khr096 Level 1 of the Dungeon [Shop] Nuthig's Jewellery Shoppe a +6 ring of dexterity (unknown) (360 gold) a ring of magical power (unknown) (200 gold) an amulet of the acrobat (unknown) (300 gold) a ring of see invisible (unknown) (150 gold) the ring of Zopin {rCorr Int+2 Dex+6} (528 gold) [ring of dexterity] rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). an amulet of faith (unknown) (400 gold) a +6 ring of intelligence (unknown) (360 gold) (0, 0, D:1) a +0 short sword (5, -16, D:1) 6 stones (5, -6, D:1) a +0 leather armour (8, 10, D:1) a +1 dagger of speed a goblin corpse (skeletalised by now) (11, 2, D:1) a +0 mace (13, 9, D:1) 3 poisoned darts (14, -16, D:1) a +0 short sword 3 stones (23, 10, D:1) a staff of alchemy (24, -1, D:1) a +0 helmet (31, -9, D:1) a +0 robe (33, 9, D:1) a book of the Earth (44, -15, D:1) 4 stones (45, 13, D:1) a rat corpse (skeletalised by now) (54, -18, D:1) a +0 mace Level 2 of the Dungeon [Shop] Onkus's Assorted Antiques a scroll of revelation (172 gold) a +0 pair of boots of rampaging (264 gold) a +2 leather armour of willpower (437 gold) the +1 short sword "Ipoh" {speed, rElec rPois Str-3 Dex+7} (933 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). a tin of tremorstones (2/2) (920 gold) a potion of might (92 gold) a Gell's gravitambourine (2/2) (920 gold) a scroll of teleportation (69 gold) a Gell's gravitambourine (2/2) (920 gold) a sack of spiders (920 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (1, -4, D:2) a +0 sling (17, 5, D:2) a hobgoblin corpse (skeletalised by now) (18, -1, D:2) a +0 dagger (23, -27, D:2) a granite talisman (28, -25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, 5, D:2) a +0 dagger (31, 0, D:2) a book of Debilitation (33, -23, D:2) 7 stones (36, -10, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard skeleton (6, -16, D:3) a bat skeleton (6, -7, D:3) an orb of light (7, -17, D:3) the Unrestrained Analects (19, -11, D:3) a +0 dagger (28, -2, D:3) a ball python skeleton (29, -7, D:3) a ball python corpse (skeletalised by now) (31, -20, D:3) a +0 short sword a +2 animal skin a +1 helmet (32, -20, D:3) a +0 dagger a goblin skeleton (32, -19, D:3) a +0 dagger a goblin skeleton (33, -19, D:3) a +0 dagger a goblin skeleton (34, -19, D:3) a +0 dagger a +0 club a +0 dagger a +0 club a goblin skeleton a goblin skeleton (34, 3, D:3) a +0 animal skin the +0 leather armour of Shielding {*Corrode rElec rPois Dex+3} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (34, 5, D:3) a +0 dagger (36, -20, D:3) a +0 dagger (36, -19, D:3) a +0 club a goblin skeleton (36, 1, D:3) a ball python skeleton (40, 2, D:3) a +0 flail (40, 3, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (40, 4, D:3) a +0 dagger a +0 leather armour (43, 14, D:3) a +0 club (47, -5, D:3) 2 stones (52, -18, D:3) a +0 robe Level 4 of the Dungeon (4, -17, D:4) a quokka corpse (skeletalised by now) (17, -33, D:4) a hobgoblin corpse (skeletalised by now) (17, -16, D:4) a +0 dagger a stone (17, -13, D:4) a +0 flail a +0 leather armour (22, -39, D:4) a +0 club 7 poisoned darts a kobold corpse (skeletalised by now) (24, -39, D:4) a +0 robe (24, -15, D:4) a +0 dagger (24, 0, D:4) a +0 club (24, 3, D:4) 5 javelins (47, -4, D:4) a book of Callings (48, -1, D:4) a +0 whip