Dungeon Crawl Stone Soup version 0.32-a0-1723-g99b34a318c (webtiles) character file. Game seed: 841957817897896448 65 kjh0035 the Chiller (level 4, -2/32 HPs) Began as a Merfolk Ice Elementalist on July 12, 2024. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (2097 turns). kjh0035 the Chiller(Merfolk Ice Elementalist) Turns: 2097, Time: 00:02:12 Health: -2/32 AC: 8 Str: 8 XL: 4 Next: 14% Magic: 2/8 EV: 11 Int: 16 God: Gold: 51 SH: 0 Dex: 14 Spells: 2/9 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: ice-armoured, freezing walls, very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - 5 scrolls of identify {unknown} d - a scroll of blinking {unknown} f - a scroll of teleportation {unknown} Potions g - a potion of lignification {unknown} h - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 5.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Frozen Ramparts Ice 38% 1d6 6% 3 c - Ozocubu's Armour Ice 19% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 19% 1 Searing Ray Conj 4% 2d4 28% 2 Summon Ice Beast Ice/Summ 10% N/A 19% 3 Fulminant Prism Conj/Alch 1% 3d5 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15903 Altars: Makhleb Shops: D:2 ( Annotations: D:3 Grinder, Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 trident. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. Magic courses through your body. Terence barely misses you. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence misses you. Casting: Ozocubu's Armour (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Terence. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is almost dead. The wall freezes Terence but does no damage. Terence barely misses you. You barely miss Terence. Terence is almost dead. The wall freezes Terence but does no damage. Terence misses you. You hit Terence but do no damage. Terence is almost dead. The wall freezes Terence. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. The wall freezes Terence but does no damage. Terence hits you with a +0 trident! You die... Terence says, "Finally, peace and quiet." .. #. ### # #. ..# ...###.###.#### #............. #..(.#.# #.###.#.# #@#.# #@#<# ### ##.#.#### ...... #..#....# #.##.# #.#####.# #.##.# #.# #.# #.##.# #.# #.# #.##.# #.# #.# #.##.# #.# #.# #.##.# #.#####.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 8 ball pythons 6 bats 5 endoplasms 2 giant cockroaches 3 goblins 6 hobgoblins 3 jackals 2 kobolds 3 quokkas A frilled lizard (D:1) 4 rats (D:2) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kjh0035 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Reached XP level 2. HP: 13/20 MP: 1/5 274 | D:1 | Reached skill level 1 in Fighting 771 | D:2 | Reached XP level 3. HP: 23/26 MP: 4/6 775 | D:2 | Learned a level 3 spell: Frozen Ramparts 779 | D:2 | Learned a level 3 spell: Ozocubu's Armour 979 | D:2 | Reached skill level 5 in Ice Magic 1079 | D:2 | You fall into a shaft and drop 1 floor! 1153 | D:3 | Noticed Grinder 1456 | D:2 | Found Aleich's Weapon Boutique. 1540 | D:2 | Found a faded altar of an unknown god. 1603 | D:2 | Found a burning altar of Makhleb. 1669 | D:2 | Reached XP level 4. HP: 27/32 MP: 4/8 2063 | D:3 | Noticed Terence 2097 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_rooms, minivault_27 D:2: minmay_inner_zag, layout_basic, serial_shops, shop, basic_altar, chequers_ecumenical_altar_simple D:3: layout_loops_ring, serial_undead, serial_undead_e, serial_undead_a, serial_undead_c, serial_undead_a, serial_undead_b, serial_undead_b, serial_shops, shop, hangedman_abyss_or_decor_lesser_grid, minmay_liquid_box, uniq_sigmund, uniq_grinder, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Ice Magic | 5 | 5.2 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Short sword | 11 | 22 || 33 Cast: Freeze | 59 | 10 || 69 Frozen Ramparts | 1 | 3 || 4 Ozocubu's Armour | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 37 | 13 || 50 Dodge: Dodged | 35 | 27 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2095 | 2016 | 79 | 22 | 1657 | 3 | 698.3 | Dungeon | 2095 | 2016 | 79 | 22 | 1657 | 3 | 698.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1066 daAuts D:1: 683 daAuts D:3: 345 daAuts