kisd1234 Level 1 of the Dungeon [Shop] Ryereupp's Magic Scroll Boutique a scroll of fog (unknown) (44 gold) a parchment of Teleport Other (96 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of brand weapon (unknown) (104 gold) a scroll of identify (22 gold) a scroll of blinking (104 gold) a scroll of poison (unknown) (44 gold) (3, 24, D:1) a +0 dagger (5, 15, D:1) a rat skeleton (8, -10, D:1) a +0 ring mail (9, 3, D:1) a +0 whip a rat corpse (skeletalised by now) (12, -3, D:1) a +0 plate armour (13, 17, D:1) a +0 ring mail (25, 11, D:1) a +0 dagger (29, 22, D:1) a +0 club (32, -18, D:1) a +0 spear (34, -18, D:1) 3 stones a kobold corpse (skeletalised by now) (34, 6, D:1) a rat skeleton (41, 5, D:1) a +0 club (41, 7, D:1) a bat corpse (skeletalised by now) (43, -9, D:1) a +0 quarterstaff (43, 22, D:1) a +0 ring mail (45, -2, D:1) a rat skeleton (47, 12, D:1) a +0 hand axe (48, -17, D:1) a +0 dagger (48, -2, D:1) a rat skeleton (49, -13, D:1) 5 large rocks (52, 15, D:1) a +0 robe Level 2 of the Dungeon (7, 20, D:2) the felid skeleton of Natasha (10, 23, D:2) a +0 dagger (13, 22, D:2) a +0 mace (14, 36, D:2) a +0 short sword a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, 2, D:2) a +0 short sword a stone (22, 2, D:2) a +2 tower shield (24, 0, D:2) a +0 trident (29, 15, D:2) a +1 ring mail of poison resistance (30, 11, D:2) a frilled lizard skeleton (38, 6, D:2) a +0 robe Level 3 of the Dungeon [Shop] Kiunt's Assorted Antiques a +0 sling (37 gold) a scroll of identify (50 gold) a +1 falchion of draining (310 gold) a +4 lajatang of distortion (1487 gold) a +0 cloak (112 gold) a phantom mirror (1000 gold) a +0 war axe (87 gold) a +0 robe (22 gold) (5, 28, D:3) a bullfrog corpse (skeletalised by now) (20, -2, D:3) a hobgoblin corpse (skeletalised by now) (26, 2, D:3) an adder corpse (skeletalised by now) (26, 3, D:3) a +1 devious dagger a goblin corpse (skeletalised by now) (27, 0, D:3) a +0 flail a +0 ring mail Level 4 of the Dungeon [Shop] Baneazir's Assorted Antiques a ring of see invisible (450 gold) a +0 ring mail (120 gold) 2 potions of brilliance (240 gold) a spore talisman (375 gold) a phial of floods (1200 gold) 2 scrolls of fog (240 gold) a +2 vampiric battleaxe (1260 gold) a potion of might (120 gold) [Shop] Gucosey's Magic Scroll Shop a scroll of enchant armour (unknown) (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of acquirement (unknown) (676 gold) a scroll of blinking (123 gold) a scroll of silence (unknown) (123 gold) a scroll of amnesia (unknown) (52 gold) [Shop] Xiovab's Assorted Antiques (Shop contents are unknown) [Shop] Gozag's Platinum Reserve the air staff of Ikellij {rElec rN++ Air} (4250 gold) [staff of air] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Air: It increases the power of your Air spells. the +1 leather armour of the Forest {+Inv rElec rCorr Stlth-} (3220 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. the storm talisman "Kochush" {Harm Rampage rC++ Int-5} (14050 gold) [storm talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. Int-5: It affects your intelligence (-5). the ring "Duleuf" {*Slow rCorr MP+6 Dex+3 Stlth+} (4310 gold) [ring of resist corrosion] *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the ring of Saheum {+Blink rPois rN++ Dex-3 Slay+4 Stlth-} (5700 gold) [ring of slaying] +Blink: It lets you blink. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. a +1 short sword of draining (1240 gold) the ring "Yrem" {rF+ Will- MP+9 Int+3} (3610 gold) [ring of magical power] rF+: It protects you from fire. Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). the fortress talisman of Spaghetti {rPois rF+ rC- SInv} (4800 gold) [fortress talisman] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. the +4 dagger of Toothy Fortitude {vamp, rN+ Int+3 Dex-5} (3300 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +2 robe of the Original Sin {Harm rN+ Stlth-} (2070 gold) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring "Hamemm" {rPois rN+ rCorr Dex-2} (3260 gold) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). the +0 leather armour "Nogun" {rPois} (1320 gold) rPois: It protects you from poison. It cannot be enchanted further. the +3 helmet of Youthful Indiscretion {rC+ Will+ Str-3 Int+6} (4540 gold) rC+: It protects you from cold. Will+: It increases your willpower. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the amulet of Itoyghut {Wildshape MP+8 Int+5} (6430 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). MP+8: It affects your magic capacity (+8). Int+5: It affects your intelligence (+5). the scarab talisman of the Kangaroo {-Tele rF+ Will+++ Int-2} (6530 gold) [scarab talisman] -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Will+++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). the amulet "Xusaomel" {Spirit Int+5} (4750 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+5: It affects your intelligence (+5). the sanguine talisman of the Lich-sworn {-Tele rN++ Dex+3 Stlth+} (10970 gold) [sanguine talisman] -Tele: It prevents most forms of teleportation. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the +1 robe "Hoajauz" {-Tele MP+5 SInv} (2060 gold) -Tele: It prevents most forms of teleportation. MP+5: It affects your magic capacity (+5). SInv: It lets you see invisible. It cannot be enchanted further. the +2 leather armour of Teullosk {Bane rElec rC- MP+5 Stlth+} (3230 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. MP+5: It affects your magic capacity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the hive talisman "Ramm" {rN+ Int+2} (9600 gold) [hive talisman] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (0, 0, D:4) a +0 dagger (4, 9, D:4) a jackal skeleton (5, 13, D:4) a jackal skeleton (6, 11, D:4) a jackal skeleton (7, -22, D:4) a +0 club a +0 sling a kobold skeleton (7, 10, D:4) a kobold skeleton (7, 12, D:4) a jackal skeleton a jackal skeleton (8, 10, D:4) a +0 giant club (23, -5, D:4) a jackal skeleton (24, -8, D:4) a jackal skeleton (24, -7, D:4) a jackal skeleton (26, 11, D:4) a +0 club (27, -3, D:4) a hobgoblin skeleton (31, 14, D:4) a ball python skeleton (32, -19, D:4) a +0 chain mail (32, 22, D:4) a ball python skeleton (35, 35, D:4) a +0 ring mail (37, 33, D:4) a +0 mace (40, 21, D:4) a hound skeleton (50, -20, D:4) a ball python corpse (skeletalised by now) (53, 39, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a throwing net (23, -13, D:5) a +0 club (33, -14, D:5) a +0 shortbow (45, 23, D:5) a scarab talisman (49, 23, D:5) an orb of glass (55, -2, D:5) a +0 robe (56, -17, D:5) 5 large rocks (57, 28, D:5) a +0 scale mail (63, -17, D:5) an adder corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) 23 gold pieces (1, 5, D:8) 7 gold pieces