kjh0035 Level 1 of the Dungeon (0, 0, D:1) a +0 flail (11, -1, D:1) a jackal corpse (skeletalised by now) (13, 0, D:1) a +0 short sword a +0 short sword 4 stones a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (18, 37, D:1) a +0 club (25, 22, D:1) a +0 dagger 2 stones (26, 30, D:1) a +0 dagger (27, -6, D:1) a +0 leather armour (32, 30, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (34, 28, D:1) a beast talisman (35, 39, D:1) a +0 robe (39, 22, D:1) a +0 dagger (40, 20, D:1) a +0 dagger (42, 21, D:1) a +0 mace (45, 27, D:1) a +0 whip a kobold corpse (skeletalised by now) (48, 9, D:1) a jackal skeleton (49, 30, D:1) a +0 chain mail (50, 9, D:1) a +0 helmet (51, -11, D:1) a +0 club a goblin corpse (52, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (11, 1, D:2) an adder corpse (12, -1, D:2) a +0 club a dart slug corpse (17, -4, D:2) 7 gold pieces (21, 3, D:2) a potion of attraction (23, 3, D:2) a scroll of identify