kjh0035 Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, -15, D:1) a +0 leather armour (3, -3, D:1) a bat skeleton (5, 10, D:1) 5 stones (9, 1, D:1) a hobgoblin skeleton (9, 27, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (10, 28, D:1) a +0 dagger (11, 3, D:1) a bat corpse (skeletalised by now) (11, 18, D:1) a ball python skeleton (13, 20, D:1) a bat skeleton (26, 31, D:1) a hobgoblin corpse (skeletalised by now) (27, 11, D:1) a bat corpse (skeletalised by now) (30, 35, D:1) a +0 whip (33, 30, D:1) 5 stones (36, 10, D:1) a +0 sling (44, 18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (9, 3, D:2) a rat corpse (skeletalised by now) (11, -28, D:2) a book of Displacement a +0 leather armour (11, -13, D:2) a beast talisman (12, -28, D:2) a +0 mace (13, -13, D:2) a bat corpse (skeletalised by now) (22, -21, D:2) a hobgoblin corpse (22, -4, D:2) an adder corpse Level 3 of the Dungeon (0, 0, D:3) 5 stones (3, -2, D:3) a throwing net (4, -2, D:3) a scarf of harm (unseen) (5, -2, D:3) a potion of curing Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (11, -5, D:4) 4 boomerangs (11, 7, D:4) a scroll of poison (13, -7, D:4) a scroll of identify