Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 17604312014214728146 735 kereaz the Thaumaturge (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Feb 14, 2025. Slain by a two-headed ogre ... wielding a +0 giant club (23 damage) ... on level 6 of the Dungeon. The game lasted 00:11:18 (5119 turns). kereaz the Thaumaturge (Deep Elf Conjurer) Turns: 5119, Time: 00:11:19 Health: -1/36 AC: 3 Str: 4 XL: 7 Next: 45% Magic: 11/21 EV: 11 Int: 25 God: Gold: 363 SH: 0 Dex: 13 Spells: 17/24 levels left rFire . . . o - +0 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . A - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 363 gold pieces. Inventory: Hand Weapons o - a +0 rapier (weapon) Missiles f - 2 poisoned darts n - a throwing net Armour a - a +0 robe (worn) A - a +0 pair of boots (worn) Talismans j - a flux talisman Wands z - a wand of charming (9) Scrolls c - 2 scrolls of poison {unknown} e - 2 scrolls of vulnerability {unknown} g - 2 scrolls of amnesia {unknown} i - 2 scrolls of teleportation {unknown} k - 2 scrolls of fear {unknown} l - a scroll of enchant armour {unknown} m - 3 scrolls of identify {unknown} p - 2 scrolls of noise {unknown} w - 2 scrolls of butterflies {unknown} x - a scroll of immolation {unknown} y - a scroll of fog {unknown} Potions b - a potion of magic d - 3 potions of curing {unknown} h - a potion of resistance {unknown} r - 3 potions of mutation {unknown} s - 2 potions of moonshine {unknown} t - a potion of might {unknown} u - 2 potions of invisibility {unknown} v - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 9.3 Spellcasting + Level 6.8 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 22% N/A 5% 1 Kinetic Grapnel Frge 44% 1d5 5% 1 Poisonous Vapours Alch/Air 44% 1d3 5% 1 Summon Small Mammal Summ 44% N/A 5% 1 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 13% 4 Rending Blade Conj/Frge 28% 2d6 13% 4 Call Canine Familiar Summ 11% N/A 16% 3 Sigil of Binding Hex 11% N/A 16% 3 Tukima's Dance Hex 11% N/A 16% 3 Dimensional Bullseye Hex/Tloc 5% N/A 45% 4 Platinum Paragon Frge 5% 4d11 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Qazlal Ru Sif Muna Wu Jian Xom Yredelemnul Zin Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a two-headed ogre, wielding two +0 giant clubs (ally target, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Your fulminant prism crackles loudly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, ally target, 91% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre! The two-headed ogre is moderately wounded. You hear an angry hiss. You hear a shout! x2 The searing ray misses the two-headed ogre. A black bear comes into view. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channelling your searing ray. The black bear growls angrily. The two-headed ogre barely misses you. The two-headed ogre hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 91% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##. ... ...# .###..##.# .).# ..#....#.##...# #........#....## . .........#.....## .### #..........<....## .##.###................# ...........#....@O..h... .###......##.....###.... .##^.ß#...##.....# # .....>....###....## .....ß#...........##. ......#....#......... ...........##........ ........#............ .##.....#.##......... You could see a two-headed ogre and a black bear. Vanquished Creatures A black bear (D:5) An ice beast (D:6) A scorpion (D:5) A howler monkey (D:5) 2 hounds 2 orc priests A gnoll bouda (D:4) An iguana (D:5) An orc wizard (D:4) 4 gnolls (D:4) 15 adders A dart slug (D:2) A ribbon worm (D:3) 17 orcs 4 endoplasms 3 giant cockroaches 5 goblins 5 hobgoblins A quokka (D:3) 7 ball pythons 5 bats 2 frilled lizards 3 kobolds 5 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kereaz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 60 | D:1 | Found Ommaowke's Weapon Emporium. 454 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 992 | D:2 | Learned a level 2 spell: Searing Ray 1065 | D:2 | Reached skill level 4 in Spellcasting 1323 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 2336 | D:3 | Reached skill level 5 in Spellcasting 2336 | D:3 | Reached skill level 5 in Conjurations 2358 | D:3 | Found a shadowy altar of Dithmenos. 2384 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/13 2384 | D:3 | Identified the +1 chain mail of Resilience {rPois rC+++ | Stlth+} 2554 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2609 | D:3 | Reached skill level 6 in Spellcasting 2609 | D:3 | Reached XP level 5. HP: 20/28 MP: 8/15 2676 | D:3 | Learned a level 4 spell: Fulminant Prism 2791 | D:3 | Found a faded altar of an unknown god. 3081 | D:3 | Found a broken altar of Ashenzari. 3401 | D:4 | Reached skill level 7 in Spellcasting 3401 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/18 4162 | D:5 | Entered Level 5 of the Dungeon 4242 | D:5 | Reached skill level 8 in Spellcasting 4493 | D:5 | Reached XP level 7. HP: 36/36 MP: 15/21 4553 | D:5 | Found a shimmering altar of Xom. 4912 | D:5 | Reached skill level 9 in Spellcasting 5029 | D:6 | Found a staircase to the Ecumenical Temple. 5044 | Temple | Entered the Ecumenical Temple 5112 | D:6 | Noticed a two-headed ogre 5119 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, serial_shops, shop D:2: layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_cross_1, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_corner_ca, co_window_corner_cb, co_window_corner_ca, co_window_unsneaky_path_d, co_window_corner_cb, co_window_paths_c, co_window_sun, co_window_4corner_b, glass_columns_a D:3: layout_loops_ring, evilmike_ruin_ashenzari, nemelex_spade_bored_becter, mainiacjoe_overflow_boulevard, shapermc_ecumenical_altar_mp_vishouse, st_stairs_2, minmay_vboxes D:4: layout_cave_pools D:5: layout_loops_ring, mainiacjoe_overflow_surrounded_room, due_unseen_surprise D:6: layout_cave_pools, vehumet_altar_wand_db, temple_statues, minmay_nine_imps Temple: nicolae_temple_two_arcs Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.3 Conjurations | 5 6 | 6.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | | || 1 Cast: Magic Dart | 59 | 93 | 27 || 179 Searing Ray | 1 | 10 | 5 || 16 Fulminant Prism | | 2 | 1 || 3 Armour: Robe | 7 | 11 | 8 || 26 Dodge: Dodged | 2 | 7 | 3 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5117 | 4950 | 167 | 739 | 3679 | 7 | 731.0 | Dungeon | 5113 | 4946 | 167 | 739 | 3679 | 6 | 852.2 | Temple | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1410 daAuts D:2: 1296 daAuts D:1: 943 daAuts D:5: 845 daAuts D:4: 510 daAuts D:6: 106 daAuts Temple: 3 daAuts