keinz Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -23, D:1) a ball python skeleton (6, -28, D:1) a ball python skeleton (6, -27, D:1) a +0 leather armour (7, -21, D:1) a hobgoblin skeleton (12, -29, D:1) a ball python skeleton (15, -16, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (20, -26, D:1) a +0 short sword 3 stones a kobold skeleton (21, -26, D:1) a +0 dagger a ball python skeleton a kobold skeleton (35, -23, D:1) a frilled lizard corpse (skeletalised by now) (36, -21, D:1) a +0 club (37, -32, D:1) a ball python skeleton (38, -33, D:1) a rat skeleton (38, -32, D:1) a hobgoblin corpse (skeletalised by now) a frilled lizard skeleton (39, -35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -34, D:1) a jackal corpse (skeletalised by now) (41, -15, D:1) a ball python skeleton (42, -20, D:1) a +0 short sword a +0 plate armour a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (43, -18, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zojer's Antique Weapon Shop a +0 long sword (105 gold) a +0 spear (90 gold) a +0 longbow (330 gold) a +0 whip (75 gold) a +0 trident (105 gold) a +2 devious short sword (450 gold) a +1 spectral quarterstaff (585 gold) a +0 falchion (90 gold) [Shop] Ythonk's Antique Weapon Boutique a +0 shortbow (78 gold) the +6 rapier of Fate {venom, rF++ rC- Int-4 Dex+3} (1352 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 broad axe of freezing (733 gold) a +0 long sword (91 gold) a +0 dagger (52 gold) a +0 whip (65 gold) a +5 sling of draining (772 gold) a +3 war axe of flaming (605 gold) a +0 long sword (91 gold) [Shop] Owilef's Antique Armour Shoppe a +0 robe (24 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +2 robe of cold resistance (483 gold) a +0 robe (24 gold) a +0 leather armour (54 gold) [Shop] Tiess's Assorted Antiques a sack of spiders (760 gold) a +3 plate armour of fire resistance (760 gold) a wand of warping (11) (501 gold) a sack of spiders (760 gold) 2 potions of curing (114 gold) a +0 club (9 gold) a +0 helmet (85 gold) a +0 dagger (38 gold) [Shop] Siloch's Antique Armour Emporium a +0 scale mail (80 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +2 tower shield (400 gold) the +2 robe of Fuecarr {rElec rF++} (848 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 leather armour (40 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 scale mail (80 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (18, 20, D:2) a +0 dagger {Nodoka} (22, -5, D:2) a +0 mace (22, 30, D:2) a +0 short sword 3 stones a kobold skeleton (24, 6, D:2) a +0 morningstar (24, 11, D:2) a +0 falchion (24, 16, D:2) 6 poisoned darts (27, 29, D:2) a rat skeleton an adder skeleton (28, -3, D:2) a +0 chain mail the human skeleton of Terence (28, 11, D:2) a +0 club (29, 12, D:2) a +0 club a goblin skeleton (30, 12, D:2) a +1 whip of draining a +0 whip 4 stones a quokka skeleton a kobold skeleton (31, 12, D:2) a +0 short sword 4 stones (41, -19, D:2) an orb of pyromania (41, 22, D:2) a +0 hand axe (42, 4, D:2) a +0 short sword (46, 7, D:2) a gold piece (54, 20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (1, 0, D:3) a +1 robe of cold resistance a +0 scythe of venom (13, -34, D:3) a +0 dagger a +0 club a boomerang a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -35, D:3) a +0 dagger a +0 scale mail a +0 robe (15, -35, D:3) a +0 dagger (30, -29, D:3) a +1 mace of protection (34, -34, D:3) a +0 rapier (34, -28, D:3) a bat corpse (skeletalised by now) (39, -7, D:3) a +0 club a +0 leather armour a +0 mace a boomerang an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, -8, D:3) a +0 flail a +0 leather armour (40, -7, D:3) a +0 falchion a +0 leather armour a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (42, -6, D:3) a quokka skeleton (43, -20, D:3) a rat corpse (skeletalised by now) (45, 12, D:3) a quokka corpse (skeletalised by now) (47, -42, D:3) a bat corpse (skeletalised by now) (51, -6, D:3) a +0 club a +0 ring mail (57, -7, D:3) a +0 pair of boots (63, -17, D:3) a +0 leather armour (66, -16, D:3) a +0 spear {Ujjalroop} Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (1, 0, D:4) a +0 short sword an orc corpse (skeletalised by now) (2, 0, D:4) a +0 club 2 boomerangs a +0 dagger a +0 robe (10, -9, D:4) a +0 robe (12, 33, D:4) a +0 dagger (13, 17, D:4) a +5 ring of evasion (30, 20, D:4) an adder skeleton (39, 7, D:4) a +0 club a +0 club an orc corpse (skeletalised by now) (40, 6, D:4) a +1 dagger of speed 3 boomerangs an orc corpse (skeletalised by now) (41, 5, D:4) a quokka corpse (skeletalised by now) (41, 7, D:4) a +0 club (41, 13, D:4) a +0 ring mail (42, 7, D:4) a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (43, -9, D:4) a +0 giant club an ogre skeleton (57, -5, D:4) a +0 sling (62, -13, D:4) 2 flux baubles a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (23, 10, D:5) an orb of attunement (23, 42, D:5) a +0 trident a +0 dagger a +0 robe an orc skeleton (24, 42, D:5) a +0 dagger a +0 robe a +0 club a +0 morningstar a +0 leather armour an orc skeleton an orc skeleton (25, 19, D:5) a +0 dagger a +0 robe an orc skeleton (25, 39, D:5) a +0 dagger an orc skeleton (26, 20, D:5) a +0 hand axe an orc skeleton (26, 21, D:5) a +0 mace a +0 hand axe a +0 leather armour an orc skeleton an orc skeleton (27, 39, D:5) a +0 club a +0 scale mail an orc skeleton (34, 24, D:5) a +0 dagger an orc skeleton (35, 23, D:5) a +0 mace an orc skeleton (35, 24, D:5) a +0 whip an orc skeleton (36, 23, D:5) a +0 dagger (36, 24, D:5) a +0 hand axe (37, 24, D:5) a +0 dagger (40, 1, D:5) a +0 plate armour (47, 26, D:5) a quill talisman (57, 45, D:5) a +0 hand axe a +0 leather armour (61, 23, D:5) a +0 battleaxe (63, 38, D:5) a +0 flail a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (64, 38, D:5) a +0 war axe an orc corpse (skeletalised by now) (64, 39, D:5) a +0 dagger an orc corpse (skeletalised by now) Level 6 of the Dungeon (2, 5, D:6) a +0 club (6, 11, D:6) an adder corpse (skeletalised by now) (9, 13, D:6) a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) a howler monkey skeleton (9, 14, D:6) a +0 dagger a +0 robe an orc skeleton (10, 12, D:6) a +0 dagger a +0 robe (19, 33, D:6) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. (unseen) (19, 42, D:6) 32 gold pieces (19, 43, D:6) a wand of polymorph (7) (22, 44, D:6) a scroll of identify (28, 28, D:6) a +0 leather armour (32, 41, D:6) a +0 spear a +0 club a +0 leather armour a +0 club a gnoll skeleton a gnoll skeleton (33, 41, D:6) a +1 flail of protection a +0 flail a +0 short sword a gnoll skeleton a gnoll skeleton (34, 37, D:6) a +0 hand axe an orc skeleton (38, 0, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (9, 4, D:7) 6 poisoned darts (10, -2, D:7) a +0 spear (10, 11, D:7) 5 poisoned darts (11, -1, D:7) a +0 flail (11, 0, D:7) a +0 whip (12, -1, D:7) a +1 flail of holy wrath (15, 29, D:7) the human skeleton of Prince Ribbit (17, 37, D:7) a +0 pair of boots of rampaging (25, 15, D:7) a +1 dagger of venom (30, 1, D:7) a +3 quarterstaff a +0 ring mail a +2 heavy sling the human skeleton of Joseph (50, -3, D:7) a bullfrog corpse (skeletalised by now) (50, 34, D:7) a +0 sling (53, -7, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (53, 24, D:7) a +1 whip of freezing a +0 robe Level 8 of the Dungeon (0, 0, D:8) the +6 flail of Honesty {vamp, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (1, 7, D:8) a +0 pair of gloves (3, -12, D:8) a +0 hand axe (5, -11, D:8) a +0 club (5, -10, D:8) a +0 mace a +0 plate armour (5, -8, D:8) a +0 club a +0 robe (6, -10, D:8) a +0 dagger a +0 robe (9, 8, D:8) a parchment of Awaken Armour (12, -18, D:8) a +0 whip (13, 23, D:8) a +0 chain mail (16, -17, D:8) a +0 whip of pain a +0 whip (16, -16, D:8) a +0 club (16, -9, D:8) a +0 club (17, -15, D:8) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. a +0 club (17, -11, D:8) a +1 long sword of holy wrath (20, 24, D:8) a +0 flail of draining (26, 15, D:8) a +0 robe Level 9 of the Dungeon [Shop] Ceoraal's Armour Emporium the +2 shield of Resistance {rF++ rC++ Will++} (1314 gold) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. a +2 ring mail of willpower (378 gold) a +2 leather armour of fire resistance (342 gold) a +2 plate armour of death (603 gold) the +0 helmet of Knowledge {Harm rF- Int+8 Dex-4} (232 gold) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Int+8: It affects your intelligence (+8). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +1 scale mail of fire resistance (288 gold) a +3 ring mail of cold resistance (468 gold) [Shop] Potogiege's Armour Emporium a +0 pair of gloves of stealth (218 gold) the +1 scale mail "Namuak" {Str+3} (423 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 scale mail of fire resistance (399 gold) a +1 scale mail of fire resistance (304 gold) the +3 ring mail "Zigacluq" {rCorr Int+3} (720 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 plate armour of Delicate Freedom {Harm Int+2} (554 gold) Harm: It increases damage dealt and taken. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 pair of gloves of strength (218 gold) (8, -16, D:9) a +0 dagger (14, -6, D:9) a +1 falchion a +0 robe a +2 short sword a +0 robe (14, -5, D:9) a +4 spear a +0 robe (15, -22, D:9) a +0 leather armour (15, -10, D:9) a +0 leather armour (17, 17, D:9) a ring of positive energy (19, -6, D:9) a +0 quarterstaff (55, -20, D:9) a +0 chain mail (65, -13, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon [Shop] Zostap's Assorted Antiques an amulet of the acrobat (870 gold) a phantom mirror (1160 gold) a tin of tremorstones (2/2) (1160 gold) a +4 whip of draining (768 gold) a +0 ring mail of cold resistance (319 gold) a +1 broad axe of freezing (672 gold) (5, -50, D:10) a +0 plate armour (20, -14, D:10) a staff of earth (22, -12, D:10) a +0 pair of boots (23, -28, D:10) a +0 robe (32, -44, D:10) a +0 shortbow of flaming (32, -31, D:10) a +1 leather armour of cold resistance a +3 whip a +0 robe a +0 dagger (33, -32, D:10) a +0 robe a +0 dagger (35, -6, D:10) a parchment of Forge Blazeheart Golem (41, -44, D:10) a +0 club Level 11 of the Dungeon [Shop] Xutzein's Armour Emporium a +0 leather armour (34 gold) a +0 robe (15 gold) a +0 plate armour (306 gold) a +0 barding of cold resistance (510 gold) the scarf "Riyfopn" {+Inv, rC- Will+ Stlth+} (312 gold) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +0 ring mail (68 gold) a +0 chain mail (102 gold) a +0 chain mail (102 gold) (1, 8, D:11) a +0 plate armour (10, 22, D:11) a +0 orcbow (18, 0, D:11) a +0 great sword (23, 19, D:11) 3 large rocks (40, 3, D:11) 3 large rocks (41, -11, D:11) a +0 mace (47, 1, D:11) a black bear skeleton (47, 2, D:11) a black bear skeleton (49, 2, D:11) a black bear skeleton Level 12 of the Dungeon [Shop] Laossug's Antique Weapon Shoppe a +0 hand axe (69 gold) a +0 hand axe (69 gold) a +0 long sword (80 gold) a +0 shortbow (69 gold) a +0 scimitar (138 gold) a +0 battleaxe (230 gold) a +2 war axe of electrocution (476 gold) a +0 war axe (80 gold) a +3 orcbow of freezing (556 gold) a +0 spear (69 gold) [Shop] Usalupti's Fire Supplies the +0 war axe of the Bespelling Shark {flame, rElec Int+3 Dex-3} (324 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 robe of fire resistance (126 gold) a ring of protection from fire (400 gold) a +2 battleaxe of flaming (480 gold) a +2 rapier of flaming (350 gold) a staff of fire (unknown) (400 gold) a +2 pair of gloves of fire (504 gold) a wand of flame (8) (91 gold) a ring of protection from fire (400 gold) a +1 hand axe of flaming (198 gold) (4, 3, D:12) a +0 mace (24, -42, D:12) a +3 longbow of flaming a +0 trident a +0 barding (25, -51, D:12) a staff of conjuration (27, -6, D:12) a +0 great sword (41, 2, D:12) a ring of resist corrosion (43, -36, D:12) a +2 robe of fire resistance a +0 dagger (43, -17, D:12) the +5 falchion "Ruhixev" {freeze, rF+} rF+: It protects you from fire. It cannot be enchanted further. (44, -40, D:12) 2 poisoned darts (46, -9, D:12) a +0 rapier (62, -21, D:12) a +0 ring mail (66, -32, D:12) a +0 morningstar (66, -12, D:12) a -1 dagger of freezing (69, -27, D:12) a +0 war axe (70, -9, D:12) a +0 ring mail Level 13 of the Dungeon [Shop] Vinteur's Book Shop a parchment of Forge Phalanx Beetle (300 gold) a parchment of Maxwell's Portable Piledriver (105 gold) a parchment of Petrify (156 gold) a parchment of Fireball (220 gold) a parchment of Summon Forest (220 gold) a parchment of Momentum Strike (69 gold) a parchment of Ozocubu's Refrigeration (393 gold) (0, 0, D:13) a +0 pair of gloves (4, 0, D:13) a +0 dagger a +0 robe a +0 flail (9, -24, D:13) a +0 leather armour (11, -3, D:13) a +0 whip a +0 robe (12, -4, D:13) a +0 whip a +0 robe (13, -20, D:13) a +0 dire flail (14, -1, D:13) a staff of alchemy (17, 15, D:13) a +0 dagger a +0 robe (18, 2, D:13) a +0 quarterstaff (18, 8, D:13) a +0 glaive (19, 2, D:13) a +0 spear (19, 8, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 0, D:13) a +0 broad axe a +0 robe (20, 1, D:13) a +3 hand axe a +0 great sword a +0 chain mail a +0 robe a +0 hand axe a +0 robe (20, 2, D:13) a +0 leather armour (22, -8, D:13) a +0 flail (23, -3, D:13) a +0 whip a +0 robe a +0 long sword (28, -8, D:13) a +0 morningstar a +0 mace (28, -4, D:13) 2 poisoned darts (30, 2, D:13) a +0 scimitar a +0 dagger a +0 robe (34, -6, D:13) a +0 long sword (34, 0, D:13) a +0 halberd (36, -31, D:13) a +0 war axe (37, -24, D:13) a +1 orcbow of electrocution a +0 morningstar (40, -21, D:13) a +0 scale mail a +0 shortbow (41, -21, D:13) a +0 shortbow (41, -20, D:13) a +0 shortbow a +0 shortbow (41, -19, D:13) a +0 orcbow (45, -13, D:13) a +0 ring mail a +0 orcbow (45, 11, D:13) a +0 dagger a +0 robe (46, -14, D:13) a +0 chain mail a +0 long sword a +0 shortbow (46, -13, D:13) a +1 antimagic dagger a +0 robe a +0 chain mail a +0 short sword a +0 giant spiked club a +0 orcbow of flaming (47, -14, D:13) a +0 chain mail a +0 glaive a +0 whip a +0 shortbow (48, -14, D:13) a +2 robe of cold resistance a +0 dagger (49, -14, D:13) a +0 whip a +0 orcbow a +0 orcbow (52, -2, D:13) a +0 flail a +0 plate armour (62, 6, D:13) a +0 giant club a +0 giant spiked club Level 14 of the Dungeon [Shop] Ubit's Weapon Shop a +0 club (11 gold) a +0 mace (66 gold) a +0 arbalest (165 gold) a +0 great sword (220 gold) a +2 shortbow of freezing (382 gold) a +0 partisan (154 gold) a +0 mace (66 gold) a +3 arbalest of freezing (671 gold) 2 silver javelins (396 gold) a +0 spear (66 gold) (0, 43, D:14) 4 large rocks (4, -3, D:14) a +0 war axe (10, -1, D:14) the scarab talisman "Pocer" {rCorr Int+3} [scarab talisman] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (11, -4, D:14) a +0 club (15, 36, D:14) 6 atropa-tipped darts (19, 16, D:14) a +0 great mace a +0 dire flail (20, 21, D:14) the ring of Buizorpha {rN+ Wiz Int+2} [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). (20, 22, D:14) the +7 dagger of Evisceration {holy, rElec rF- Will+ Dex+2} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (20, 23, D:14) the +2 glaive "Niplarib" {entangle, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (21, 21, D:14) a +2 plate armour of willpower (21, 22, D:14) a +2 hand axe of flaming (21, 23, D:14) a +5 morningstar of pain (22, 21, D:14) a +6 ring of dexterity (22, 22, D:14) the necromancy staff "Killer Klown's Death" {rElec rN+ Will+ Necro} [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. (30, 24, D:14) a +2 trident of protection a +0 robe (30, 26, D:14) a +1 short sword of electrocution a +0 ring mail a ring of positive energy a +0 arbalest (32, 22, D:14) a +0 shortbow (35, 24, D:14) a +0 scimitar of flaming (37, 22, D:14) 6 poisoned darts (40, 15, D:14) a +0 arbalest a +0 falchion a +0 scale mail (40, 28, D:14) a ring of see invisible (41, 16, D:14) a +0 ring mail a +0 morningstar (42, 39, D:14) a human corpse (skeletalised by now) (42, 43, D:14) a human corpse (skeletalised by now) (44, 41, D:14) a human corpse (skeletalised by now) (44, 44, D:14) a +0 long sword a +0 leather armour (45, 4, D:14) a +0 leather armour (45, 40, D:14) a human corpse (skeletalised by now) (46, 41, D:14) a human corpse (skeletalised by now) (48, 33, D:14) 4 poisoned darts (48, 39, D:14) a human corpse (skeletalised by now) (54, 36, D:14) 3 large rocks (56, 5, D:14) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. (56, 23, D:14) a +0 dagger (56, 32, D:14) a +0 dagger Level 15 of the Dungeon (7, -6, D:15) a +0 whip a +0 robe (9, -2, D:15) a +0 mace (10, -4, D:15) a rimehorn talisman (10, 0, D:15) 2 large rocks (11, 0, D:15) a +0 giant club (12, -2, D:15) a +0 short sword (12, 0, D:15) a +1 battleaxe a +0 plate armour (14, 6, D:15) a +0 pair of gloves of fire (17, -9, D:15) a +0 glaive (24, -3, D:15) a +0 mace (24, 14, D:15) a +0 club a +0 robe (26, -13, D:15) a +1 scimitar of flaming (26, -10, D:15) a +0 war axe a +0 plate armour a +0 club (26, -9, D:15) a +3 plate armour a +0 halberd a +0 chain mail a +0 hand axe a +0 plate armour a +0 giant spiked club a +0 scimitar of flaming (30, 19, D:15) a +0 whip a +0 robe (31, 20, D:15) a +0 long sword a +0 robe (33, 9, D:15) a +0 dagger (33, 21, D:15) a +0 dagger a +0 robe (36, 13, D:15) a +3 great sword of valour a +0 chain mail (37, 13, D:15) a +0 war axe a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 long sword (0, 2, Orc:1) a +3 long sword of flaming a +0 plate armour (1, 0, Orc:1) a +1 dagger of draining a +0 mace a +0 scale mail a +0 robe a +0 dagger (1, 1, Orc:1) a +0 robe a +0 dagger (16, -2, Orc:1) a +0 leather armour a +0 club (17, -2, Orc:1) a +1 flail of holy wrath a +0 dagger (21, 1, Orc:1) a +0 robe a +0 dagger a +0 club a +0 arbalest (21, 2, Orc:1) a +0 chain mail a +0 war axe (21, 7, Orc:1) a +0 arbalest (22, 1, Orc:1) a +0 dagger (24, 3, Orc:1) a +0 robe a +0 dagger (26, 6, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Utsickess's Assorted Antiques a +0 leather armour (54 gold) a +0 dagger (54 gold) a scroll of fog (108 gold) a +0 flail (94 gold) a phantom mirror (1080 gold) a tin of tremorstones (2/2) (1080 gold) a scroll of revelation (202 gold) [Shop] Aho Hiro's Assorted Antiques a scroll of identify (68 gold) a Gell's gravitambourine (1/2) (1360 gold) a +2 chain mail of cold resistance (782 gold) the jade talisman of the Equinox {MP+5 Int+2 Dex-2 Slay+3} (2179 gold) [jade talisman] MP+5: It affects your magic capacity (+5). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +2 flail of protection (550 gold) a +0 leather armour (68 gold) a scroll of poison (136 gold) a +1 trident of flaming (452 gold) [Shop] Reifao's Jewellery Shop the amulet of Teron {Acrobat rF++} (1144 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF++: It greatly protects you from fire. an amulet of guardian spirit (unknown) (630 gold) the ring "Qekutreq" {rCorr Str+4} (743 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). a +4 ring of protection (unknown) (756 gold) a ring of poison resistance (unknown) (420 gold) a ring of resist corrosion (420 gold) the vision talisman of the Equator {rPois Str+4} (569 gold) [vision talisman] rPois: It protects you from poison. Str+4: It affects your strength (+4). a ring of flight (unknown) (367 gold) a +6 ring of dexterity (756 gold) [Shop] Oxkyelaj's Antique Weapon Boutique a +3 heavy glaive (1085 gold) a +1 great sword of flaming (775 gold) a +0 quarterstaff (155 gold) a +1 hand axe of freezing (384 gold) a +0 shortbow of electrocution (294 gold) a +0 rapier (170 gold) a +2 quick blade of protection (1302 gold) (2, -4, Orc:2) a +0 dagger a +0 leather armour (2, -2, Orc:2) a +0 hand axe a +0 leather armour (3, -4, Orc:2) a +0 long sword a +0 plate armour (3, 4, Orc:2) a +0 giant club (4, -17, Orc:2) a +0 dagger a +0 robe (4, -16, Orc:2) a +0 scimitar a +0 plate armour (4, -14, Orc:2) a +0 arbalest (5, -17, Orc:2) a +0 dagger (11, -9, Orc:2) a +0 hand axe a +0 plate armour (11, -8, Orc:2) a +0 hand axe a +0 giant spiked club a +0 dagger a +0 robe 4 large rocks (20, -9, Orc:2) a +0 war axe a +0 chain mail a +0 whip a +0 ring mail (20, -2, Orc:2) a +0 dagger a +0 robe a +0 flail (21, -10, Orc:2) a +0 club (21, -2, Orc:2) a +0 hand axe a +0 plate armour a +0 short sword a +0 leather armour (21, -1, Orc:2) a +0 hand axe a +0 ring mail (22, -10, Orc:2) a +3 short sword a +0 club (27, -10, Orc:2) a +0 dagger a +0 robe (37, -47, Orc:2) a +2 dire flail of draining a +0 dire flail (41, -46, Orc:2) a +0 arbalest (51, -35, Orc:2) 2 large rocks (53, -49, Orc:2) 5 large rocks (53, -40, Orc:2) a +0 battleaxe a +0 chain mail (53, -35, Orc:2) a +0 dagger a +0 robe (53, -34, Orc:2) a +0 dagger a +0 leather armour (53, -33, Orc:2) a +1 flail of protection a +0 war axe a +0 plate armour a +0 robe a +0 long sword a +0 plate armour a +0 great sword a +0 plate armour (53, -29, Orc:2) a +0 flail a +0 arbalest a +0 scimitar a +0 chain mail (54, -50, Orc:2) 4 large rocks (54, -30, Orc:2) a +0 morningstar a +0 chain mail (54, -29, Orc:2) a +0 great mace 6 large rocks a +0 plate armour a +0 dagger a +0 robe a +0 arbalest a +0 trident (54, -28, Orc:2) 2 large rocks (55, -27, Orc:2) a +0 halberd a +0 plate armour (55, -23, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (11, -10, Lair:1) 6 poisoned darts (18, -3, Lair:1) a +0 chain mail (28, 18, Lair:1) a +0 heavy falchion Level 2 of the Lair of Beasts (17, 18, Lair:2) a +0 great mace (26, -34, Lair:2) a +0 helmet (42, 9, Lair:2) a +0 shortbow a +0 robe a +0 rapier (48, -10, Lair:2) a parchment of Lesser Beckoning (58, -5, Lair:2) a +0 scale mail (61, 6, Lair:2) a parchment of Swiftness Level 3 of the Lair of Beasts (6, 12, Lair:3) a +0 helmet (9, 12, Lair:3) a +0 pair of boots of rampaging (15, -4, Lair:3) a +0 leather armour (17, 27, Lair:3) a +0 club (17, 29, Lair:3) a +0 rapier (27, 1, Lair:3) a +0 mace (31, 4, Lair:3) a +0 quarterstaff (36, 26, Lair:3) a +0 robe a +0 battleaxe (48, 31, Lair:3) an orb of stardust (55, 13, Lair:3) a +0 ring mail (56, 39, Lair:3) a +0 robe Level 4 of the Lair of Beasts (6, 20, Lair:4) a +0 scale mail (8, 39, Lair:4) a +0 spear of freezing (16, -2, Lair:4) 6 curare-tipped darts (22, -1, Lair:4) a +0 falchion (30, 51, Lair:4) a +0 hand axe (32, 34, Lair:4) a +0 trident {Fubuki} a +0 trident {Berta} (40, 6, Lair:4) 3 poisoned darts (47, 44, Lair:4) a human skeleton (52, 40, Lair:4) 2 poisoned darts Level 5 of the Lair of Beasts (0, 0, Lair:5) a parchment of Stone Arrow (4, -32, Lair:5) a +0 chain mail (13, -8, Lair:5) a +0 scale mail (14, -42, Lair:5) a ring of protection from fire (27, -57, Lair:5) a +0 rapier a +0 robe (29, -22, Lair:5) a +0 scale mail (30, -33, Lair:5) a +1 heavy quarterstaff (39, -49, Lair:5) a +1 dagger of protection a +0 robe (39, -41, Lair:5) a +0 rapier a +0 robe (40, -50, Lair:5) a +2 buckler a +0 short sword a +0 robe (40, -49, Lair:5) a +0 rapier a +0 robe (40, -39, Lair:5) a +0 short sword a +0 robe (41, -50, Lair:5) a +2 rapier of protection a +0 robe (41, -49, Lair:5) a +0 dagger a +0 robe a +0 buckler a +0 spear (42, -56, Lair:5) a +0 rapier a +0 robe a +0 dagger a +0 robe (43, -55, Lair:5) a +0 rapier a +0 robe a +0 buckler a +0 spear (43, -48, Lair:5) a +0 short sword a +0 robe a +0 buckler (48, -57, Lair:5) the maw talisman "Colekky" {rC+ Will+} [maw talisman] rC+: It protects you from cold. Will+: It increases your willpower. (49, -56, Lair:5) the +8 scimitar "Setir" {protect, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (50, -57, Lair:5) a +2 robe of positive energy 6 atropa-tipped darts Level 1 of the Snake Pit (0, 0, Snake:1) a +3 spear (1, -7, Snake:1) a +0 spear (2, -5, Snake:1) a +0 morningstar (2, -4, Snake:1) a +0 mace (2, -1, Snake:1) a +0 trident a +0 shortbow (11, -9, Snake:1) a +0 trident (13, -10, Snake:1) a +0 falchion (16, -2, Snake:1) 4 poisoned darts a +0 glaive a +0 flail (17, 8, Snake:1) a +0 hand axe (18, -3, Snake:1) a +0 whip (19, 9, Snake:1) a +0 dire flail (21, 10, Snake:1) a +2 flail of concussion a +0 robe a +0 war axe (22, 12, Snake:1) a +0 partisan (23, 13, Snake:1) a +0 halberd (23, 16, Snake:1) 5 poisoned darts a +0 short sword (23, 17, Snake:1) a +0 hand axe (24, 12, Snake:1) a +0 halberd a +0 shortbow (25, 15, Snake:1) a +1 halberd of venom a +0 robe a +0 short sword a +0 robe (30, -9, Snake:1) a +0 club (31, -3, Snake:1) 3 poisoned darts (37, -7, Snake:1) a +0 robe a +0 trident Level 2 of the Snake Pit [Shop] Zoufatuo's Antique Armour Emporium a +3 plate armour of fire resistance (1280 gold) an orb of energy (352 gold) a +0 scale mail (128 gold) a +0 chain mail (192 gold) the +1 robe of the Vacuum {-Tele Str+2 Int+3 Dex+2} (659 gold) -Tele: It prevents most forms of teleportation. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 pair of gloves of infusion (368 gold) a +0 pair of gloves of strength (368 gold) a +0 leather armour (64 gold) [Shop] Iroy's Weapon Boutique a +0 heavy falchion (148 gold) a +0 short sword (60 gold) a +1 trident of protection (224 gold) the +6 long sword of Risk Management {flame, +Blink rPois} (1090 gold) +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. 5 silver javelins (900 gold) a +0 giant club (42 gold) a +0 shortbow (60 gold) (0, 0, Snake:2) a +0 battleaxe 3 poisoned darts (1, -24, Snake:2) a ring of resist corrosion (1, -6, Snake:2) a +0 dagger (1, -1, Snake:2) a +0 dire flail (2, -2, Snake:2) a +0 halberd (2, -1, Snake:2) a +0 broad axe (3, -2, Snake:2) a +0 short sword (5, 7, Snake:2) a +0 trident a +0 robe (7, -15, Snake:2) 2 javelins (7, 16, Snake:2) a +0 pair of boots (9, -27, Snake:2) a ring of positive energy (12, 17, Snake:2) a +0 halberd (12, 18, Snake:2) a +0 morningstar (12, 19, Snake:2) a +1 broad axe of freezing a +0 robe a +0 glaive (21, -3, Snake:2) a +0 heavy partisan (24, 2, Snake:2) a +0 longbow a +0 dire flail (29, -18, Snake:2) a parchment of Searing Ray (35, -21, Snake:2) a +0 long sword a +0 robe (36, 14, Snake:2) a +0 hand axe (37, 10, Snake:2) a +1 kite shield of cold resistance a +0 short sword (41, -14, Snake:2) a +0 dagger (42, -5, Snake:2) a +0 flail a +0 robe (43, -9, Snake:2) a +0 club a +0 robe (43, -8, Snake:2) a +0 scimitar (44, -8, Snake:2) a +0 shortbow a +0 mace a +0 robe a +0 arbalest a +0 trident a +0 short sword (45, -9, Snake:2) a +0 war axe a +0 robe