Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14968236017553546067 74 kimjee729 the Conjurer (level 4, -12/24 HPs) Began as a Deep Elf Conjurer on Apr 6, 2026. Killed from afar by a clockroach (19 damage) ... with a blast of sand ... on level 3 of the Dungeon. The game lasted 00:02:11 (1620 turns). kimjee729 the Conjurer (Deep Elf Conjurer) Turns: 1620, Time: 00:02:12 Health: -12/24 AC: 0 Str: 4 XL: 4 Next: 10% Magic: 12/16 EV: 18 Int: 25 God: Gold: 101 SH: 0 Dex: 13 Spells: 0/11 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn c - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Missiles b - 5 javelins Armour a - a +0 robe (melded) Magical Staves d - a staff of conjuration Talismans c - an inkwell talisman (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} h - a scroll of blinking {unknown} k - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of curing {unknown} j - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.7(6.2) Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 44% 3d9 3% 2 Blink Tloc 14% N/A 11% 2 Frozen Ramparts Ice 14% 1d3 22% 3 Gloom Hex/Necr 14% N/A 22% 3 Vhi's Electric Charge Tloc/Air 14% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is almost dead. (Press . to maintain the ray.) The searing ray misses the ribbon worm. The searing ray hits the ribbon worm. You kill the ribbon worm! You finish channelling your searing ray. You see here a hobgoblin corpse. Found a stone staircase leading down. You pick up a parchment of Vhi's Electric Charge and begin reading... You add the spell Vhi's Electric Charge to your library. There is a stone staircase leading down here. You encounter a clockroach. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a clockroach (asleep, damage-immune at range, 100% to hit) The magic dart hits the clockroach. The clockroach is warded from harm. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 81% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. The clockroach is warded from harm. (Press . to maintain the ray.) The clockroach sprays sand from its hourglass at you. The blast of sand hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the clockroach! The clockroach is warded from harm. The searing ray hits the clockroach! The clockroach is almost dead. The clockroach sprays sand from its hourglass at you. The blast of sand hits you!! Ouch! That really hurt! You die... .. ....#### .... .....# #.#.# #... #.##.# #.#.# #.... #.##.# #.#.# #.... #.##.# #.#.# #....##.##.# ###.#.# #........#.###.....# #..............#.### #....B;...>.####†# #....[...#### #.###### #........# #....... ###......# ######## #....### #....# #.$..# #....# You could see a clockroach (warded). Vanquished Creatures 5 adders 2 ribbon worms 2 endoplasms (D:1) 4 hobgoblins A quokka (D:2) 3 ball pythons 7 bats 3 frilled lizards 5 goblins 2 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimjee729 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 18 | D:1 | Found a faded altar of an unknown god. 347 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 366 | D:1 | Learned a level 2 spell: Searing Ray 675 | D:2 | Reached skill level 5 in Conjurations 694 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/14 1517 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/16 1528 | D:3 | Learned a level 4 spell: Fulminant Prism 1533 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1620 | D:3 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, ebering_ecumenical_altar_mist D:2: layout_loops_ring, minmay_misc_feat_room, minmay_cupped D:3: layout_basic, nicolae_shop_vocational, minmay_joined_circles Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | 13 || 59 Searing Ray | 6 | 2 || 8 Armour: Robe | 1 | || 1 None | 2 | 2 || 4 Dodge: Dodged | 8 | 3 || 11 Form: Scroll | 1 | || 1