Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 13966749907216343932, deterministic pregen: 1 Command line: /usr/games/crawl-0.33 -name kist1324 -rc /dgldir/rcfiles/crawl-0.33/kist1324.rc -macro /dgldir/rcfiles/crawl-0.33/kist1324.macro -morgue /dgldir/morgue/kist1324/ -webtiles-socket /crawl-master/webserver/sockets/kist1324:2025-06-18.14:40:18.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.33(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5ebf6dc7a7be]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.33(_Z13do_crash_dumpv+0x43a) [0x5ebf6dc8883a]: do_crash_dump() /usr/games/crawl-0.33(_Z20crash_signal_handleri+0x1fa) [0x5ebf6dc7ac9a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7a2a9b768330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7a2a9b75e6a2]: /usr/games/crawl-0.33(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5ebf6de8f185]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.33(_Z19fire_item_no_quiverP4dist+0x237) [0x5ebf6e316117]: fire_item_no_quiver(dist*) /usr/games/crawl-0.33(+0xc694f6) [0x5ebf6e4184f6]: /usr/games/crawl-0.33(+0xc6a085) [0x5ebf6e419085]: /usr/games/crawl-0.33(main+0x1f7) [0x5ebf6dbb04a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7a2a9b74d1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7a2a9b74d28b]: /usr/games/crawl-0.33(_start+0x25) [0x5ebf6dbb0ed5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007a2a9b8337a7 in __GI___wait4 (pid=341521, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007a2a9b8337a7 in __GI___wait4 (pid=341521, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005ebf6dc7ae6c in call_gdb (file=0x7a2a9b9274e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 340937\000\000\000\000\000\000" #2 0x00005ebf6dc88858 in do_crash_dump () at dbg-asrt.cc:673 t = 1750257866 dir = "/dgldir/morgue/kist1324/" name = "/dgldir/morgue/kist1324/crash-kist1324-20250618-144426.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7a2a9b9274e0 <_IO_2_1_stderr_> #3 0x00005ebf6dc7ac9a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007a2a9b75e6a2 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.33/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.33/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.33/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: heliophobic_arrival_enchanted_forest layout_basic basic_ecumenical_altar grunt_decor_mini_mirrors minmay_tromino_v7 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #2, type 0 at (57, 39): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (82% to hit) The blast of sand hits the rat. The rat is heavily wounded. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (heavily wounded, 82% to hit) The blast of sand hits the rat! You kill the rat! You have reached level 2! There is an open door here. You open the door. There is an open door here. i - 2 scrolls labelled RAIQIM IFITE (gained 1) There is a dry fountain here. There is a fountain of sparkling water here. Found a spear. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The blast of sand hits the endoplasm! You kill the endoplasm! There is a fountain of sparkling water here. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The blast of sand hits the ball python! You kill the ball python! You open the door. There is an open door here. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. There is a fountain of clear blue water here. You briefly stop to wash your hands. Found a faded altar of an unknown god. A rat comes into view. A rat is nearby! A rat is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The blast of sand hits the rat. You kill the rat! A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. The goblin shouts! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (77% to hit) The blast of sand hits the goblin. You kill the goblin! A hobgoblin comes into view. There is a faded altar of an unknown god here. A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! A rat comes into view. The hobgoblin barely misses you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (82% to hit) The blast of sand hits the hobgoblin but does no damage. The rat squeaks loudly. The hobgoblin hits you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (82% to hit) The blast of sand hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. The hobgoblin hits you but does no damage. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 82% to hit) The blast of sand hits the hobgoblin! You kill the hobgoblin! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (82% to hit) The blast of sand hits the rat! You kill the rat! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Things that are here: a rat corpse; a hobgoblin corpse Found a stone staircase leading down. There is a stone staircase leading down here. Found a pair of boots. You see here a +0 pair of boots. A ball python comes into view. You see here 13 gold pieces. A ball python is nearby! A ball python is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The blast of sand hits the ball python! You kill the ball python! Your Earth Magic skill increases to level 4! You now have 49 gold pieces (gained 13). You see here a ball python corpse. You open the door. There is an open door here. You see here a goblin skeleton. You see here 5 poisoned darts. There is a fountain of clear blue water here. There is a fountain of clear blue water here. Found a stone staircase leading down. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (70% to hit) The blast of sand hits the frilled lizard! You kill the frilled lizard! Okay, then. c - 5 fizzy amethyst potions (gained 2) There is a stone staircase leading down here. You see here a +0 spear. Done exploring. Done exploring. Done exploring. Done exploring. There is a fountain of sparkling water here. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. Found a stone staircase leading down. l - a blue potion m - a fizzy silvery potion You open the door. An orc comes into view. It is wielding a +0 hand axe. The orc moves out of view. There is an open door here. An orc is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (wandering, hasn't noticed you, 84% to hit) The blast of sand hits the orc but does no damage. The orc shouts! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (84% to hit) The blast of sand hits the orc but does no damage. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (84% to hit) The blast of sand hits the orc but does no damage. The orc hits you with a +0 hand axe. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (84% to hit) The blast of sand misses the orc. A hobgoblin comes into view. The orc completely misses you. The orc hits you with a +0 hand axe. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (84% to hit) The blast of sand hits the orc. The orc is heavily wounded. The hobgoblin shouts! The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! The hobgoblin closely misses you. Things that are here: a +0 hand axe; a +0 scale mail; an orc corpse You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You start resting. HP restored. Magic restored. You open the door. You open the door. There is an open door here. You open the door. There is an open door here. n - a scroll labelled ORILYR XITANO Found a stone staircase leading down. You open the door. There is an open door here. You open the door. Found a stone staircase leading up. There is an open door here. Found a robe. n - 2 scrolls labelled ORILYR XITANO (gained 1) o - a scroll labelled IPNAUNE LEASI You now have 66 gold pieces (gained 17). p - a scroll labelled TYALIG INNOTSY Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. n - 3 scrolls labelled ORILYR XITANO (gained 1) You open the door. There is an open door here. Found an escape hatch in the floor. Found a trident. A ball python comes into view. A ball python is nearby! A ball python is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The blast of sand hits the ball python! You kill the ball python! A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a giant cockroach (wandering, hasn't noticed you, 82% to hit) The blast of sand hits the giant cockroach. You kill the giant cockroach! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Found a stone staircase leading down. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The blast of sand hits the endoplasm! You kill the endoplasm! There is a stone staircase leading down here. Found a pair of gloves. q - a golden potion r - a scroll labelled CELY VOIMEYSEN You now have 74 gold pieces (gained 8). o - 2 scrolls labelled IPNAUNE LEASI (gained 1) You open the door. A ball python comes into view. A ball python is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The blast of sand hits the ball python! You kill the ball python! You see here a +0 pair of gloves. You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. There is an open door here. There is an open door here. You open the door. There is an open door here. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a giant cockroach (82% to hit) The blast of sand hits the giant cockroach but does no damage. The giant cockroach waves its antennae. The giant cockroach closely misses you. A giant cockroach is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a giant cockroach (82% to hit) The blast of sand hits the giant cockroach but does no damage. The giant cockroach closely misses you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a giant cockroach (82% to hit) The blast of sand hits the giant cockroach. The giant cockroach is almost dead. The giant cockroach closely misses you. The giant cockroach bites you but does no damage. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a giant cockroach (almost dead, 82% to hit) The blast of sand hits the giant cockroach but does no damage. The giant cockroach is almost dead. The giant cockroach closely misses you. x2 Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a giant cockroach (almost dead, 82% to hit) The blast of sand hits the giant cockroach. You kill the giant cockroach! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The blast of sand hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 98% to hit) The blast of sand hits the endoplasm! You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (82% to hit) The blast of sand hits the hobgoblin. The hobgoblin is moderately wounded. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 82% to hit) The blast of sand hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 82% to hit) The blast of sand hits the hobgoblin! You kill the hobgoblin! t - a scroll labelled OTUIPLOITIY Found 6 poisoned darts. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The blast of sand hits the ball python! You kill the ball python! You now have 79 gold pieces (gained 5). Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. A goblin comes into view. It is wielding a +1 dagger of speed. A goblin is nearby! A goblin is nearby! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +1 dagger of speed (asleep, 100% to hit) The blast of sand hits the goblin! You kill the goblin! Things that are here: a +1 dagger of speed; a goblin corpse There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading up here. There is an open door here. You open the door. There is an open door here. Done exploring. There is an open door here. As you open the door, it creaks loudly! There is an open door here. Search for what [? for help]? shor There is an open door here. There is an open door here. There is an open door here. Things that are here: a +1 dagger of speed; a goblin corpse You unwield your +0 dagger. Your hands tingle! u - a +1 dagger of speed (weapon) Done exploring. Done exploring. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The adder hisses angrily. The adder closely misses you. You climb upwards. There is a stone staircase leading down here. Done exploring. Done exploring. You can't go up here! You climb downwards. The adder bites you but does no damage. x2 There is a stone staircase leading up here. An adder is nearby! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (70% to hit) The blast of sand hits the adder! You kill the adder! Magic restored. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The bat closely misses you. You hit the bat but do no damage. The bat misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (73% to hit) The blast of sand misses the bat. The bat misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (73% to hit) Okay, then. You barely miss the bat. The bat misses you. The bat barely misses you. You barely miss the bat. The bat barely misses you. You hit the bat. The bat is moderately wounded. The bat misses you. The bat closely misses you. You hit the bat. You kill the bat! No target in view! Found an escape hatch in the ceiling. You now have 87 gold pieces (gained 8). Found an escape hatch in the floor. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The blast of sand hits the goblin! You kill the goblin! An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. Found 6 gold pieces. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! No reachable target in view! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. No reachable target in view! No reachable target in view! No reachable target in view! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! No target in view! HP restored. You now have 93 gold pieces (gained 6). An adder and a quokka come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The blast of sand hits the adder! You kill the adder! Your Dodging skill increases to level 2! No reachable target in view! No reachable target in view! A bat comes into view. Found 8 gold pieces and a dagger. The bat hits you but does no damage. The bat barely misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (73% to hit) The blast of sand hits the bat. You kill the bat! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (75% to hit) The blast of sand misses the quokka. The quokka misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (75% to hit) The blast of sand hits the quokka! You kill the quokka! A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The rat squeaks loudly. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (82% to hit) The blast of sand hits the rat! You kill the rat! You now have 101 gold pieces (gained 8). A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The blast of sand hits the rat! You kill the rat! Found 5 stones. You now have 109 gold pieces (gained 8). v - 2 throwing nets Found a stone staircase leading down. Found a stone staircase leading up. d - 2 scrolls labelled LIQYEWKOTUX (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. Found a dagger. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The blast of sand hits the goblin! You kill the goblin! You see here a staff of alchemy. w - a staff of alchemy Found a stone staircase leading down. You now have 116 gold pieces (gained 7). A bat and a hobgoblin come into view. There are monsters nearby! There are monsters nearby! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The blast of sand hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The hobgoblin hits you. There are monsters nearby! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, 82% to hit) The blast of sand hits the hobgoblin. You kill the hobgoblin! The bat barely misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. The bat hits you but does no damage. A bat is nearby! A bat is nearby! A bat is nearby! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (73% to hit) The blast of sand misses the bat. The bat closely misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (73% to hit) The blast of sand hits the bat! You kill the bat! Found a stone staircase leading up. Things that are here: a bat corpse; a hobgoblin corpse There is a stone staircase leading up here. You open the door. There is an open door here. Found an opulent altar of Gozag. You pick up a book of Spatial Translocations and begin reading... You add the spells Blink, Momentum Strike and Lesser Beckoning to your library. x - a wand of paralysis (7) You now have 118 gold pieces (gained 2). You now have 119 gold pieces (gained 1). You now have 120 gold pieces (gained 1). You now have 121 gold pieces (gained 1). You now have 122 gold pieces (gained 1). You now have 124 gold pieces (gained 2). You now have 125 gold pieces (gained 1). You now have 126 gold pieces (gained 1). You open the door. There is an open door here. An orc comes into view. It is wielding a +0 short sword. Found 2 stones. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 trident. An orc comes into view. It is wielding a +0 short sword. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! The orc shouts! There are monsters nearby! There are monsters nearby! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit) The blast of sand hits the orc wizard. The orc wizard is lightly wounded. The orc wizard gestures at you while chanting. You resist with significant effort. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 77% to hit) The blast of sand hits the orc wizard. The orc wizard is moderately wounded. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 77% to hit) The blast of sand misses the orc. The blast of sand hits the orc wizard! The orc wizard is almost dead. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (82% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (82% to hit) The blast of sand hits the orc. The orc is severely wounded. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (severely wounded, 82% to hit) The blast of sand hits the orc! You kill the orc! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit something. Reactivating autopickup. You feel a bit more experienced. You have reached level 4! You feel clever. The orc misses you. The orc barely misses you. Items here: )) [ †. You completely miss the orc. The orc hits you from afar with a +0 trident. The orc completely misses you. You hit the orc. The orc is moderately wounded. The orc completely misses you. The orc hits you from afar with a +0 trident. Your magical contamination has completely faded away. You closely miss the orc. The orc is moderately wounded. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (moderately wounded, 82% to hit) The blast of sand misses the orc. x2 The orc closely misses you. The orc hits you with a +0 short sword. The orc barely misses you. The orc hits you but does no damage. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the orc but do no damage. The orc is moderately wounded. The orc barely misses you. The orc closely misses you. You barely miss the orc. The orc is moderately wounded. You hit the orc but do no damage. The orc is moderately wounded. The orc barely misses you. x2 You barely miss the orc. The orc is moderately wounded. You hit the orc. You kill the orc! The orc barely misses you. The orc hits you with a +0 trident. Things that are here: a +0 short sword; a +0 leather armour You hit the orc. The orc is lightly wounded. The orc misses you. You hit the orc. The orc is severely wounded. You hit the orc. You kill the orc! You see here a +0 trident. You now have 140 gold pieces (gained 14). There is a stone staircase leading up here. There is an open door here. There is an open door here. You open the door. Found a snail-covered altar of Cheibriados. There is an open door here. You now have 146 gold pieces (gained 6). There is a snail-covered altar of Cheibriados here. You open the door. There is an open door here. You open the door. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! There is an open door here. The kobold shouts! Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (77% to hit) The blast of sand hits the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (severely wounded, 77% to hit) The blast of sand hits the kobold! You kill the kobold! Things that are here: a +0 short sword; 4 stones You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. Found a rimehorn talisman. There is an open door here. You now have 161 gold pieces (gained 15). b - 2 potions of magic (gained 1) Found a stone staircase leading down. You open the door. There is an open door here. You open the door. There is an open door here. A ball python comes into view. A ball python is nearby! A ball python is nearby! The ball python hisses angrily. The ball python barely misses you. The ball python misses you. The ball python barely misses you. You closely miss the ball python. You completely miss the ball python. The ball python closely misses you. The ball python misses you. You hit the ball python. You kill the ball python! A bat comes into view. A bat is nearby! A bat is nearby! The helpless bat fails to defend itself. You puncture the bat! You kill the bat! No target in view! No target in view! You open the door. There is an open door here. You now have 174 gold pieces (gained 13). You open the door. A bat comes into view. A bat is nearby! A bat is nearby! 3 gnolls come into view. There is an open door here. The helpless bat fails to defend itself. You hit the bat. You kill the bat! The gnoll shouts! You hear a loud squeak. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! A rat comes into view. The rat squeaks loudly. The rat twitches its whiskers. You barely miss the gnoll. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (84% to hit) The blast of sand misses the gnoll. The blast of sand hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 flail. The rat twitches its whiskers. The gnoll barely misses you. Your Stealth skill increases to level 3! Your Conjurations skill increases to level 2! Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (84% to hit) The blast of sand hits the gnoll but does no damage. The rat closely misses you. The gnoll barely misses you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (84% to hit) The blast of sand hits the gnoll. The gnoll is moderately wounded. The rat misses you. The gnoll completely misses you. The rat bites you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 84% to hit) The blast of sand hits the gnoll! You kill the gnoll! The rat barely misses you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 84% to hit) The blast of sand misses the gnoll. The blast of sand hits the gnoll! You kill the gnoll! The gnoll misses you. The rat barely misses you. The rat misses you. The gnoll misses you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (82% to hit) The blast of sand hits the rat! You kill the rat! The gnoll closely misses you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (84% to hit) The blast of sand hits the gnoll but does no damage. The gnoll misses you. The gnoll closely misses you. You hit the gnoll but do no damage. You barely miss the gnoll. The gnoll completely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! You have reached level 5! Things that are here: a +0 whip; a +0 club; a gnoll corpse Things that are here: a +0 flail; a gnoll corpse There is an open door here. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! The rat squeaks loudly. You enter the shallow water. Moving in this stuff is going to be slow. The rat twitches its whiskers. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You see here a rat corpse. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! The bullfrog gives a loud, deep croak! The bullfrog closely misses you. You hit the bullfrog. The bullfrog is lightly wounded. The bullfrog barely misses you. You hit the bullfrog but do no damage. The bullfrog is lightly wounded. The bullfrog hits you but does no damage. You hit the bullfrog. The bullfrog is lightly wounded. The bullfrog closely misses you. You closely miss the bullfrog. The bullfrog is lightly wounded. The bullfrog hits you. You hit the bullfrog. The bullfrog is moderately wounded. The bullfrog barely misses you. You closely miss the bullfrog. The bullfrog is moderately wounded. The bullfrog barely misses you. You hit the bullfrog. The bullfrog is heavily wounded. The bullfrog closely misses you. You closely miss the bullfrog. The bullfrog is heavily wounded. The bullfrog hits you. You barely miss the bullfrog. The bullfrog is heavily wounded. The bullfrog hits you. You closely miss the bullfrog. The bullfrog is heavily wounded. The bullfrog hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bullfrog (heavily wounded, 77% to hit) The blast of sand hits the bullfrog! The bullfrog is severely wounded. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The bullfrog closely misses you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bullfrog (severely wounded, 77% to hit) The blast of sand hits the bullfrog! You kill the bullfrog! Your Earth Magic skill increases to level 5! You see here a staff of earth. You see here a staff of earth. You see here a staff of earth. Done exploring. Done exploring. Done exploring. No target in view! No target in view! Done exploring. Search for what [Enter for "shor", or ? for help]? sho Search for what [Enter for "sho", or ? for help]? hel Can't find anything matching that. Unknown command. Search for what [Enter for "hel", or ? for help]? glo Search for what [Enter for "glo", or ? for help]? boo What level of the Dungeon? (default 2, ? - help) There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Huh? Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Huh? Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Huh? Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 2, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [kist1324] Species: Gargoyle Job: Earth Elementalist HP: 28/28; mods: 0/0 MP: 9/9; mod: 0 Stats: 11 18 10 Position: (67, 14), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/42 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 1 | 17 | 2 | 298 | 86/212 Stealth | X | 1 | 17 | 3 | 277 | 65/141 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 16 | 2 | 307 | 129/178 Conjurations | X | 1 | 16 | 2 | 173 | 47/126 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 2 | 34 | 5 | 576 | 46/212 Alchemy | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: #114: 8 Attributes: #12: 174 #23: 2372 #24: -303180471 #49: 174 Mutations: negative energy resistance: 1 (innate) electricity resistance: 1 (innate) torment resistance: 1 (innate) stone body: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #8, inv slot #4: scarf of shadows eq slot #5, inv slot #18: +0 pair of gloves eq slot #9, inv slot #6: +5 ring of evasion eq slot #1, inv slot #20: +1 dagger of speed }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ###.############# .##.............# #.#############.###### #.......#...##.......# .#.####.#.#.##..####.# #.....#.#.#........#.# ..#.#.#.#.####.....#.# #...#.#.#.# #.....#.# ....#.#.#.####..@..#.# #.....#.#.#.....#.##.# .#..#.#.#.#.###.#....# #...###.#.#.....###### #.#.......#.##### ........###### ........'....# ........####.# .........###.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (52, 35): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 9 size_max: 9 pow_max: 30 start_clouds: 5 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 162 type: turn buildup_turns: 0 sub_type: tick delay_min: 20 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: magical condensation props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (52, 44): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 9 size_max: 9 pow_max: 30 start_clouds: 5 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 110 type: turn buildup_turns: 0 sub_type: tick delay_min: 20 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: magical condensation props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 3 at (61, 33): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 9 size_max: 9 pow_max: 30 start_clouds: 5 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 121 type: turn buildup_turns: 0 sub_type: tick delay_min: 20 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: magical condensation props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 4 at (62, 44): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 9 size_max: 9 pow_max: 30 start_clouds: 5 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 152 type: turn buildup_turns: 0 sub_type: tick delay_min: 20 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: magical condensation props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>