kim1000 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (12, -27, D:1) a frilled lizard skeleton (16, -10, D:1) a +0 dagger a goblin skeleton (16, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 11, D:1) a ball python corpse (skeletalised by now) (36, -15, D:1) a hobgoblin skeleton (43, 10, D:1) a ball python skeleton (49, 8, D:1) a +0 whip a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +1 devious short sword (8, 11, D:2) a hobgoblin corpse (skeletalised by now) (15, -6, D:2) a +0 short sword 4 stones (16, -8, D:2) a ball python corpse (skeletalised by now) (17, 12, D:2) a rat corpse (skeletalised by now) (23, -2, D:2) a +0 chain mail (27, 4, D:2) a +0 scale mail (29, 5, D:2) a ball python skeleton (35, 2, D:2) a hobgoblin corpse (skeletalised by now) (43, 17, D:2) a +0 spear (44, 19, D:2) a +0 spear a +0 flail a gnoll skeleton a gnoll skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc skeleton (3, 0, D:3) a +0 ring mail (6, -1, D:3) a +0 flail of venom (7, 0, D:3) a +0 club an orc skeleton (7, 18, D:3) 3 flux baubles (8, -2, D:3) a +0 whip (8, 2, D:3) a +0 spear a +0 flail a gnoll skeleton a gnoll skeleton (11, 8, D:3) a +0 hand axe a +0 ring mail (13, -1, D:3) a +0 whip 2 stones (17, 16, D:3) a +0 club a +0 leather armour (18, 12, D:3) a +0 club an orc skeleton (19, 12, D:3) an orc skeleton (20, 12, D:3) a rat skeleton (21, 22, D:3) a +0 short sword 2 stones (32, 5, D:3) a jackal skeleton (33, 3, D:3) a +0 whip a +0 helmet (33, 4, D:3) a jackal skeleton (33, 9, D:3) the felid corpse of Natasha (skeletalised by now) (33, 22, D:3) a +0 club a kobold skeleton (34, 3, D:3) a jackal skeleton (34, 16, D:3) a +0 pair of gloves (34, 23, D:3) the felid skeleton of Natasha (36, 4, D:3) a +0 dagger 5 stones a +0 scale mail a kobold corpse (skeletalised by now) (53, -17, D:3) a +0 scale mail (56, 17, D:3) an orb of energy (58, -19, D:3) a +0 robe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour "Cyizi" {Str+3} (2030 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +7 whip "Sokkowatz" {heavy, Will++ Str+3 Int-5} (5630 gold) Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). It cannot be enchanted further. the fire staff "Keuthreu" {rF+ Int+2 Fire} (3620 gold) [staff of fire] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. the +7 ring mail of Owaadgh {rPois Will+ Regen+ SInv} (6000 gold) rPois: It protects you from poison. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. the ring "Xorr" {Fly Str+3 Int+3} (3710 gold) [ring of flight] Fly: It grants you flight. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). the orb of Faptovvu {Mayhem, rPois Str+2 Air} (3000 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. the +1 helmet of the Bulwark {rF+ Will++ Regen+ Int+4} (4590 gold) rF+: It protects you from fire. Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 spear of Makhleb's Benevolence {entangle, rC+ Int+2} (2620 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 pair of gloves "Wivoacs" {MP+4 Int+2} (2410 gold) MP+4: It affects your magic capacity (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring of False Pretenses {Fly rF+ Will+ Int+4} (4550 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). the +2 pair of boots of Gozag's Favour {+Blink Fly rElec} (3760 gold) +Blink: It lets you blink. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. the scarab talisman of the Kettle-Drum {rElec Stlth+} (4130 gold) [scarab talisman] rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. the cold staff of the Valley of Death {rC+ Str+2 Dex+3 Ice Air} (4810 gold) [staff of cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the ring "Xyorphit" {Will+ MP+6 Dex+2} (4880 gold) [ring of willpower] Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). Dex+2: It affects your dexterity (+2). the +1 helmet of Uskayaw's Displeasure {rElec} (2350 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +6 mace "Spider's Nightmare" {venom, rF+ rC+ Will+ Str+2} (6440 gold) rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. the death talisman "Othrump" {rC+ Int+3} (16530 gold) [talisman of death] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the +2 ring mail of the Tatzelwurm {Str+3} (2730 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the necromancy staff "Egg" {rF- rN+ Dex+3 Necro} (3130 gold) [staff of necromancy] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. the ring of Symmetry {rF+++ Will+ rCorr Str-5 Dex+6} (7870 gold) [ring of dexterity] rF+++: It renders you almost immune to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). (0, 0, D:4) a +0 robe (8, 26, D:4) a +0 ring mail (12, 11, D:4) an adder skeleton (30, 24, D:4) a +0 ring mail (37, 7, D:4) a +0 falchion (55, 3, D:4) a +0 club (62, -4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, 25, D:5) a +0 short sword (3, 25, D:5) a +0 dagger (5, 20, D:5) a +0 ring mail (6, 24, D:5) a +0 short sword (9, 16, D:5) a +0 scale mail (13, 49, D:5) a +1 heavy flail (14, 35, D:5) a +0 hand axe a +0 dagger (15, 36, D:5) a +0 dagger a +0 robe a +0 whip (16, 36, D:5) a +0 spear (16, 37, D:5) a +0 spear (17, 9, D:5) a +0 whip of freezing a +2 robe (19, 36, D:5) a +0 flail a +0 club (24, 12, D:5) a +0 cloak of willpower (30, 17, D:5) a +0 dagger (31, 45, D:5) a +0 chain mail (32, 17, D:5) a +0 dagger a +0 robe (32, 20, D:5) a +0 hand axe (35, 29, D:5) a +0 whip (37, 10, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (1, -16, D:6) a parchment of Summon Mana Viper (2, 2, D:6) a +0 robe (9, -44, D:6) a +0 glaive a +0 plate armour (10, 5, D:6) a +1 short sword of speed (11, -47, D:6) a +0 mace (12, -49, D:6) a +0 dagger a +0 ring mail (13, -35, D:6) a +0 dagger a +0 robe (13, -12, D:6) a parchment of Olgreb's Toxic Radiance (14, -44, D:6) a +0 dagger a +0 robe (14, -40, D:6) a +0 dagger a +0 robe (14, -37, D:6) a +0 dagger a +0 robe (15, -36, D:6) a +0 short sword (15, -28, D:6) a staff of earth (23, -4, D:6) a +0 whip (25, -7, D:6) a +0 hand axe (30, -25, D:6) a +0 whip (30, -22, D:6) a +0 orcbow a +0 trident a +0 chain mail (32, -24, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, 13, D:7) a +0 hand axe (3, 14, D:7) a +0 hand axe a +0 leather armour (4, 13, D:7) a +0 hand axe (16, 23, D:7) a +0 falchion a +0 leather armour (22, 20, D:7) a parchment of Mercury Arrow (56, 2, D:7) a +0 sling a +0 quarterstaff a +0 ring mail (56, 8, D:7) a +0 mace Level 8 of the Dungeon (1, -3, D:8) a +3 mace a +0 robe a +4 spear a +0 robe a +0 mace a +0 robe (1, -2, D:8) a +2 long sword a +1 robe of willpower a +0 halberd of venom a +0 robe (14, -42, D:8) a +2 dagger of venom a +0 robe (15, -35, D:8) a +0 war axe the +1 chain mail "Emebb" {Resonance, rC++ rN+ Regen+ Slay+2} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (16, -35, D:8) a +0 dagger a +0 robe (16, -34, D:8) a +0 flail a +0 chain mail (17, -35, D:8) a +0 flail of holy wrath (17, -24, D:8) a +0 whip (18, -35, D:8) a +0 glaive a +0 plate armour (18, -25, D:8) a +0 dagger (20, -22, D:8) a +0 spear a +0 ring mail (21, -24, D:8) a +0 club (21, -20, D:8) a +0 club (22, -37, D:8) a +0 dagger (22, -24, D:8) a +0 flail (25, 0, D:8) a +0 dagger a +0 robe (28, -17, D:8) a +0 shortbow (34, -33, D:8) a +0 dagger a +0 robe (34, -32, D:8) a +0 club (34, -16, D:8) a +0 whip (34, -15, D:8) a +0 whip (34, -14, D:8) a +0 trident of venom a +0 ring mail a +0 kite shield (34, -13, D:8) a +0 club (35, -33, D:8) a +0 club (35, -32, D:8) a +0 hand axe (37, -32, D:8) a parchment of Awaken Armour (37, -30, D:8) a +0 short sword (44, -20, D:8) a fortress talisman (unseen) (47, -11, D:8) a +0 scale mail (52, -34, D:8) a +0 dagger (59, -33, D:8) a +0 heavy shortbow (63, -33, D:8) a +0 ring mail (63, -9, D:8) a +0 club a +0 leather armour (66, -11, D:8) a +0 mace (67, -11, D:8) a +0 flail a +0 ring mail a +0 chain mail (67, -9, D:8) a +0 sling a +0 leather armour Level 9 of the Dungeon [Shop] Deyfiy's General Store the ring of Starshine {Fly rC+} (647 gold) [ring of protection from cold] Fly: It grants you flight. rC+: It protects you from cold. a scroll of teleportation (64 gold) 3 boomerangs (114 gold) a talisman of death (1045 gold) a potion of lignification (unknown) (64 gold) a potion of berserk rage (107 gold) a lightning rod (4/4) (760 gold) [Shop] Zyis's Assorted Antiques a potion of magic (152 gold) a wand of flame (11) (146 gold) a sack of spiders (760 gold) a phial of floods (760 gold) a +4 rapier of holy wrath (606 gold) a +2 robe (245 gold) the +3 scale mail of Mysch {rF- rN+ Int+7 Dex-5} (520 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +2 robe (245 gold) (0, 0, D:9) a +0 shortbow (14, 7, D:9) a parchment of Ozocubu's Armour (15, -30, D:9) a +0 whip (16, -30, D:9) a +0 sling (20, -31, D:9) 3 stones a +0 short sword (20, -27, D:9) a +0 dagger (20, -26, D:9) a stone a +0 short sword (20, -25, D:9) a +0 giant club a +0 giant club (21, -30, D:9) 2 stones a +0 dagger (21, -24, D:9) a +0 dagger a +0 dagger 2 stones a +0 dagger (22, -30, D:9) 5 stones a +0 short sword (22, -29, D:9) a +0 short sword (22, 7, D:9) a +0 dagger (23, -30, D:9) a +0 short sword (25, 6, D:9) a +0 dagger a +0 leather armour (26, -29, D:9) a +2 mace a +0 robe (27, 5, D:9) a +0 short sword a +0 robe a +0 dagger (28, -29, D:9) a +2 halberd a +0 robe (33, 5, D:9) a +0 whip (34, -37, D:9) a +0 war axe (35, -33, D:9) a +0 flail a +0 robe (35, -32, D:9) a +0 great sword a +0 robe (35, 1, D:9) a +0 giant club a +0 giant club (38, -6, D:9) a +0 trident (46, -18, D:9) a +0 falchion (47, -20, D:9) a +0 hand axe (47, -17, D:9) a +0 trident a +0 plate armour (48, -18, D:9) a +0 ring mail (57, 7, D:9) a parchment of Poisonous Vapours (60, -6, D:9) a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 mace (61, -5, D:9) a +0 war axe a +0 ring mail (62, -4, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (6, -23, D:10) a +0 plate armour (9, -5, D:10) a +0 short sword a +2 cloak of stealth (17, -34, D:10) a +0 sling (17, -29, D:10) a parchment of Awaken Armour (19, 7, D:10) a +0 spear a +0 animal skin (27, -15, D:10) a +0 falchion (49, -8, D:10) a +4 morningstar a +0 robe (49, -7, D:10) a +1 battleaxe a +0 robe (49, -6, D:10) a +0 battleaxe a +0 robe (49, -5, D:10) a +4 flail of freezing a +0 robe (49, -3, D:10) a +2 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (29, 0, D:11) a +0 dagger a +0 club (30, -5, D:11) a +0 dagger a +0 robe (30, -4, D:11) a +0 dagger a +0 robe a +0 robe a +0 halberd (30, -3, D:11) a +0 whip (30, -2, D:11) a +0 spear of entangling a +0 mace a +0 spear a +0 club a +0 buckler a +0 scale mail a +0 demon whip of venom (30, 2, D:11) 4 large rocks (31, -8, D:11) 3 large rocks (31, -3, D:11) a +0 hand axe a +0 ring mail (31, 2, D:11) a +1 pair of gloves (36, 20, D:11) a +0 ring mail (48, 1, D:11) 4 large rocks (57, 1, D:11) a +0 long sword Level 12 of the Dungeon (0, 0, D:12) a +0 battleaxe (1, -27, D:12) a +0 long sword (1, -26, D:12) a +0 pair of boots (6, -7, D:12) a +0 scimitar a +0 scale mail (7, -14, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (9, -14, D:12) a +0 flail (9, -4, D:12) a +0 shortbow (10, -13, D:12) a +0 hand axe a +0 ring mail (14, -7, D:12) a +0 giant spiked club a +0 giant club (18, -31, D:12) a +0 chain mail (20, -7, D:12) a +0 battleaxe (25, -9, D:12) a +0 leather armour (27, -45, D:12) a +0 giant club a +0 giant club (28, -5, D:12) a +0 flail (33, -45, D:12) a +1 rapier of flaming (48, -41, D:12) a +0 long sword a +0 orcbow (49, -44, D:12) a +0 dire flail (59, -33, D:12) a +0 rapier a +0 ring mail Level 13 of the Dungeon (11, 15, D:13) a +0 hand axe (15, -1, D:13) a +0 club (29, -1, D:13) 4 large rocks (35, 13, D:13) a +0 plate armour (38, 41, D:13) a scroll of identify (48, 36, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow (0, 5, D:14) a +0 giant club a +0 giant club (1, 0, D:14) a +0 orcbow (1, 26, D:14) a +0 scimitar (2, 0, D:14) a +0 orcbow a +0 shortbow (2, 21, D:14) a +0 glaive (2, 26, D:14) a +0 short sword (3, -2, D:14) a +0 orcbow (3, 26, D:14) a +0 scimitar (3, 29, D:14) a +0 flail (10, 2, D:14) a +8 long sword a +0 chain mail (10, 13, D:14) a +0 whip (12, 13, D:14) a +0 plate armour (13, -5, D:14) a +0 scale mail (42, 9, D:14) a +0 plate armour (46, -14, D:14) a scroll of acquirement (46, -3, D:14) a parchment of Call Canine Familiar (46, 20, D:14) a +0 dagger (46, 22, D:14) a +0 dagger a +0 robe (46, 25, D:14) a +0 dagger a +0 robe (47, 11, D:14) a +0 buckler of protection a +0 broad axe a +0 ring mail (47, 21, D:14) a +0 dagger a +0 robe a +0 whip a +0 robe (47, 26, D:14) a +0 dagger (49, 27, D:14) a +0 dagger a +0 robe (49, 29, D:14) a +0 club (52, -3, D:14) 2 large rocks (53, -13, D:14) a +0 dagger a +2 helmet a +2 robe of fire resistance