Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 11328601995274832238 606 kereaz the Magician (level 7, -1/46 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Was an Initiate of Vehumet. Incinerated by a bombardier beetle (5 damage) ... with a burning spray ... on level 5 of the Dungeon. The game lasted 00:06:21 (4583 turns). kereaz the Magician (Demonspawn Conjurer) Turns: 4583, Time: 00:06:22 Health: -1/46 AC: 5 Str: 7 XL: 7 Next: 19% Magic: 8/16 EV: 10 Int: 22 God: Vehumet [......] Gold: 346 SH: 0 Dex: 15 Spells: 15/18 levels left rFire . . . e - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . p - +1 leather armour of the Unseen Realm {Int+2 Dex+3} rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn %: no passive effects @: mighty, on fire, glowing A: horns 1, powered by pain 2, spiny 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 346 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Armour k - a +0 pair of gloves (worn) p - the +1 leather armour of the Unseen Realm (worn) {Int+2 Dex+3} (You found it on level 4 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). t - the +3 leather armour "Juer" {rPois Regen+ Str+5 Dex-3} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). Scrolls d - a scroll of summoning {unknown} f - 2 scrolls of immolation {unknown} h - a scroll of enchant armour {unknown} i - 3 scrolls of identify {unknown} o - a scroll of brand weapon {unknown} q - 2 scrolls of blinking {unknown} r - a scroll of silence {unknown} s - a scroll of teleportation {unknown} Potions a - a potion of haste {unknown} b - 2 potions of magic c - 3 potions of might g - 2 potions of cancellation {unknown} j - 3 potions of heal wounds {unknown} l - a potion of enlightenment {unknown} m - a potion of curing {unknown} n - 2 potions of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 6.1 Spellcasting + Level 6.0 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 40% 2d7 6% 2 Apportation Tloc 12% N/A 14% 1 Kinetic Grapnel Frge 24% 1d4 14% 1 Poisonous Vapours Alch/Air 24% 1d2 14% 1 Summon Small Mammal Summ 24% N/A 14% 1 Fulminant Prism Conj/Alch 10% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 36% 4 Launch Clockwork Bee Frge 6% N/A 38% 3 Eringya's Surprising Cr Summ 6% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You sometimes gain power by taking damage. You are partially covered in sharp spines. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (88% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is lightly wounded. (Press . to maintain the ray.) The liquid fire burns you! The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. The liquid fire burns you! The searing ray misses the bombardier beetle. You finish channelling your searing ray. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The liquid fire burns you! You die... #.# #......_...# #.# ####.......# #(# ##.....## #.# ##...## #.########### ##### #...........#######.# #########...........# #).......... ####@####.### .## #.##.....## #... #.#.......#..... ##.#.......#...# #.....B_.....# #..#.......#...# #..#.......#...# #..##.....## ..# #..####.### .... There were no monsters in sight! Vanquished Creatures 2 phantoms (D:5) 2 scorpions (D:5) A bombardier beetle (D:5) 2 hounds 2 sleepcaps (D:5) 2 orc priests (D:4) An orc wizard (D:4) An adder (D:2) A shadow imp (D:3) 2 dart slugs 2 ribbon worms (D:2) 4 orcs (D:4) 10 endoplasms 2 giant cockroaches (D:1) 10 goblins 6 hobgoblins A jackal (D:2) 4 quokkas 8 ball pythons 8 bats 2 frilled lizards 3 kobolds 10 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kereaz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 424 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 424 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1337 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1689 | D:2 | Learned a level 2 spell: Searing Ray 2012 | D:2 | Found a faded altar of an unknown god. 2157 | D:2 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 2157 | D:2 | Reached XP level 4. HP: 29/30 MP: 7/9 2744 | D:3 | Found an opulent altar of Gozag. 2744 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3270 | D:4 | Identified the +1 leather armour of the Unseen Realm {Int+2 | Dex+3} 3289 | D:4 | Found a staircase to the Ecumenical Temple. 3293 | D:4 | Reached XP level 5. HP: 35/35 MP: 7/11 3298 | D:4 | Reached skill level 5 in Conjurations 3463 | Temple | Entered the Ecumenical Temple 3473 | Temple | Became a worshipper of Vehumet 3971 | D:5 | Entered Level 5 of the Dungeon 3979 | D:5 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 3979 | D:5 | Reached XP level 6. HP: 40/41 MP: 3/13 4084 | D:5 | Reached skill level 5 in Spellcasting 4387 | D:5 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 4387 | D:5 | Reached XP level 7. HP: 44/46 MP: 7/15 4476 | D:5 | Found a bloodstained altar of Trog. 4548 | D:5 | Found a blossoming altar of Fedhas. 4562 | D:5 | Identified the +3 leather armour "Juer" {rPois Regen+ Str+5 | Dex-3} 4583 | D:5 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring, hangedman_feature_mirror, reono_crystal_passage, amcnicky_mini_rare_corridor_liquid, chequers_jeans D:2: minmay_diamond_boxcup, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:3: cheibrodos_helix_gallery, layout_rooms, zin_scriptorium, jmf_multi_god_temple, kennysheep_minor_cross D:4: layout_rooms, minmay_temple_entry_proselytizer D:5: layout_loops_cross, old_standard_altar, lemuel_round_altar Temple: eino_temple_water Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.1 Conjurations | 5 6 | 6.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 47 | 26 | || 73 Unarmed | 8 | | || 8 Cast: Magic Dart | 50 | 50 | 1 || 101 Searing Ray | | 11 | 2 || 13 Use: Potion | | | 1 || 1 Stab: Sleeping | 3 | | || 3 Armour: Robe | 28 | 20 | || 48 Leather armour | | 11 | 1 || 12 Dodge: Dodged | 33 | 22 | 2 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4584 | 4470 | 114 | 966 | 2976 | 6 | 764.0 | Dungeon | 4564 | 4469 | 95 | 966 | 2976 | 5 | 912.8 | Temple | 20 | 1 | 19 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1410 daAuts D:2: 1026 daAuts D:3: 789 daAuts D:4: 725 daAuts D:5: 611 daAuts Temple: 20 daAuts