Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 14 kiris the Digger (level 2, 16/16 HPs) Began as a Gargoyle Earth Elementalist on Apr 26, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:15 (1164 turns). kiris the Digger (Gargoyle Earth Elementalist) Turns: 1164, Time: 00:02:15 Health: 16/16 AC: 4 Str: 11 XL: 2 Next: 45% Magic: 5/5 EV: 11 Int: 15 God: Gold: 803 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: studying Stealth A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 803 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Magical Staves b - a staff of cold Jewellery d - the amulet "Gatubra" {Dissipate Rampage *Silence Will++ Int+3} (You acquired it on level 1 of the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Scrolls e - a scroll of fog {unknown} h - a scroll of torment {unknown} j - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of curing {unknown} k - a potion of enlightenment {unknown} l - a potion of mutation {unknown} n - a potion of attraction {unknown} Skills: + Level 0.8 Fighting - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting - Level 1.1 Conjurations * Level 4.2 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 14% N/A 12% 3 Soul Splinter Necr 4% N/A 22% 1 Stone Arrow Conj/Erth 18% 3d8 22% 3 Mercury Arrow Conj/Alch 6% 2d5 26% 2 Grave Claw Necr 2% 2d7 32% 2 Frozen Ramparts Ice 2% 1d1 54% 3 Ozocubu's Armour Ice 1% N/A 54% 3 Tukima's Dance Hex 1% N/A 54% 3 Vampiric Draining Necr 1% 2d6 54% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Petrify Alch/Erth 3% N/A 67% 4 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History There is a stone staircase leading down here. Found a stone staircase leading down. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. As you read the scroll labelled KATIPSUDDO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. c -> t - 2 scrolls of teleportation Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely stable. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You start waiting. Your surroundings suddenly seem different. You start waiting. Done waiting. This is a scroll of acquirement! Something appears at your feet! d -> A - 2 scrolls of acquirement Something appears at your feet! Something appears at your feet! You now have 803 gold pieces (gained 761). You pick up a manual of Stealth and begin studying. d - the amulet "Gatubra" {Dissipate Rampage *Silence Will++ Int+3} There are no items here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.## ##.#........# ### ####.#..##.# ####.##.# ### ####.#..##.# #.## ##.#.....##.# )..#### ####........##.# ....#.## ##.#....#.#####.# ..#....## ##.........# #.# ####....###....#@##### ##.# ##....#........##### #..# ####.......##.....###.## ##############..#..# ##...## ##### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kiris the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 405 | D:1 | Reached skill level 4 in Earth Magic 405 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/5 511 | D:1 | Found a faded altar of an unknown god. 1158 | D:1 | Identified 3 scrolls of acquirement 1158 | D:1 | Acquired 761 gold pieces 1159 | D:1 | Acquired the amulet "Gatubra" {Dissipate Rampage *Silence | Will++ Int+3} 1160 | D:1 | Acquired a manual of Stealth 1164 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.2 Fighting | | 0.8 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.2 Conjurations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Cast: Sandblast || 21 Read: Teleportation || 3 Acquirement || 3 Armour: Robe || 6 Dodge: Dodged || 13