keinz Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, 12, D:1) a +0 hand axe (16, -16, D:1) a quokka corpse (skeletalised by now) (21, 1, D:1) a hobgoblin skeleton (24, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, 17, D:1) a +0 flail (27, 11, D:1) a +0 club 4 stones a kobold skeleton (27, 12, D:1) a quokka skeleton (30, 3, D:1) a ball python skeleton (34, 38, D:1) a +0 whip a kobold corpse (skeletalised by now) (36, 8, D:1) a ball python skeleton (37, 8, D:1) a quokka skeleton (39, 36, D:1) a quokka skeleton (41, 10, D:1) a +0 scale mail (42, 18, D:1) a +0 club (42, 23, D:1) a +0 dagger a stone (44, 7, D:1) a +0 club (50, 12, D:1) a bat skeleton (51, 29, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 29, D:2) a staff of conjuration a parchment of Summon Cactus Giant (10, 8, D:2) a +0 whip a kobold corpse (skeletalised by now) (14, 19, D:2) a bat skeleton (15, 12, D:2) a +0 short sword a kobold skeleton (15, 28, D:2) a frilled lizard corpse (skeletalised by now) (17, 1, D:2) an adder corpse (skeletalised by now) (17, 21, D:2) a ball python skeleton (22, 10, D:2) a +1 dagger (29, 11, D:2) a staff of necromancy (33, 0, D:2) a +0 spear (38, 26, D:2) a bat skeleton (38, 33, D:2) a rat corpse (skeletalised by now) (40, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 29, D:3) a boomerang a +0 hand axe (3, 30, D:3) a +0 leather armour a +0 short sword an orc skeleton (6, -1, D:3) a +0 trident (11, 38, D:3) a jackal skeleton (12, 36, D:3) a jackal skeleton (13, 32, D:3) a ball python skeleton (14, 36, D:3) a +0 dagger (14, 37, D:3) a jackal skeleton (27, 1, D:3) an amulet of regeneration (33, 27, D:3) a +0 ring mail (35, -2, D:3) a +0 whip (37, 14, D:3) a +0 rapier (38, 27, D:3) a ball python corpse (skeletalised by now) (39, -4, D:3) a +0 whip (43, 9, D:3) a +0 short sword 5 stones Level 4 of the Dungeon [Shop] Ceci's Self-Published Books Sif Muna's Compilation of Greater Frost (558 gold) Spells Type Level a - Hoarfrost Cannonade Ice/Forgecraft 5 b - Permafrost Eruption Ice/Earth 6 c - Splinterfrost Shell Ice/Forgecraft 7 the Catalogue of Servitor Tips and Tricks (1071 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Arcjolt Conjuration/Air 5 c - Bombard Conjuration/Earth 6 d - Plasma Beam Fire/Air 6 e - Permafrost Eruption Ice/Earth 6 f - Orb of Destruction Conjuration 7 the Directory of Modern Magic, Vol. 19 (338 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Infestation Necromancy 8 the Compilation of Legendary Spells, Part XIV (1082 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Ozocubu's Armour Ice 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Passage of Golubria Translocation 4 e - Alistair's Intoxication Alchemy 5 f - Nazja's Percussive Tempering Forgecraft 5 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Maxwell's Capacitive Coupling Air 8 the Grimoire of Multidimensional Combat (596 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Dimensional Bullseye Hexes/Translocation 4 e - Vhi's Electric Charge Translocation/Air 4 f - Summon Forest Summoning/Translocation 5 Sago Kuep's Atlas of Ranged Poking (357 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Stone Arrow Conjuration/Earth 3 d - Summon Cactus Giant Summoning 6 the Volume of the Grander Grimoire (976 gold) Spells Type Level a - Sphinx Sisters Hexes/Summoning 7 b - Haunt Necromancy/Summoning 7 c - Malign Gateway Summoning/Translocation 7 d - Summon Horrible Things Summoning 8 (11, -32, D:4) a +0 dagger (11, -31, D:4) a +0 mace a +0 helmet a +0 animal skin (12, -30, D:4) a +0 dagger (13, -31, D:4) a +0 dagger (14, -31, D:4) a +0 dagger a +0 club a +0 dagger (16, -38, D:4) a +0 short sword (16, -37, D:4) a +0 scale mail (16, -31, D:4) a +0 club (35, 0, D:4) a +0 long sword (36, 1, D:4) a +0 leather armour (39, -33, D:4) a +0 dagger (39, -25, D:4) a +0 robe (41, -50, D:4) a +0 leather armour (41, -15, D:4) a +0 dagger a +0 robe a +0 flail (42, -15, D:4) a +0 falchion 2 boomerangs (43, -16, D:4) a +0 dagger 3 boomerangs a +0 leather armour (44, -37, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (1, 6, D:5) a +0 robe (9, 31, D:5) a +0 dagger (10, 0, D:5) a +0 scythe of distortion a +0 robe (22, -1, D:5) a parchment of Petrify (38, 29, D:5) a +0 leather armour (48, 14, D:5) a +0 mace Level 6 of the Dungeon [Shop] Saexur's Antique Weapon Shoppe a +4 great sword of electrocution (1316 gold) a +0 whip (70 gold) a +0 short sword of electrocution (266 gold) a +4 great sword of electrocution (1316 gold) a +2 falchion of flaming (487 gold) a +0 falchion (84 gold) a +0 war axe (98 gold) a +1 rapier of draining (473 gold) (0, 0, D:6) a +0 rapier (7, 17, D:6) a +0 hand axe (7, 22, D:6) a +0 club (8, 18, D:6) a +0 club (9, 19, D:6) a +0 robe a +0 dagger (9, 24, D:6) a +0 club (10, 24, D:6) a +0 scale mail 3 boomerangs a +0 trident (10, 27, D:6) a +0 flail (11, 26, D:6) a +0 scale mail a +0 trident (12, 32, D:6) a +0 giant club (13, 33, D:6) a +0 halberd (18, 30, D:6) a +0 club a +0 flail a +0 club a +0 robe a +0 giant spiked club Level 7 of the Dungeon (0, 2, D:7) a +0 quarterstaff (1, 1, D:7) 13 gold pieces (3, 25, D:7) a +0 robe a +0 flail (4, -10, D:7) a +0 spear (10, 0, D:7) a +0 short sword (10, 1, D:7) a +0 club a +0 chain mail a +0 long sword (10, 2, D:7) a +0 whip of flaming a +0 whip a +0 leather armour (13, -3, D:7) a +0 spear (17, -3, D:7) a +0 spear (18, -2, D:7) a +0 spear (20, 11, D:7) a +0 ring mail (21, 0, D:7) a +0 leather armour (28, 3, D:7) a +0 pair of boots of rampaging Level 8 of the Dungeon [Shop] Tefey's Book Boutique a parchment of Gell's Gavotte (425 gold) a parchment of Petrify (221 gold) a parchment of Animate Dead (221 gold) a parchment of Mephitic Cloud (149 gold) a parchment of Summon Small Mammal (68 gold) a parchment of Passwall (149 gold) a parchment of Volatile Blastmotes (149 gold) a parchment of Dispel Undead (221 gold) a parchment of Lee's Rapid Deconstruction (312 gold) [Shop] Cuqin's Armour Emporium a +0 plate armour (324 gold) a +4 scale mail of cold resistance (558 gold) a +0 robe (16 gold) the +2 helmet "Leseteheyd" {Harm Will+ Str+2} (563 gold) Harm: It increases damage dealt and taken. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 pair of gloves (81 gold) a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +0 ring mail (72 gold) [Shop] Sicwacwe's Book Boutique a parchment of Fugue of the Fallen (132 gold) a parchment of Dimensional Bullseye (195 gold) a parchment of Cause Fear (195 gold) a parchment of Sandblast (60 gold) a parchment of Jinxbite (87 gold) a parchment of Swiftness (132 gold) a parchment of Iskenderun's Battlesphere (195 gold) a parchment of Construct Spike Launcher (87 gold) (0, 0, D:8) an orb of attunement (1, -19, D:8) a +0 pair of gloves of fire a +0 pair of gloves (2, -20, D:8) a +0 war axe (4, -20, D:8) a +0 whip a +0 leather armour a +0 short sword (9, -18, D:8) a +0 scale mail (9, -9, D:8) a +0 dagger a +0 robe (10, -7, D:8) a +0 spear (11, -7, D:8) a +0 spear (11, -6, D:8) a +0 whip (12, -11, D:8) a +0 club (12, -10, D:8) a +0 hand axe a +0 leather armour (12, -7, D:8) a +1 dagger of freezing a +0 robe (12, -6, D:8) a +0 flail a +0 chain mail (18, 3, D:8) a +0 dagger a +0 chain mail (19, 2, D:8) a +0 dagger a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (26, 1, D:8) a +0 whip Level 9 of the Dungeon [Shop] Niast's Antique Armour Emporium a +0 pair of gloves (144 gold) a +0 plate armour (576 gold) a +0 scale mail (128 gold) an orb of guile (832 gold) a +1 leather armour of positive energy (352 gold) a +0 chain mail (192 gold) a +0 robe (28 gold) (1, 12, D:9) a +1 hand axe of sundering (3, -7, D:9) a parchment of Call Canine Familiar (11, 32, D:9) a +0 robe a +0 dagger (14, -9, D:9) a +0 short sword (15, -9, D:9) a +0 whip of draining 3 stones (16, -9, D:9) a curare-tipped dart a +0 dagger (16, 7, D:9) 6 poisoned darts (17, -9, D:9) a +0 short sword (18, -9, D:9) a +0 short sword (19, -9, D:9) a +0 short sword (23, 7, D:9) a gecko talisman (29, 11, D:9) a +2 flail of concussion (29, 12, D:9) a +0 dagger a +0 robe (30, 11, D:9) a +0 falchion (30, 13, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (2, 8, D:10) a +0 helmet (5, 16, D:10) a +0 dagger a +0 robe (8, 1, D:10) a +0 ring mail (17, 16, D:10) a +0 leather armour (20, 9, D:10) a +0 ring mail (21, 12, D:10) a +0 robe (26, 21, D:10) 5 poisoned darts a +0 whip (34, 15, D:10) 8 poisoned darts a +0 whip a +0 short sword (34, 16, D:10) a +0 dagger of venom a +0 robe (34, 17, D:10) a +0 robe a +0 athame (35, 16, D:10) 4 poisoned darts a +0 short sword a +0 dagger (37, -8, D:10) an amulet of magic regeneration a +0 dagger 6 gold pieces (39, 6, D:10) a +0 dagger (44, -6, D:10) 14 gold pieces (48, -9, D:10) the +3 leather armour "Huipoina" {-Tele Rampage +Inv rElec} -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. It cannot be enchanted further. (unseen) (51, -6, D:10) a +0 quarterstaff (59, 14, D:10) a +0 trident (65, 23, D:10) a staff of conjuration