kisd1234 Level 1 of the Dungeon (0, 27, D:1) a +0 sling (2, -9, D:1) a +0 dagger (4, -11, D:1) a hobgoblin corpse (skeletalised by now) (10, 25, D:1) a frilled lizard skeleton (14, -1, D:1) a +0 robe (15, 32, D:1) a +0 mace a rat skeleton (22, -16, D:1) a quokka corpse (skeletalised by now) (25, 0, D:1) a jackal skeleton a jackal skeleton (31, 11, D:1) 5 stones (32, 38, D:1) a +0 dagger (34, 25, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (42, -7, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 9, D:2) a +0 robe (6, 17, D:2) a ball python corpse (skeletalised by now) (8, -16, D:2) a +0 robe (10, 16, D:2) a +0 spear a +0 whip a gnoll corpse (skeletalised by now) (10, 17, D:2) a +0 spear (11, 14, D:2) a +0 club (13, -12, D:2) a +0 pair of boots (13, 15, D:2) a +0 leather armour (15, 30, D:2) 6 stones (22, -3, D:2) 5 stones (28, 10, D:2) an adder skeleton (37, 11, D:2) a +0 short sword a stone a kobold skeleton (38, -12, D:2) a quokka skeleton (40, -13, D:2) a +0 dagger (43, -13, D:2) 7 stones (56, 28, D:2) the +2 hand axe "Voacvag" {flame, rPois rF+ Int-3 Dex+2} rPois: It protects you from poison. rF+: It protects you from fire. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, -13, D:3) a +0 trident (14, -6, D:3) 6 stones (16, -7, D:3) a bat corpse (skeletalised by now) (18, 24, D:3) a flux talisman (20, 17, D:3) a +0 dagger 2 poisoned darts (22, 20, D:3) a hobgoblin corpse (skeletalised by now) (24, -21, D:3) a rat corpse (skeletalised by now) (32, 20, D:3) a +0 animal skin (34, -11, D:3) a +0 dagger (37, 13, D:3) a +0 leather armour (38, 5, D:3) 8 stones (44, -10, D:3) an adder corpse (skeletalised by now) (46, -10, D:3) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (55, 7, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 5, D:4) 2 potions of curing (5, 4, D:4) 4 stones (5, 8, D:4) a potion of mutation the Necropolis (0, 0, Necropolis) a ring of fire (1, -2, Necropolis) 15 gold pieces (1, -1, Necropolis) 7 gold pieces (1, 0, Necropolis) 12 gold pieces (1, 1, Necropolis) 7 gold pieces (1, 2, Necropolis) 12 gold pieces (2, -1, Necropolis) a staff of alchemy (unseen) (2, 0, Necropolis) a wand of mindburst (9) (8, 0, Necropolis) a potion of moonshine