, -25, D:10) a +2 heavy hand axe (42, -16, D:10) a +0 dagger a +0 robe (42, -11, D:10) a +4 mace a +0 robe (42, -2, D:10) a storm talisman (43, -16, D:10) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (43, -12, D:10) a +0 flail a +0 robe (43, -11, D:10) a +0 flail a +0 robe (43, -10, D:10) a +0 spear a +0 robe (44, 17, D:10) a scroll of enchant armour (44, 21, D:10) a quill talisman (unseen) (45, 16, D:10) a +0 falchion (45, 17, D:10) a +2 leather armour of cold resistance (unseen) Level 11 of the Dungeon (5, -9, D:11) a +0 scale mail (6, 2, D:11) a +0 club (11, -12, D:11) a +0 dagger (16, -27, D:11) a +0 robe (16, 19, D:11) a +1 helmet (23, -12, D:11) a +0 robe a +0 dagger (23, -8, D:11) a +0 chain mail a +0 short sword (24, -3, D:11) a +0 helmet (25, -6, D:11) a +3 war axe a +0 orcbow (26, -5, D:11) a +0 short sword a +0 dagger (27, -10, D:11) a +0 dagger (27, -4, D:11) a +2 heavy mace (27, -3, D:11) a +2 dagger of electrocution a +0 robe a +0 dagger a +0 leather armour 2 boomerangs a +0 club a +0 scale mail a +0 robe a +0 dagger a +0 chain mail a +0 mace a +0 whip (27, -2, D:11) a +0 chain mail a +0 hand axe (28, -3, D:11) a +0 club (28, -2, D:11) a +0 plate armour a +0 mace a +0 scale mail a +0 hand axe (35, -15, D:11) a +0 robe a +0 dagger (54, -2, D:11) a parchment of Hailstorm (65, 18, D:11) a +0 short sword a +0 dagger a +0 ring mail a +0 dagger a +0 robe (65, 19, D:11) a +0 ring mail of positive energy a +0 dagger Level 12 of the Dungeon (4, 31, D:12) a +0 dire flail a +0 giant spiked club (6, 27, D:12) 6 large rocks (16, 33, D:12) a +0 flail (20, 12, D:12) a +0 war axe (25, 46, D:12) a +0 longbow (26, 34, D:12) a staff of cold (27, 28, D:12) a +0 giant spiked club a +0 giant club (28, 28, D:12) a +0 trident (30, 1, D:12) a parchment of Rending Blade (30, 6, D:12) 5 darts of disjunction (30, 28, D:12) a +0 club a +0 ring mail (31, 28, D:12) a +0 whip a +0 leather armour a +0 falchion a +0 dagger a +0 robe (41, 18, D:12) a +0 plate armour (44, 15, D:12) a +0 trident (45, 23, D:12) a +6 ring of strength (47, 18, D:12) a +0 shortbow (48, 18, D:12) a +0 orcbow a +0 shortbow (49, 19, D:12) a +0 shortbow Level 13 of the Dungeon (12, 2, D:13) an amulet of dissipation (16, 16, D:13) a +0 dagger (17, 17, D:13) a curare-tipped dart a +0 club a +0 dagger (17, 18, D:13) 3 poisoned darts a +0 dagger (17, 19, D:13) a +0 athame a +0 robe a +0 dagger a +0 robe (17, 20, D:13) a +0 whip a +0 robe a +0 dagger a +0 robe (18, -5, D:13) a +0 shortbow (18, 16, D:13) a +0 short sword 2 stones (19, -5, D:13) 3 poisoned darts a +0 short sword (20, -5, D:13) a +4 athame a +0 robe a +2 dagger of draining a +0 short sword 8 stones a +0 whip (20, -4, D:13) a curare-tipped dart a +0 whip a +0 club a +0 dagger a +0 robe (22, -4, D:13) a +0 dagger 5 stones (34, 2, D:13) 5 large rocks (41, -14, D:13) a +0 plate armour a +0 dire flail (41, 28, D:13) a +0 dagger a +0 robe (51, -8, D:13) a +0 robe a +0 dagger (59, 28, D:13) a +0 short sword (64, 18, D:13) a +0 orcbow Level 14 of the Dungeon [Shop] Inen's Antique Armour Shop the orb of the Past {Guile, *Silence +Blink rCorr} (798 gold) *Silence: It may silence you when you take damage. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +6 chain mail of ponderousness (273 gold) the +4 ring mail of Fresh Mirth {rF+} (798 gold) rF+: It protects you from fire. It cannot be enchanted further. a +2 leather armour of cold resistance (399 gold) the +2 ring mail of the Miller {rPois Will++ MP+9 Str-5} (999 gold) rPois: It protects you from poison. Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). It cannot be enchanted further. a +2 helmet of intelligence (451 gold) the +0 robe of the Kappa {Int+5 Archmagi} (680 gold) Int+5: It affects your intelligence (+5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. [Shop] Rurhu's Assorted Antiques a potion of lignification (57 gold) a lightning rod (1/4) (760 gold) a lightning rod (1/4) (760 gold) (13, 31, D:14) a +0 shortbow a +0 giant club a +0 giant spiked club (14, 39, D:14) a ring of poison resistance (16, 39, D:14) the scarf of Imperfection {Shadows, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (18, 15, D:14) a +1 buckler of cold resistance (41, -4, D:14) a +2 ring mail of cold resistance (43, 33, D:14) a +0 whip a +0 robe (44, 29, D:14) 3 large rocks (54, 8, D:14) a ring of wizardry (63, 24, D:14) a +1 shortbow of flaming the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Zeotseuff's Antique Weapon Shoppe a +2 heavy morningstar (615 gold) a +0 shortbow (81 gold) a +2 dagger of venom (388 gold) a +2 dagger of draining (421 gold) a +0 short sword (81 gold) a +0 morningstar (162 gold) a +1 whip of electrocution (356 gold) [Shop] Iwnotoon's Antique Armour Shoppe a +1 plate armour of fire resistance (750 gold) a +0 robe (22 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 leather armour of fire resistance (225 gold) a +0 plate armour (450 gold) a +0 leather armour (50 gold) a +0 chain mail (150 gold) a +0 chain mail (150 gold) (10, 9, Orc:1) a +0 heavy hand axe (11, 6, Orc:1) a +0 whip (11, 8, Orc:1) a +0 whip (11, 9, Orc:1) a +0 dire flail a +0 chain mail (12, 1, Orc:1) 4 poisoned darts a +0 short sword a +0 whip a +0 dagger a +0 dagger 3 curare-tipped darts a +0 arbalest (12, 8, Orc:1) a +0 dagger (13, 1, Orc:1) 12 poisoned darts a +0 short sword a +0 dagger a +0 arbalest (14, 1, Orc:1) 3 poisoned darts a +0 dagger a +0 dagger a +0 robe (15, 9, Orc:1) a +0 dire flail a +0 dire flail a +0 arbalest (17, 1, Orc:1) a +0 athame a +0 robe (27, 37, Orc:1) a +0 chain mail a +0 halberd a +0 orcbow (28, 37, Orc:1) a +0 hand axe (29, 37, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Ysaixo's Distillery a potion of might (44 gold) a potion of invisibility (88 gold) a potion of berserk rage (55 gold) a potion of moonshine (11 gold) [Shop] Uvesas's Jewellery Emporium an amulet of dissipation (510 gold) a +6 ring of intelligence (unknown) (612 gold) a ring of see invisible (unknown) (255 gold) an amulet of faith (unknown) (680 gold) an amulet of guardian spirit (unknown) (510 gold) the ring of Xeyceth {rN+ Will+ rCorr Str+3} (732 gold) [ring of resist corrosion] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a ring of magical power (340 gold) a ring of magical power (340 gold) a ring of poison resistance (340 gold) [Shop] Ecason's Antique Weapon Emporium a +3 short sword of distortion (588 gold) a +0 dire flail (120 gold) a +0 flail (84 gold) a +0 battleaxe (240 gold) the +7 flail "Laontoil" {drain, Will+ Int+3 Dex+3} (1596 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +5 battleaxe (888 gold) a +0 orcbow (96 gold) a +0 arbalest (180 gold) [Shop] Woeppuceg's Armour Boutique a +0 plate armour (342 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 pair of gloves (85 gold) a +1 crystal plate armour (1273 gold) a +0 ring mail (76 gold) a +0 chain mail (114 gold) (0, 0, Orc:2) a +0 halberd a +0 chain mail (2, 3, Orc:2) a +3 mace a +0 ring mail (4, 5, Orc:2) a +0 short sword (5, 5, Orc:2) a +0 dire flail 2 boomerangs a +0 plate armour (7, 0, Orc:2) a +0 arbalest (7, 8, Orc:2) a +0 flail a +0 short sword (10, 9, Orc:2) a +0 dagger a +0 robe (10, 11, Orc:2) a +0 hand axe a +0 leather armour (12, 12, Orc:2) a +0 giant club a +0 giant spiked club (14, -12, Orc:2) a +0 hand axe (14, -3, Orc:2) a +0 halberd a +0 robe (15, -3, Orc:2) a +0 dagger a +0 robe (16, -12, Orc:2) a +2 vampiric dagger a +0 robe (16, 0, Orc:2) a +0 bardiche a +0 arbalest a +0 chain mail (17, -12, Orc:2) a +0 dagger a +0 robe (19, -12, Orc:2) a +0 dagger a +0 robe (20, -29, Orc:2) a +1 robe a +0 dagger (20, -9, Orc:2) a +1 dagger of venom a +0 robe a +0 war axe of freezing a +0 robe a +0 arbalest a +0 club a +0 leather armour (21, -31, Orc:2) a +0 giant club (21, -9, Orc:2) a +0 scimitar a +0 robe (21, -8, Orc:2) a +0 dire flail of holy wrath a +0 plate armour a +0 dagger a +0 robe of willpower a +0 dagger a +0 robe a +2 dagger of electrocution a +0 robe of cold resistance a +0 short sword (21, -7, Orc:2) a +1 robe a +0 long sword a +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger (27, -5, Orc:2) a +0 great sword a +0 chain mail (29, -28, Orc:2) a +0 mace a boomerang a +0 chain mail a +0 club (30, -29, Orc:2) a +0 club (30, -28, Orc:2) a +0 dagger a +0 robe (36, -3, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (37, -3, Orc:2) a +0 dagger a +0 robe (38, -3, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (2, 15, Lair:1) a ring of magical power (24, 31, Lair:1) a +0 trident (25, 27, Lair:1) a +0 short sword (55, 31, Lair:1) 2 poisoned darts Level 2 of the Lair of Beasts (2, 8, Lair:2) a +0 spear (3, 7, Lair:2) a +0 spear (3, 8, Lair:2) a +0 spear (11, -23, Lair:2) a parchment of Kinetic Grapnel (20, -30, Lair:2) a +0 robe (20, -14, Lair:2) a +0 leather armour (22, 4, Lair:2) a +0 trident (39, -18, Lair:2) an amulet of wildshape (41, -27, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (1, -18, Lair:3) a +0 long sword (8, -25, Lair:3) a +0 whip (24, -6, Lair:3) a +1 heavy great sword (47, -6, Lair:3) a storm talisman Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (6, 0, Lair:4) a +0 great sword (28, -24, Lair:4) a +0 scale mail (42, -30, Lair:4) the +10 rapier of Destiny {freeze, Bane rC- Will+++ SInv} Bane: It inflicts you with a random bane when you equip it. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (45, -10, Lair:4) a +0 ring mail (56, 2, Lair:4) a +2 dagger of flaming (58, 2, Lair:4) a +0 leather armour (62, -16, Lair:4) a maw talisman (63, -7, Lair:4) 4 poisoned darts Level 5 of the Lair of Beasts (2, 38, Lair:5) a +0 hand axe (10, 31, Lair:5) the -2 pair of boots "Geabisud" {rN+ Str+2 Stlth+} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. +0 acid dragon scales a +0 hat of ice (28, 23, Lair:5) a +0 flail (56, -2, Lair:5) an amulet of the acrobat (63, -9, Lair:5) a dragon-coil talisman Level 1 of the Shoals [Shop] Niaczeo's Book Shop a parchment of Borgnjor's Revivification (794 gold) a parchment of Starburst (475 gold) a parchment of Summon Cactus Giant (475 gold) a parchment of Summon Hydra (623 gold) a parchment of Metabolic Englaciation (349 gold) a parchment of Fulminant Prism (247 gold) a parchment of Summon Forest (349 gold) (0, 0, Shoals:1) a ring of positive energy (2, 6, Shoals:1) a +0 trident (4, 0, Shoals:1) an amulet of faith (6, -19, Shoals:1) a +0 club a +0 sling (6, -18, Shoals:1) a +0 spear a +0 sling (6, 0, Shoals:1) a +0 rapier (7, -19, Shoals:1) a +0 quarterstaff a +0 sling (8, -5, Shoals:1) 3 datura-tipped darts (15, -12, Shoals:1) a +0 spear (28, -31, Shoals:1) a +0 spear (28, -30, Shoals:1) a +4 short sword of holy wrath 4 stones (28, -29, Shoals:1) a +0 short sword (29, -31, Shoals:1) a +0 trident (29, -29, Shoals:1) a +2 short sword of electrocution (30, -29, Shoals:1) a +3 devious dagger (34, -22, Shoals:1) a +0 trident (46, -23, Shoals:1) a staff of alchemy (47, -17, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Qucidax's Armour Boutique a +2 leather armour of poison resistance (272 gold) a +0 ring mail (68 gold) a +1 chain mail of fire resistance (306 gold) a +1 hat (187 gold) a +0 chain mail (102 gold) (3, -14, Shoals:2) a maw talisman (15, -12, Shoals:2) a +0 trident (15, -11, Shoals:2) a +0 club a +0 sling (16, -11, Shoals:2) a +0 quarterstaff a +0 sling (16, -10, Shoals:2) a +0 quarterstaff a +0 sling (18, -10, Shoals:2) a +0 robe a +0 rapier (18, -9, Shoals:2) a +0 trident (19, -10, Shoals:2) a +0 trident a +0 quarterstaff a +0 sling (19, -8, Shoals:2) a +0 heavy quarterstaff a +3 longbow (20, -8, Shoals:2) a +0 spear a +0 sling (22, -11, Shoals:2) a +0 spear a +0 sling (33, -14, Shoals:2) a +0 trident (35, -13, Shoals:2) a +0 trident (42, -4, Shoals:2) 4 large rocks (45, -11, Shoals:2) a +0 spear a +0 sling (46, -1, Shoals:2) a ring of willpower (48, -31, Shoals:2) a +0 trident 2 boomerangs (51, -9, Shoals:2) a ring of positive energy (52, -7, Shoals:2) a ring of flight (53, -44, Shoals:2) a +0 spear (57, -43, Shoals:2) a +0 ring mail (57, -15, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (5, -2, Shoals:3) a +0 robe (10, -2, Shoals:3) a +1 rapier of protection a +0 robe (24, -10, Shoals:3) 2 boomerangs a +0 trident 7 gold pieces (25, -10, Shoals:3) a boomerang a +0 trident 6 gold pieces (25, -8, Shoals:3) 18 gold pieces (26, -11, Shoals:3) 2 boomerangs a +0 trident 5 gold pieces (26, -10, Shoals:3) 8 gold pieces (26, -9, Shoals:3) 16 gold pieces a +0 spear a +0 sling (26, -8, Shoals:3) 2 boomerangs a +0 trident 5 gold pieces (31, -5, Shoals:3) 8 gold pieces (32, -4, Shoals:3) 4 gold pieces Level 1 of the Spider Nest (4, -14, Spider:1) a fortress talisman (7, 11, Spider:1) a parchment of Metabolic Englaciation (36, 18, Spider:1) a +0 ring mail (50, 12, Spider:1) the +0 leather armour of Gemuwne {Harm rC+++ Int-3 Dex+3} Harm: It increases damage dealt and taken. rC+++: It renders you almost immune to cold. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (62, 38, Spider:1) a +0 sling Level 2 of the Spider Nest (0, 0, Spider:2) a +0 robe (8, -2, Spider:2) a +0 leather armour (10, 5, Spider:2) a +0 cloak (13, 30, Spider:2) a +0 hand axe (14, 22, Spider:2) a +0 club (14, 26, Spider:2) the +6 mace "Rosseq" {freeze, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (27, 27, Spider:2) a +0 robe a +0 broad axe a +0 robe a +0 hand axe a +0 robe a +0 war axe (29, 44, Spider:2) a +0 pair of boots (36, 23, Spider:2) a +0 robe (36, 25, Spider:2) a +0 scale mail (37, 33, Spider:2) a +0 ring mail Level 3 of the Spider Nest (6, -3, Spider:3) a +0 scale mail (9, -1, Spider:3) a +2 flail of holy wrath (13, -20, Spider:3) a +0 robe (15, -5, Spider:3) an orb of stardust Level 4 of the Spider Nest (0, 0, Spider:4) a +0 robe (15, 31, Spider:4) a ring of protection from cold (22, 52, Spider:4) an orb of pyromania (24, 52, Spider:4) a scarf of shadows (30, 6, Spider:4) a +0 hand axe a +0 robe (30, 7, Spider:4) a +2 war axe of venom a +0 leather armour (31, 8, Spider:4) a +0 hand axe a +0 robe (31, 15, Spider:4) the +9 battleaxe of Res Ipsa Loquitur {vamp, rElec Will- rCorr} rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (33, 3, Spider:4) a +0 war axe a +0 leather armour (33, 4, Spider:4) a +2 hand axe of freezing a +0 leather armour (33, 5, Spider:4) a +0 hand axe a +0 robe (35, -1, Spider:4) 5 atropa-tipped darts (45, 1, Spider:4) a +0 long sword (48, -1, Spider:4) a parchment of Martyr's Knell