Dungeon Descent DCSS version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 5351499975379064049 8 kiefsgv the Magician (level 2, -1/2 HPs) Began as a Djinni Air Elementalist on Apr 25, 2025. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:06:34 (427 turns). kiefsgv the Magician (Djinni Air Elementalist) Turns: 427, Time: 00:06:35 Health: -1/2 AC: 1 Str: 7 XL: 2 Next: 15% Gold: 24 EV: 2 Int: 16 God: SH: 0 Dex: 13 rFire + + . e - melded staff of alchemy rCold x . . c - melded orb {*Rage} rNeg . . . a - melded +0 robe rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . h - melded +1 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.20/turn %: infuse magic (-2 HP) @: flux-form, flying, glowing, constricted A: contaminating, glow, flying, reduced hp, weak attacks, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 1 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (melded) c - an orb of wrath (melded) f - a +0 cloak (worn) h - a +1 pair of gloves (melded) Magical Staves e - a staff of alchemy (melded) Scrolls b - a scroll of torment {unknown} g - a scroll of fear {unknown} i - a scroll of identify {unknown} Potions d - a potion of mutation {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 26% 3-5/arc 8% 2 c - Swiftness Air 13% N/A 14% 3 d - Airstrike Air 6% 2d(1-17) 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. You are flying. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. A hobgoblin comes into view. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The zap hits the hobgoblin but does no damage. The hobgoblin is almost dead. The zap hits the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. Found a glowing short sword and 2 flux baubles. You see here 2 flux baubles. j - 2 flux baubles You crush the flux bauble in your hand and feel its energy flooding your body. Your body destabilises. Your +0 robe, orb of wrath, staff of alchemy and +1 pair of gloves meld into your body. You drop a flux bauble. You see here a +0 short sword of freezing. Found 10 gold pieces. You now have 24 gold pieces (gained 10). Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Found 11 gold pieces. A ball python comes into view. Found a stone staircase leading down. The ball python hisses angrily. The zap misses the ball python. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python closely misses you. The ball python grabs you. The ball python constricts you. Ouch! That really hurt! You die... .................# ###.#...########.#.. #.#....... .... #.#..#...### .... ..#....#........ ##.....####..#.. #.......... ..# #..~~~...# #S# #..~~~...# #p# #..~~~..######.#.#... #..~~~................ ###...ß...######.#.#.$.# ..........# #.#.# .# ####....########.# # ......#..........# #####.#.########## #.#.# You could see a ball python. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kiefsgv the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | kiefsgv set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 297 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 427 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, serial_park_tiny_pond Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Shock || 13 Static Discharge || 1 Armour: Robe || 2 Skin || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 423 | 219 | 204 | 132 | 0 | 1 | 423.0 | Dungeon | 423 | 219 | 204 | 132 | 0 | 1 | 423.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 423 daAuts