kereaz Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -7, D:1) a +0 hand axe (5, -24, D:1) a ball python corpse (skeletalised by now) (19, -31, D:1) a +0 mace (34, -1, D:1) a +0 club a goblin skeleton (34, 0, D:1) a quokka skeleton (36, -31, D:1) a bat corpse (skeletalised by now) (37, -23, D:1) a ball python corpse (skeletalised by now) (45, 0, D:1) a +0 dagger (48, -6, D:1) a +0 whip (52, 5, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (3, -22, D:2) 5 boomerangs (5, 1, D:2) a bat skeleton (13, -25, D:2) a hobgoblin skeleton (14, -24, D:2) an adder skeleton (14, 8, D:2) a +0 rapier (20, 8, D:2) a +0 club a goblin skeleton (24, -12, D:2) a quokka skeleton (31, -26, D:2) an adder corpse (skeletalised by now) (33, -20, D:2) a +0 short sword (37, -16, D:2) a bat skeleton (37, 15, D:2) the +1 robe of the Evil One {rElec Regen+ rCorr Int-3} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (47, 4, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (16, 7, D:3) a +0 great sword (18, -3, D:3) a gecko talisman (35, -4, D:3) a frilled lizard skeleton (38, -12, D:3) a +0 ring mail (38, -3, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (42, 1, D:3) a +0 mace an orc skeleton (47, 17, D:3) a +0 hand axe Level 4 of the Dungeon (1, 7, D:4) a +1 dagger of freezing a goblin corpse