kisd1234 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, 1, D:1) a +0 club a goblin skeleton (9, -7, D:1) a quokka skeleton (10, 11, D:1) a +0 hand axe (10, 22, D:1) a +0 hand axe (11, -8, D:1) a bat skeleton (12, -7, D:1) a ball python skeleton (13, 17, D:1) a rat skeleton (16, 5, D:1) a +0 club (20, -5, D:1) a centaur skeleton (28, -20, D:1) a +0 dagger (37, -3, D:1) a +0 spear (37, 4, D:1) a +0 club a stone a kobold skeleton (37, 12, D:1) a +0 club (40, -15, D:1) a +0 dagger (42, 10, D:1) a ball python skeleton (43, 12, D:1) a +0 club 5 stones a kobold skeleton (46, -10, D:1) a rat skeleton (48, -3, D:1) a quokka skeleton (53, -10, D:1) a +0 club Level 2 of the Dungeon (1, 17, D:2) a +0 dagger a goblin corpse (15, -1, D:2) a +0 leather armour (16, 5, D:2) the +2 robe of Pragmatism {rF- Will- rCorr Dex+5} rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (28, 27, D:2) a +0 leather armour (30, 22, D:2) an amulet of dissipation (32, 24, D:2) a +1 short sword of venom (still there?) an orc corpse (still there?) (35, 12, D:2) a potion of moonshine