Dungeon Crawl Stone Soup version 0.32-a0-1708-g51ab8bf2ec (webtiles) character file. Game seed: 14851630652822830419 2 kjh0035 the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on July 6, 2024. Slain by a ball python (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (109 turns). kjh0035 the Apothecary(Merfolk Alchemist) Turns: 109, Time: 00:00:19 Health: 0/13 AC: 3 Str: 8 XL: 1 Next: 30% Magic: 0/3 EV: 1 Int: 14 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated, constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 0.1 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.8 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5890 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, p - bat You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat completely misses you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You barely miss the ball python. The ball python is moderately wounded. The bat hits you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The bat hits you but does no damage. The ball python bites you. The ball python constricts you. The ball python completely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You closely miss the ball python. The ball python is severely wounded. The bat hits you but does no damage. The ball python bites you but does no damage. The ball python constricts you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The sting misses the ball python. The bat hits you but does no damage. The ball python bites you. You die... ###### ##.....## ##[......## #.........# #..>[.....# # #.........# ...##### #...b.....# #.....####...?....:# #.†.>....@S...# #.####......$..# #.# #.........# #.####.........# #........$.....# ###.####.......(.# ####...# ##.......## ###......# ##.....## #........# You could see a bat and a ball python. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kjh0035 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 109 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_rooms, minmay_heptomino_d4 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Sting || 4 Armour: Robe || 22 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 63 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 63 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts