Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 13999418326009063495 193 kk123hg the Conjurer (level 5, -11/38 HPs) Began as a Demigod Conjurer on July 4, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:44 (2875 turns). kk123hg the Conjurer (Demigod Conjurer) Turns: 2875, Time: 00:03:45 Health: -11/38 AC: 3 Str: 8 XL: 5 Next: 20% Magic: 2/13 EV: 11 Int: 24 God: Gold: 116 SH: 0 Dex: 12 Spells: 8/11 levels left rFire + . . d - staff of fire rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ i - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Missiles f - a throwing net Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Magical Staves d - a staff of fire (weapon) Jewellery i - a ring of protection from cold (worn) l - a ring of willpower Scrolls g - 2 scrolls of vulnerability h - a scroll of noise Potions b - 3 potions of magic c - a potion of moonshine j - a potion of might {unknown} k - a potion of brilliance {unknown} m - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.5 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 32% 2d7 5% 2 Sublimation of Blood Necr 4% N/A 16% 2 Dazzling Flash Hex/Fire 12% N/A 30% 3 Launch Clockwork Bee Frge 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Eringya's Surprising Cr Summ 4% N/A 71% 4 Ignite Poison Fire/Alch 6% N/A 71% 4 Starburst Conj/Fire 12% 6d5 99% 6 Summon Hydra Summ 2% N/A 100% 7 Fulsome Fusillade Conj/Alch 8% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: an orc priest, wielding a +0 flail (79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc priest! The orc priest is severely wounded. The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray misses the orc priest. The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the orc. The orc is severely wounded. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. The orc shouts! Your Conjurations skill increases to level 5! You have reached level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (79% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) You hear a shout! An orc priest comes into view. It is wielding a +0 falchion. The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! A goblin comes into view. It is wielding a +0 club. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ....# ........).## ..... ....# ......(..## ..... ....# .........# ..... ........## .... ........# ... ...>....# ........# ........# #######@# #)# #.# #)### #)..# ......o##.# .?....g ... .....[. #.# ...o.## .# You could see an orc priest and a goblin. Vanquished Creatures 3 orc priests (D:3) 4 adders 3 dart slugs (D:2) 13 orcs (D:3) A ribbon worm (D:2) 5 giant cockroaches 7 hobgoblins A quokka (D:2) 2 ball pythons (D:2) 4 bats 5 endoplasms A frilled lizard (D:2) 5 goblins 4 kobolds 4 rats A spectral kobold (D:1) 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kk123hg the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 357 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 1017 | D:1 | Learned a level 2 spell: Searing Ray 1080 | D:2 | Reached skill level 4 in Conjurations 1251 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/9 2420 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/11 2871 | D:3 | HP: 1/33 [orc priest/+0 flail (8)] 2873 | D:3 | Reached skill level 5 in Conjurations 2873 | D:3 | Reached XP level 5. HP: 1/38 MP: 6/13 2875 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, minmay_worlds_worst_comb D:2: layout_loops_ring, basic_altar, minmay_tetromino_l4 D:3: layout_basic, amcnicky_mini_corridor_feature Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 2 3 | 3.5 Conjurations | 4 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Staff | 8 | || 8 Cast: Magic Dart | 86 | || 86 Searing Ray | 7 | 9 || 16 Use: Scroll | 3 | || 3 Armour: Robe | 12 | 3 || 15 Dodge: Dodged | 15 | 3 || 18