Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 4739909317442213467 9035 kiris the Geomancer (level 11, -16/60 HPs) Began as a Gargoyle Earth Elementalist on Apr 12, 2026. Was a Believer of Sif Muna. Shot with a bolt by a centaur warrior (36 damage) ... on level 10 of the Dungeon. The game lasted 00:15:04 (7893 turns). kiris the Geomancer (Gargoyle Earth Elementalist) Turns: 7893, Time: 00:15:05 Health: -16/60 AC: 17 Str: 10 XL: 11 Next: 40% Magic: 2/23 EV: 12 Int: 31 God: Sif Muna [**....] Gold: 522 SH: 5 Dex: 9 Spells: 16/27 levels left rFire . . . (100%) j - +0 dagger (devious) rCold + + . (33%) f - orb {Stardust} rNeg + + . (20%) m - +0 robe of Jiasydd {rN+ Will+ Stlth+} rPois ∞ (0%) d - +1 helmet rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... l - amulet of reflection Stlth +++ k - ring "Huucw" {rC++ rCorr Int+6} HPRegen 0.30/turn e - +4 ring of protection MPRegen 0.18/turn %: reflection @: on stardust cooldown A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, clever 1, ephemeral shield, protean grace a: Renounce Religion (0%), Channel Magic (21%) You were on level 10 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 522 gold pieces. Inventory: Hand Weapons g - a +1 falchion j - a +0 devious dagger (weapon) Armour a - a +0 robe c - a +0 buckler d - a +1 helmet (worn) f - an orb of stardust (worn) i - the +0 helmet of Kadyroru {Harm Dex+4} (You found it on level 3 of the Dungeon) Harm: It increases damage dealt and taken. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. m - the +0 robe of Jiasydd (worn) {rN+ Will+ Stlth+} (You found it on level 6 of the Dungeon) rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. Jewellery b - a ring of magical power e - a +4 ring of protection (worn) h - a ring of willpower k - the ring "Huucw" (worn) {rC++ rCorr Int+6} (You acquired it on level 6 of the Dungeon) [ring of intelligence] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). l - an amulet of reflection (worn) n - a +6 ring of dexterity o - a +4 ring of slaying p - a ring of resist corrosion Wands c - a wand of roots (3) e - a wand of paralysis (16) Scrolls f - 3 scrolls of fear T - a scroll of torment N - 2 scrolls of noise t - 3 scrolls of teleportation c - a scroll of summoning {unknown} V - a scroll of vulnerability e - 5 scrolls of immolation {unknown} i - a scroll of identify Potions m - a potion of might d - a potion of invisibility {unknown} M - a potion of mutation e - 2 potions of enlightenment A - 2 potions of attraction c - 3 potions of curing h - a potion of haste f - a potion of berserk rage {unknown} Skills: - Level 3.0 Fighting * Level 9.9 Armour - Level 1.6 Dodging - Level 2.2 Stealth * Level 8.5 Spellcasting - Level 4.1 Conjurations * Level 11.2 Earth Magic + Level 5.5 Invocations - Level 3.1 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Stone Arrow Conj/Erth 100% 3d13 1% 3 c - Passwall Erth 70% N/A 1% 3 d - Fulminant Prism Conj/Alch 13% 3d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Brom's Barrelling Bould Conj/Erth 57% 2d9 1% 4 Petrify Alch/Erth 24% N/A 3% 4 Blink Tloc 26% N/A 6% 2 Call Imp Summ 26% N/A 6% 2 Ensorcelled Hibernation Hex/Ice 26% N/A 6% 2 Airstrike Air 6% 2d(1-17) 36% 4 Enfeeble Hex 6% N/A 100% 7 Summon Hydra Summ 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (0/5) D:9 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 * D:6 [ Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +8) Your mind is acute. (Int +4, Str/Dex -1) A shield forms around you when casting spells or using Invocations. (SH +7) You are empowered by your non-innate mutations. (+2 EV, Slay +2) Message History Reactivating autopickup. You feel a bit more experienced. The centaur warrior shoots a bolt. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The stone arrow hits the yak!! The yak is almost dead. You block the yak's attack. The centaur warrior shoots a bolt. Something hits you but does no damage. You hear a shout! Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The stone arrow hits the yak!! You kill the yak! Sif Muna accepts your kill. The deep elf zephyrmancer mumbles some strange words. The deep elf zephyrmancer blinks! You hear some strange, mumbled words. A poison arrow appears from out of thin air! You block the poison arrow... and reflect it back! The poison arrow hits something!!! Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The stone arrow hits the centaur warrior!! The centaur warrior is moderately wounded. The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The centaur warrior shoots a bolt. The bolt hits you!!! Ouch! That really hurt! You die... ..# #.# ..# #########.. .......#.# #.#.#.#)# .##...<.#.# #....#...#@# ####.#..o#.# #.e...cY# #####...YY# # ..........# .## <........)#...#.. ######......YY.# #....#...#.# #.#+.#.### You could see a centaur warrior and 3 yaks. Vanquished Creatures A two-headed ogre (D:8) 2 occultists (D:10) An elephant (D:9) Joseph (D:9) A komodo dragon (D:10) 3 hornets 2 wyverns A wraith (D:10) 11 yaks A steam dragon (D:9) 3 vampire mosquitoes (D:10) Edmund (D:5) An acid dragon (D:9) A water moccasin (D:7) A kobold geomancer (D:6) 3 orc warriors 4 ice beasts (D:7) 2 sky beasts A black bear (D:7) An ogre (D:6) A centaur (D:9) 3 phantoms 6 bullfrogs 6 scorpions 3 howler monkeys 3 bombardier beetles 4 hounds 2 jellies An orc priest (D:9) 3 drudes 2 iguanas 5 orc wizards 5 gnolls 5 adders 2 white imps 2 dart slugs 3 ribbon worms 25 orcs 3 endoplasms 4 hobgoblins 10 jackals (D:2) 3 quokkas 4 ball pythons 4 bats 2 frilled lizards 3 goblins 3 rats (D:2) 159 creatures vanquished. Vanquished Creatures (others) A centaur (D:10) 1 creature vanquished. Grand Total: 160 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kiris the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 246 | D:1 | Reached skill level 4 in Earth Magic 246 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 952 | D:2 | Reached XP level 3. HP: 13/19 MP: 6/6 988 | D:2 | Reached skill level 5 in Earth Magic 1707 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/7 2051 | D:3 | Identified the +0 helmet of Kadyroru {Harm Dex+4} 2446 | D:3 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 2446 | D:3 | Gained mutation: You are empowered by your non-innate | mutations. (+2 EV, Slay +2) [potion of mutation] 2446 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2625 | D:4 | Reached skill level 6 in Earth Magic 2625 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/8 2655 | D:4 | Learned a level 3 spell: Stone Arrow 2659 | D:4 | Learned a level 3 spell: Passwall 2693 | D:4 | Reached skill level 7 in Earth Magic 2995 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3103 | D:4 | Reached skill level 1 in Fighting 3103 | D:4 | Reached XP level 6. HP: 30/35 MP: 9/9 3110 | D:4 | Found Ryvatrish's Assorted Antiques. 3373 | D:5 | Entered Level 5 of the Dungeon 3480 | D:5 | Encountered Edmund 3493 | D:5 | Killed Edmund 3494 | D:5 | Reached skill level 1 in Armour 3494 | D:5 | Reached XP level 7. HP: 32/41 MP: 2/10 3661 | D:5 | Reached skill level 1 in Evocations 3926 | D:5 | Found an iron altar of Okawaru. 4359 | D:6 | Reached XP level 8. HP: 46/46 MP: 0/13 4494 | D:6 | Found a staircase to the Ecumenical Temple. 4496 | D:6 | Found a statue of an orb of fire. 4497 | D:6 | Found a statue of an orb of fire. 4512 | Temple | Entered the Ecumenical Temple 4524 | Temple | Became a worshipper of Sif Muna the Loreminder 4768 | D:6 | Identified a scroll of acquirement 4769 | D:6 | Acquired the ring "Huucw" {rC++ rCorr Int+6} 4850 | D:6 | Found Mumuch's Armour Shoppe. 4991 | D:6 | Identified the +0 robe of Jiasydd {rN+ Will+ Stlth+} 5266 | D:7 | Reached skill level 5 in Armour 5266 | D:7 | Reached skill level 5 in Spellcasting 5278 | D:7 | Reached XP level 9. HP: 7/50 MP: 16/16 5627 | D:7 | Reached skill level 1 in Invocations 5819 | D:7 | Reached skill level 8 in Earth Magic 5855 | D:7 | Reached * piety under Sif Muna 6001 | D:7 | Learned a level 4 spell: Fulminant Prism 6415 | D:8 | Encountered a two-headed ogre 6418 | D:8 | Killed a two-headed ogre 6419 | D:8 | Reached skill level 9 in Earth Magic 6419 | D:8 | Reached XP level 10. HP: 56/56 MP: 15/20 7040 | D:9 | Encountered an elephant 7048 | D:9 | Killed an elephant 7074 | D:9 | Found a staircase to the Lair. 7300 | D:9 | Reached skill level 10 in Earth Magic 7366 | D:9 | Encountered Joseph 7379 | D:9 | Killed Joseph 7380 | D:9 | Reached ** piety under Sif Muna 7634 | D:9 | Reached XP level 11. HP: 60/60 MP: 15/22 7839 | D:10 | Entered Level 10 of the Dungeon 7852 | D:10 | Reached skill level 5 in Invocations 7855 | D:10 | Identified the +4 flail of Sudden Death {spect, Str+3} 7855 | D:10 | Identified the ring "Xawnuex" {Str+2 Slay+4} 7855 | D:10 | Encountered a deep elf zephyrmancer 7877 | D:10 | Encountered an occultist 7881 | D:10 | Encountered an occultist 7884 | D:10 | Encountered a centaur warrior 7886 | D:10 | Reached skill level 11 in Earth Magic 7889 | D:10 | Killed an occultist 7891 | D:10 | Killed an occultist 7893 | D:10 | Shot with a bolt by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic D:2: layout_basic D:3: layout_basic D:4: layout_basic, nicolae_overflow_four_foyers_orthogonal, serial_shops, shop, dreamdust_gnoll_farm D:5: layout_loops_ring, mainiacjoe_overflow_brackets, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, hangedman_abyss_or_decor_jellyfish_corner, uniq_edmund D:6: layout_cave_pools, minmay_temple_entry_overgrown, serial_shops, nicolae_shop_bimaterial_pillars D:7: layout_gridville, nicolae_figureground_pulse, grunt_ministairs_13 D:8: layout_basic, chequers_decorated_corner D:9: layout_cave_pools, grunt_lair_entry_orc_guard_hut, uniq_joseph D:10: minmay_separated_statues, layout_basic, nicolae_overflow_divine_pier_pressure, david_orc_3, minmay_the_grid_2x2 [minmay_the_grid_outer_circle, minmay_the_grid_rooms, minmay_the_grid_tri_star, minmay_the_grid_prize_diamond_cup], uniq_amaemon Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Earth Magic | 4 5 6 7 9 10 11 | 11.2 Fighting | 1 3 | 3.0 Armour | 1 3 5 7 9 | 9.9 Evocations | 1 3 | 3.1 Conjurations | 2 4 | 4.1 Spellcasting | 3 5 6 7 8 | 8.5 Invocations | 3 4 5 | 5.5 Dodging | | 1.6 Stealth | | 2.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 4 | 2 | 1 | 22 || 29 Melee: Unarmed | 4 | | | || 4 Dagger | | 2 | 1 | 22 || 25 Cast: Sandblast | 51 | 34 | 46 | 70 || 201 Stone Arrow | | 3 | 35 | 35 || 73 Passwall | | | 1 | || 1 Fulminant Prism | | | 1 | 2 || 3 Invoke: Channel Magic | | | | 3 || 3 Evoke: Wand of roots | | | 8 | 3 || 11 Wand of paralysis | | | 1 | 2 || 3 Drink: Heal wounds | | 1 | 2 | || 3 Haste | | 1 | 1 | || 2 Enlightenment | | 1 | | || 1 Mutation | | 1 | | || 1 Magic | | | 1 | || 1 Attraction | | | 1 | || 1 Read: Identify | | 3 | 4 | || 7 Teleportation | | 1 | | || 1 Enchant weapon | | 1 | | || 1 Acquirement | | | 1 | || 1 Enchant armour | | | 1 | || 1 Fog | | | 1 | || 1 Armour: Robe | 18 | 4 | 32 | 72 || 126 Dodge: Dodged | 16 | 11 | 32 | 50 || 109 Block: Buckler | 2 | | | || 2 Other | | | 5 | 23 || 28 Reflection | | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7970 | 7813 | 157 | 246 | 5511 | 11 | 724.5 | Dungeon | 7946 | 7789 | 157 | 246 | 5511 | 10 | 794.6 | Temple | 23 | 23 | 0 | 0 | 0 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1157 daAuts D:7: 1094 daAuts D:5: 983 daAuts D:4: 894 daAuts D:1: 844 daAuts D:9: 833 daAuts D:8: 798 daAuts D:6: 786 daAuts D:3: 491 daAuts D:10: 62 daAuts Temple: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 45607 | 15 | 19 | 0 | 0 | 0 | 3 | 3 Sif Muna | 1 | 58867 | 30 | 28 | 0 | 0 | 0 | 5 | 8 Sif Muna | 2 | 74552 | 50 | 10 | 0 | 0 | 0 | 0 | 5 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 19 | 29 || 48 Kill Undead | 0 | 0 | 2 | 3 || 4 Kill Demon | 0 | 0 | 3 | 0 || 3 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 29 | 45 || 74 Kill Undead | 0 | 0 | 2 | 4 || 6 Kill Demon | 0 | 0 | 4 | 0 || 4 ----------------------+-------+-------+-------+-------++-------