Dungeon Crawl Stone Soup version 0.35-a0-1316-g32f959a6b0 (webtiles) character file. Game seed: 1139574635019893915 37 kim1000 the Apothecary (level 3, 21/21 HPs) Began as an Octopode Alchemist on Oct 22, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:35 (736 turns). kim1000 the Apothecary (Octopode Alchemist) Turns: 736, Time: 00:00:36 Health: 21/21 AC: 1 Str: 9 XL: 3 Next: 37% Magic: 6/6 EV: 12 Int: 17 God: Gold: 83 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) a - +0 whip (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 whip of freezing (weapon) Scrolls c - a scroll of torment {unknown} e - a scroll of fear {unknown} h - a scroll of acquirement {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of enchant armour {unknown} m - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} j - 2 potions of might {unknown} n - a potion of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 4.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 9% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 18% N/A 26% 4 Inner Flame Hex/Fire 1% N/A 50% 3 Tukima's Dance Hex 1% N/A 50% 3 Sticky Flame Fire/Alch 10% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11261 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History An endoplasm is nearby! The endoplasm closely misses you. An endoplasm is nearby! You hit the endoplasm. You freeze the endoplasm. You kill the endoplasm! n - a bubbling coppery potion No target in view! You encounter an adder. An adder is nearby! An adder is nearby! An adder is nearby! The helpless adder fails to defend itself. You hit the adder. The adder seems to slow down. You freeze the adder. You grab the adder. The adder is heavily wounded. You constrict the adder. The adder misses you. An adder is nearby! You barely miss the adder. The adder is almost dead. You constrict the adder. You kill the adder! You encounter a ball python. The ball python hisses angrily. You hit the ball python. You freeze the ball python. You grab the ball python. You squeeze the ball python. You kill the ball python! You see here a ball python corpse. You encounter a goblin. It is wielding a +0 club and carrying a +0 sling. A goblin is nearby! A goblin is nearby! A goblin is nearby! Found a rapier. A goblin is nearby! A goblin is nearby! The helpless goblin fails to defend itself. You hit the goblin. You freeze the goblin. You kill the goblin! You encounter a rat. A rat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #.. #.# #. #.# #. #r##. ### #. #.##.### ..###.###@##.... #...............# #### #.#.....######.## #.. ##.#.....######.## #.# #..)..).....##...####.# ..........#.......†...# ............##...####.# ##.##.......###.## #.##### #..............# #.....# You could see a rat (asleep). Vanquished Creatures 2 adders (D:2) 2 endoplasms 2 hobgoblins 2 quokkas (D:1) A ball python (D:2) 2 bats (D:1) 3 frilled lizards (D:1) 2 goblins 5 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kim1000 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 285 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 287 | D:1 | Reached skill level 4 in Alchemy 575 | D:2 | Reached XP level 3. HP: 16/21 MP: 6/6 736 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms D:2: layout_loops_ring, ebering_ecumenical_altar_hall, minmay_cupped Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 40 Melee: Unarmed || 18 Constrict || 17 Tentacles || 7 Whip || 22 Punch || 1 Stab: Sleeping || 7 Armour: None || 9 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 738 | 715 | 23 | 0 | 565 | 2 | 369.0 | Dungeon | 738 | 715 | 23 | 0 | 565 | 2 | 369.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 537 daAuts D:2: 200 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+