Dungeon Crawl Stone Soup version 0.33-a0-304-gf801aa8b2f (webtiles) character file. Game seed: 4303902639191796681 203 kjh0035 the Shooter (level 5, 0/29 HPs) Began as a Deep Elf Hexslinger on Nov 9, 2024. Slain by Terence ... wielding a +1 flail of protection (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:00 (1529 turns). kjh0035 the Shooter (Deep Elf Hexslinger) Turns: 1529, Time: 00:02:00 Health: 0/29 AC: 3 Str: 5 XL: 5 Next: 51% Magic: 8/10 EV: 12 Int: 18 God: Gold: 146 SH: 0 Dex: 19 Spells: 6/8 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . d - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: weak-willed, very slightly contaminated A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour d - a +1 robe (worn) Scrolls b - a scroll of poison c - a scroll of fear {unknown} e - a scroll of silence {unknown} g - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} k - 2 scrolls of identify {unknown} l - 2 scrolls of vulnerability {unknown} Potions j - 2 potions of curing Skills: - Level 1.0 Fighting + Level 6.5 Ranged Weapons - Level 3.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 11% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Cause Fear Hex 8% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16447 Altars: Qazlal Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. The adder bites you. x2 You shoot a sling bullet. The sling bullet barely misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is severely wounded. The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder misses you. Terence closely misses you. The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder seems less drained. The adder barely misses you. Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. You kill the adder! Terence hits you with a +1 flail of protection. You shoot a sling bullet. The sling bullet hits Terence! Terence is moderately wounded. Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. A giggling sprite leaps out and smacks Terence with his own hand. Terence is heavily wounded. The jinxing sprites lose interest in you. Terence closely misses you. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +1 flail of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #........<.......# #.####.#....####.# #.# #.......# #.# #.# ###.....# #.# #.# #......###.# #.# #..........# ######.# #..........# #......# #..........####### #.####.#####@................ ...........†@#.......######## #....§≈.§§...[........# #..≈.§≈.§.§≈..#.......# #..≈≈§...§§≈..........# #.!...._..§§...######.# #..≈≈....§§≈...# #.# #..≈..≈.≈..§...# #.# ##...≈≈.≈≈...### #.# You could see Terence (very drained). Vanquished Creatures Sigmund (D:2) 2 adders 2 dart slugs (D:2) An orc (D:2) 2 endoplasms A hobgoblin (D:3) 5 jackals 2 kobolds A quokka (D:2) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 5 goblins 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kjh0035 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 231 | D:1 | Reached skill level 1 in Fighting 241 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 244 | D:1 | Learned a level 2 spell: Jinxbite 399 | D:1 | Reached skill level 3 in Ranged Weapons 399 | D:1 | Reached skill level 1 in Stealth 627 | D:2 | Noticed Sigmund 809 | D:3 | Found a stormy altar of Qazlal. 895 | D:2 | Reached XP level 3. HP: 19/20 MP: 6/8 1016 | D:2 | Killed Sigmund 1017 | D:2 | Reached skill level 6 in Ranged Weapons 1017 | D:2 | Reached XP level 4. HP: 24/25 MP: 7/9 1017 | D:2 | Reached XP level 5. HP: 27/29 MP: 7/10 1512 | D:3 | Noticed Terence 1529 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_rooms, minmay_misc_feat_rugged D:2: layout_loops_cross, uniq_sigmund D:3: layout_loops_ring, lemuel_tele_altar, mainiacjoe_overflow_alcove_4, mainiacjoe_overflow_small_starburst, skrybe_limestone_x, uniq_terence, uniq_ijyb, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Ranged Weapons | 3 6 | 6.5 Stealth | 2 3 | 3.0 Spellcasting | 2 | 2.0 Dodging | 3 | 3.0 Hexes | | 4.0 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 80 | 23 || 103 Cast: Jinxbite | 3 | 1 || 4 Use: Potion | 3 | || 3 Scroll | 1 | || 1 Armour: Robe | 32 | 5 || 37 Skin | 8 | || 8 Dodge: Dodged | 28 | 12 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1551 | 1439 | 112 | 53 | 1127 | 3 | 517.0 | Dungeon | 1551 | 1439 | 112 | 53 | 1127 | 3 | 517.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 893 daAuts D:1: 557 daAuts D:3: 100 daAuts