Dungeon Descent DCSS version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 4116670009130696837 84 kiefsgv the Magician (level 4, 0/31 HPs) Began as a Djinni Fire Elementalist on Apr 25, 2025. Shot with a sling bullet by a goblin (2 damage) ... led by Robin ... on level 3 of the Dungeon. The game lasted 00:15:14 (2252 turns). kiefsgv the Magician (Djinni Fire Elementalist) Turns: 2252, Time: 00:15:15 Health: 0/31 AC: 3 Str: 7 XL: 4 Next: 74% Gold: 117 EV: 11 Int: 21 God: SH: 0 Dex: 14 rFire + + . h - +0 quarterstaff rCold x . . [offhand occupied] rNeg . . . j - +0 robe of Cocytus {Int+3 Stlth+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons h - a +0 quarterstaff (weapon) Armour j - the +0 robe of Cocytus (worn) {Int+3 Stlth+} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. n - a +0 pair of gloves (worn) Scrolls a - a scroll of torment {unknown} b - a scroll of brand weapon {unknown} c - a scroll of fear {unknown} e - a scroll of immolation {unknown} g - a scroll of enchant weapon {unknown} k - 2 scrolls of identify {unknown} m - a scroll of teleportation {unknown} Potions d - a potion of might {unknown} f - a potion of magic {unknown} i - a potion of ambrosia {unknown} l - a potion of attraction {unknown} Skills: + Level 2.4 Dodging + Level 2.0 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 84% 2x1d8 2% 1 b - Scorch Fire 42% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 42% 2d13 7% 3 d - Inner Flame Hex/Fire 21% N/A 7% 3 e - Flame Wave Conj/Fire 21% 2d8 22% 4 f - Sandblast Erth 42% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/12) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! A goblin comes into view. It is wielding a +0 dagger. Robin throws the goblin at you! The cloud of blastmotes explodes! The concussive blast engulfs the goblin!! You kill the goblin! The concussive blast engulfs you. You resist. You are knocked back by the blast. You hear a shout! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm comes into view. The endoplasm moves out of view. You are too injured to fight recklessly! The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin no longer looks unusually strong. The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The goblin shoots a sling bullet. The sling bullet hits you. You die... ##.## #.##.##.##.#### ### #..........# ###...###### #...# #...# #...# #...# # .#####...#######.. ......>@.g......# .........g......# .........g......# #####..g.#g###.## #....#.# .. #[...#g# #. #....#.# #####....#g# .......)...# You could see 2 hobgoblins and 3 goblins. Vanquished Creatures 4 adders (D:2) A dart slug (D:1) 4 orcs (D:3) A giant cockroach (D:3) 4 hobgoblins 4 jackals (D:3) 4 quokkas 4 ball pythons 6 bats 2 endoplasms (D:1) 5 frilled lizards 3 goblins 4 kobolds (D:1) 3 rats (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kiefsgv the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | kiefsgv set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 238 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 652 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 652 | D:1 | Learned a level 1 spell: Sandblast 952 | D:2 | Identified the +0 robe of Cocytus {Int+3 Stlth+} 1708 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1952 | D:3 | Found a faded altar of an unknown god. 2234 | D:3 | Noticed Robin 2252 | D:3 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, minmay_misc_feat_tiny D:2: layout_rooms, chequers_serial_rivers_large_a, kennysheep_minor_cross D:3: layout_loops_cross, fedhas_altar_3, hellmonk_ecumenical_altar_run_dry, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | 2 | 2.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 96 | 26 || 122 Scorch | 1 | || 1 Volatile Blastmot | 1 | 2 || 3 Inner Flame | 1 | || 1 Flame Wave | | 3 || 3 Armour: Robe | 8 | 7 || 15 Dodge: Dodged | 9 | 8 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2246 | 1550 | 696 | 692 | 516 | 3 | 748.7 | Dungeon | 2246 | 1550 | 696 | 692 | 516 | 3 | 748.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 949 daAuts D:2: 843 daAuts D:3: 454 daAuts