keinz Level 1 of the Dungeon [Shop] Vaoz Epi's Book Emporium a parchment of Eringya's Noxious Bog (300 gold) a parchment of Petrify (156 gold) a parchment of Arcjolt (220 gold) a parchment of Momentum Strike (69 gold) a parchment of Vhi's Electric Charge (156 gold) a parchment of Shock (48 gold) a parchment of Call Imp (69 gold) a parchment of Ozocubu's Refrigeration (393 gold) a parchment of Ice Thorns (48 gold) (3, -7, D:1) a +0 club 5 stones (5, 4, D:1) a bat skeleton (9, -32, D:1) a rat corpse (skeletalised by now) (11, -16, D:1) a +0 dagger (12, -31, D:1) a +3 short sword (18, -40, D:1) a +0 club (20, -38, D:1) a hobgoblin corpse (skeletalised by now) (21, -5, D:1) a +0 robe (22, -46, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -29, D:1) a rat corpse (skeletalised by now) (32, 0, D:1) 3 stones a kobold skeleton a bat skeleton (35, -28, D:1) a +0 robe (42, 9, D:1) a +0 dagger (44, -22, D:1) a hobgoblin skeleton (44, -20, D:1) a goblin skeleton (45, -21, D:1) a goblin skeleton (49, -38, D:1) a +0 club Level 2 of the Dungeon (29, 10, D:2) a +0 robe (33, 18, D:2) a +0 dagger (33, 36, D:2) an adder skeleton (40, -5, D:2) a +0 hand axe (46, 26, D:2) a +0 war axe (57, 1, D:2) a +0 short sword Level 3 of the Dungeon (15, 48, D:3) 5 javelins (21, 19, D:3) a +0 short sword (25, 21, D:3) a +1 short sword of venom a +1 dagger (28, 48, D:3) a +0 leather armour (29, 38, D:3) a +1 mace of holy wrath a +0 leather armour (32, 41, D:3) a +0 club a +0 sling (35, 43, D:3) a +0 dagger (48, 9, D:3) a +3 flail a +0 flail (48, 10, D:3) a +0 flail (56, 12, D:3) a +0 dagger (56, 14, D:3) a +0 club a +0 chain mail (57, 13, D:3) a +0 dagger a +0 short sword a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 17, D:4) a +0 short sword 3 stones (7, 16, D:4) a +0 hand axe (17, -26, D:4) a +0 morningstar (26, 11, D:4) a +0 whip (30, -10, D:4) a +0 dagger (39, -14, D:4) a +3 scythe of freezing a +0 robe (41, 5, D:4) a +0 falchion (45, -14, D:4) a +0 falchion (53, -32, D:4) a +0 ring mail Level 5 of the Dungeon (14, 25, D:5) a +0 ring mail (17, 24, D:5) a +0 club a +0 leather armour (17, 28, D:5) a +0 club a +0 leather armour (17, 30, D:5) a +0 short sword (18, 31, D:5) a +0 flail (20, 26, D:5) a +0 leather armour (26, 6, D:5) a +0 ring mail (27, 2, D:5) a +2 orcbow of draining (27, 5, D:5) a +0 ring mail (28, -3, D:5) a +3 mace (33, -3, D:5) a +0 dagger a +0 robe (34, 4, D:5) a +0 mace (36, 24, D:5) an orb of attunement Level 6 of the Dungeon (2, 28, D:6) a +2 hammer of pain (2, 30, D:6) a +0 hammer (2, 50, D:6) a +0 scale mail (3, 29, D:6) a +0 hammer (3, 31, D:6) a +0 hammer (3, 32, D:6) the +6 hammer "Beastslayer" {flame, Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (3, 35, D:6) a +0 hammer (3, 36, D:6) a +0 hammer (3, 37, D:6) a +0 hammer (4, 33, D:6) a +0 hammer (4, 35, D:6) a +0 hammer (4, 36, D:6) a +0 hammer (4, 37, D:6) a +2 quarterstaff of chaos (5, 35, D:6) a +0 hammer (5, 36, D:6) a +0 hammer (5, 37, D:6) a +0 hammer (8, 47, D:6) a +0 halberd a +0 robe (9, 47, D:6) a +0 club a +0 spear a +0 flail (16, 26, D:6) a +0 rapier (35, 54, D:6) a +0 mace (36, 41, D:6) a +4 trident of draining a +0 robe an orb of mesmerism (49, 54, D:6) a +0 dagger a +0 robe (51, 50, D:6) a +2 leather armour of willpower a +0 short sword Level 7 of the Dungeon [Shop] Byecrumm's Antique Armour Emporium a +2 cloak of corrosion resistance (494 gold) a +0 robe (20 gold) an orb of pyromania (598 gold) a +0 scale mail (92 gold) a +2 chain mail of fire resistance (529 gold) the +2 pair of ghost crab claws {Mist Str+4 Int+2 Slay+4 Necro} (1299 gold) Mist: It may create clouds of spectral mist when the wearer attacks or casts spells, and grants immunity from such clouds. Necromancy spells have a greater chance to produce spectral mist. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Necro: It increases the power of your Necromancy spells. It cannot be enchanted further. a +0 chain mail (138 gold) a +2 leather armour of willpower (437 gold) [Shop] Qozoess's Distillery a potion of attraction (36 gold) a potion of attraction (36 gold) [Shop] Kufaehou's Jewellery Emporium a ring of protection from fire (unknown) (350 gold) a ring of flight (unknown) (245 gold) a +4 ring of protection (unknown) (504 gold) a ring of protection from fire (unknown) (350 gold) an amulet of the acrobat (unknown) (420 gold) a +4 ring of slaying (unknown) (504 gold) a ring of positive energy (unknown) (280 gold) a storm talisman (770 gold) a +4 ring of slaying (unknown) (504 gold) [Shop] Efo Viek's Armour Emporium a +1 scale mail of willpower (288 gold) a +0 helmet (81 gold) a +1 ring mail of willpower (288 gold) the +2 robe "Byomes" {+Inv rC+ Will- Int+6} (725 gold) +Inv: It lets you turn invisible. rC+: It protects you from cold. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 leather armour (36 gold) an orb of attunement (468 gold) a +0 pair of gloves (81 gold) a +0 chain mail (108 gold) a +2 robe of willpower (322 gold) a +0 scale mail (72 gold) the +6 scale mail of Geej {Death, rPois rCorr} (977 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 0, D:7) a +0 short sword (0, 1, D:7) a +0 glaive a +0 plate armour (0, 3, D:7) a +0 dagger a boomerang a +0 ring mail (3, -1, D:7) a +0 trident (7, -3, D:7) a +0 ring mail (12, 7, D:7) 4 javelins (18, -29, D:7) a +0 arbalest (18, -28, D:7) a +0 leather armour of cold resistance a +0 dagger a +0 dagger (20, 1, D:7) a +0 scale mail (21, -10, D:7) a +0 sling (23, -18, D:7) a +0 club (25, -19, D:7) a +0 dagger of holy wrath (25, -18, D:7) a +0 mace (25, -17, D:7) a +0 mace a +0 ring mail (25, -16, D:7) a +0 hand axe (39, -2, D:7) a +0 robe (45, -31, D:7) a +2 robe a +0 short sword Level 8 of the Dungeon (0, 0, D:8) 4 javelins (0, 3, D:8) a +0 mace (7, 8, D:8) a +0 short sword (9, 46, D:8) a +0 shortbow a +0 war axe (30, -1, D:8) a +0 hand axe a +0 chain mail (30, 1, D:8) a +0 whip (31, 6, D:8) a +0 short sword (32, -3, D:8) a +0 hand axe (32, 5, D:8) a +0 hand axe (32, 7, D:8) a +0 short sword (33, 6, D:8) a +0 hand axe (35, 24, D:8) a +0 hand axe (36, 26, D:8) a +0 ring mail a +0 flail (37, 24, D:8) a +0 ring mail (38, 23, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 4 poisoned darts (11, 37, D:9) a +0 dagger (12, 33, D:9) a +0 short sword 2 stones (12, 34, D:9) a +0 athame a +0 robe (12, 36, D:9) a +0 dagger (12, 38, D:9) a +0 dagger (13, 20, D:9) a +2 short sword of venom 5 stones (13, 36, D:9) a +0 dagger a +0 robe (13, 38, D:9) a +0 dagger (15, 5, D:9) a +0 spear (16, 1, D:9) a +0 flail a +0 ring mail (27, 19, D:9) a +0 short sword a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (17, 11, D:10) a +3 dagger (21, -1, D:10) a +0 dagger a +0 robe (27, -26, D:10) a parchment of Ice Thorns (29, -16, D:10) a +0 robe a +0 dagger (29, 15, D:10) a +0 shortbow (34, -36, D:10) a +0 shortbow (35, -8, D:10) 3 darts of disjunction (35, -4, D:10) a scroll of teleportation (36, 2, D:10) a +2 devious dagger a +0 robe (39, 19, D:10) a +0 club (42, -28, D:10) 2 poisoned darts (43, -18, D:10) 5 gold pieces (54, 4, D:10) a +1 heavy spear a +0 ring mail (54, 5, D:10) a +0 spear (55, 2, D:10) a +0 spear (55, 5, D:10) a +2 trident of freezing a +0 scale mail a +0 flail a +0 flail a +0 flail a +0 club a +0 halberd (56, 5, D:10) a +2 halberd of protection (59, -10, D:10) a +0 robe a +0 giant spiked club (60, 2, D:10) a +0 spear (63, -20, D:10) the spore talisman of the Hot Ocelot {Harm rC+} [spore talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of cold (10, -25, Lair:1) a +0 spear (23, 2, Lair:1) a +0 robe (40, -2, Lair:1) a wellspring talisman (49, -13, Lair:1) a +0 trident Level 2 of the Lair of Beasts (13, -11, Lair:2) a +0 cloak (29, 7, Lair:2) a +2 short sword of speed (43, 11, Lair:2) a +0 dagger (58, -6, Lair:2) a basilisk corpse (skeletalised by now) (58, -3, Lair:2) a water moccasin corpse (skeletalised by now) (59, -3, Lair:2) a cane toad corpse (skeletalised by now) (59, -1, Lair:2) a bullfrog corpse (skeletalised by now) (60, 0, Lair:2) a black mamba corpse (skeletalised by now) (61, -2, Lair:2) a water moccasin corpse (skeletalised by now) (62, -2, Lair:2) a bullfrog corpse (skeletalised by now) (63, -2, Lair:2) a polar bear corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scimitar 6 javelins a +0 chain mail (3, 17, Lair:3) the +0 pair of boots "Gozy" {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (18, 22, Lair:3) a +0 sling (23, -4, Lair:3) a +0 trident (24, 4, Lair:3) a +0 mace (25, -8, Lair:3) a +2 short sword of venom (26, -12, Lair:3) a +0 longbow (26, 19, Lair:3) a staff of cold (39, 8, Lair:3) a +0 dagger (49, 24, Lair:3) a +0 sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 sling (2, -19, Lair:4) a parchment of Swiftness (9, -15, Lair:4) a +0 buckler a +0 cloak (9, -2, Lair:4) a +0 mace (20, 14, Lair:4) a +0 pair of boots (37, -2, Lair:4) a +0 rapier (38, -36, Lair:4) a +0 quarterstaff (42, -19, Lair:4) a fortress talisman (42, -10, Lair:4) a parchment of Launch Clockwork Bee (48, 18, Lair:4) a rimehorn talisman Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (37, 32, Lair:5) a medusa talisman (39, 11, Lair:5) 4 boomerangs (42, 40, Lair:5) an orb of glass (47, 42, Lair:5) a +0 great sword (58, 49, Lair:5) a potion of curing (58, 50, Lair:5) a scroll of teleportation (58, 51, Lair:5) a potion of mutation (59, 51, Lair:5) 16 gold pieces (60, 52, Lair:5) 21 gold pieces (62, 53, Lair:5) 9 gold pieces (63, 53, Lair:5) 8 gold pieces