kim1000 Level 1 of the Dungeon (7, 18, D:1) a frilled lizard skeleton (7, 22, D:1) a ball python skeleton (7, 23, D:1) a quokka skeleton (8, 22, D:1) a +0 dagger a kobold skeleton (13, 27, D:1) a +0 leather armour (20, 0, D:1) 6 poisoned darts (20, 36, D:1) a +0 dagger (22, 13, D:1) a +0 chain mail (23, 10, D:1) a +0 spear (24, 0, D:1) a jackal corpse (skeletalised by now) (27, 28, D:1) a ball python corpse (skeletalised by now) (32, 16, D:1) a jackal skeleton (38, -2, D:1) a vision talisman (42, 3, D:1) a hobgoblin corpse (skeletalised by now) (45, 1, D:1) a +0 leather armour (48, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (50, 1, D:1) a +0 helmet (50, 5, D:1) a +0 dagger Level 2 of the Dungeon (7, 7, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (10, -8, D:2) a bat skeleton (11, -22, D:2) an orb of energy (17, 6, D:2) a +0 plate armour (19, -4, D:2) a quokka corpse (skeletalised by now) (24, 4, D:2) a +0 flail (24, 6, D:2) a bat corpse (skeletalised by now) (31, -37, D:2) a +0 robe (39, -36, D:2) a +0 short sword 4 stones a kobold skeleton (49, -30, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a staff of alchemy (7, 0, D:3) a parchment of Brom's Barrelling Boulder (10, 27, D:3) a +0 hand axe a +0 pair of boots a hobgoblin corpse (skeletalised by now) (10, 28, D:3) a +1 dagger of speed a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (22, 20, D:3) a +0 whip a stone a kobold skeleton (25, 29, D:3) a +0 club (26, 17, D:3) a +0 club (34, 0, D:3) a bat skeleton (45, 28, D:3) an adder skeleton (50, 33, D:3) an adder skeleton (53, 24, D:3) a +0 dagger Level 4 of the Dungeon (3, -6, D:4) a +2 vampiric halberd (still there?) a +0 flail (still there?) (36, 28, D:4) a +0 short sword a kobold corpse (skeletalised by now) (44, -5, D:4) a +0 rapier a +1 leather armour of poison resistance the human corpse of Eustachio (skeletalised by now) (45, -3, D:4) the +0 helmet of the Archfiend {Harm +Inv rN+} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. It cannot be enchanted further. (46, -1, D:4) a hound corpse (skeletalised by now) (48, -1, D:4) a +0 falchion of flaming (52, 9, D:4) a +0 glaive (54, 3, D:4) a +0 dagger of venom 5 stones a kobold skeleton