Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file.

Game seed: 8396355657912913948

270 knight the Magician (level 6, 42/42 HPs)
             Began as a Demonspawn Conjurer on Feb 16, 2025.
             Quit the game on level 3 of the Dungeon.
             The game lasted 00:02:38 (3135 turns).

knight the Magician (Demonspawn Conjurer)           Turns: 3135, Time: 00:02:39

Health: 42/42      AC:  5    Str:  7    XL:     6   Next: 1%
Magic:  11/23      EV: 11    Int: 20    God:    
Gold:   167        SH:  0    Dex: 12    Spells: 13/16 levels left

rFire   . . .        A - +2 short sword (flame)
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            p - +0 pair of gloves
SInv    .            I - +0 pair of boots
Will    .....        (no amulet)
Stlth   ++           k - ring of magical power
HPRegen 0.27/turn    (no ring)
MPRegen 0.18/turn

%: no passive effects
@: wreathed by umbra
A: rugged brown scales 1, demonic touch 1, foul shadow 1
a: no special abilities


You were on level 3 of the Dungeon.
You visited 1 branch of the dungeon, and saw 3 of its levels.

You collected 167 gold pieces.

Inventory:

Hand Weapons
 e - a +0 sling
 f - a +0 club
 g - a +0 whip
 h - a +0 whip
 j - a +0 club
 l - a +0 dagger
 n - a +0 dagger
 q - a +0 dagger
 s - a +0 mace
 t - the +2 short sword of Conscience {heavy, ^Drain Fly Dex+3}
   (You found it on level 2 of the Dungeon)   
   
   ^Drain:     It drains your maximum health when unequipped.
   Fly:        It grants you flight.
   Dex+3:      It affects your dexterity (+3).
 u - a +0 club
 v - a +0 dagger
 w - a +0 trident
 x - a +0 sling
 y - a +0 dagger
 A - a +2 short sword of flaming (weapon)
 B - a +0 whip
Missiles
 z - 8 poisoned darts
 C - 5 boomerangs
 G - 5 curare-tipped darts
Armour
 a - a +0 robe (worn)
 p - a +0 pair of gloves (worn)
 I - a +0 pair of boots (worn)
Jewellery
 k - a ring of magical power (worn)
 E - a +5 ring of evasion
Scrolls
 c - 2 scrolls of silence {unknown}
 i - 2 scrolls of immolation {unknown}
 m - 4 scrolls of identify {unknown}
 o - a scroll of poison {unknown}
 D - a scroll of fear {unknown}
 F - a scroll of enchant weapon {unknown}
 H - a scroll of amnesia {unknown}
Potions
 b - a potion of magic
 d - a potion of heal wounds {unknown}
 r - a potion of curing {unknown}


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 5.9 Spellcasting
 - Level 4.0 Conjurations


You had 13 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           84%        1d7       1%          1
b - Searing Ray           Conj           42%        2d6       3%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Frozen Ramparts          Ice            10%        1d2       32%         3
 Ozocubu's Armour         Ice            5%         N/A       32%         3
 Fulminant Prism          Conj/Alch      6%         3d6       43%         4
 Iskenderun's Mystic Bla  Conj/Tloc      13%        2d5 (+2d2 43%         4
 Metabolic Englaciation   Hex/Ice        2%         N/A       96%         5


Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)            

Altars:

Shops:
D:2 *


Innate Abilities, Weirdness & Mutations

You are partially covered in rugged brown scales. (AC +1, +3% HP)
Your touch may inflict minor irresistible damage on your foes.
You are faintly shadowed, very rarely releasing foul flame when damaged in melee.

Message History

Press: ? - help, Shift-Dir - straight line
Aim: Natasha (almost dead, 72% to hit)
You focus your ray upon Natasha. The searing ray hits the cerulean imp!
The cerulean imp is almost dead.
The searing ray hits Natasha.
You kill Natasha!
Natasha yowls pathetically as she dies!
The cerulean imp disappears in a puff of smoke!
(Press . to maintain the ray.)
You stop channelling your searing ray.
You feel yourself speed up.
Natasha, Servant of Life and Death comes into view.
Natasha moves out of view.
Natasha is nearby!
Natasha is nearby!
Natasha is nearby!
Aiming: Searing Ray (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: Natasha (72% to hit)
You focus your ray upon Natasha. The searing ray hits Natasha.
Natasha is lightly wounded.
(Press . to maintain the ray.)
The searing ray hits Natasha!
Natasha is severely wounded.
Natasha casts a spell.
The searing ray hits Natasha.
Natasha is almost dead.
You finish channelling your searing ray.
Aiming: Searing Ray (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: Natasha (almost dead, 72% to hit)
You focus your ray upon Natasha. The searing ray hits Natasha!
You kill Natasha!
You feel Natasha's spirit has finally been put to rest.
(Press . to maintain the ray.)
You have reached level 6!
Your demonic ancestry asserts itself...
Your body darkens with foul flame.
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

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There were no monsters in sight!

Vanquished Creatures
  An orc priest (D:3)
  A bombardier beetle (D:3)
  Natasha (thrice) (D:3)
  3 gnolls (D:2)
  3 adders
  5 dart slugs
  A ribbon worm (D:3)
  4 orcs (D:3)
  4 ball pythons
  7 endoplasms
  2 giant cockroaches (D:2)
  6 goblins
  5 hobgoblins
  A jackal (D:1)
  9 bats
  2 frilled lizards
  7 kobolds
  6 rats
70 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | knight the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   180 | D:1      | Gained mutation: Your touch may inflict minor irresistible
                  | damage on your foes. [demonic ancestry]
   180 | D:1      | Reached XP level 2. HP: 15/19 MP: 0/5
   410 | D:1      | Reached skill level 3 in Spellcasting
   697 | D:1      | Reached XP level 3. HP: 24/24 MP: 4/7
   700 | D:1      | Learned a level 2 spell: Searing Ray
  1167 | D:2      | Identified the +2 short sword of Conscience {heavy, ^Drain
                  | Fly Dex+3}
  1763 | D:2      | Reached skill level 4 in Spellcasting
  1829 | D:2      | Gained mutation: You are partially covered in rugged brown
                  | scales. (AC +1, +3% HP) [demonic ancestry]
  1829 | D:2      | Reached XP level 4. HP: 24/30 MP: 6/10
  1887 | D:2      | Found Jemmaucs's Assorted Antiques.
  2623 | D:3      | Reached XP level 5. HP: 36/36 MP: 12/12
  2644 | D:3      | Reached skill level 5 in Spellcasting
  3068 | D:3      | Noticed Natasha
  3073 | D:3      | Killed Natasha
  3096 | D:3      | Noticed Natasha
  3104 | D:3      | Killed Natasha
  3128 | D:3      | Noticed Natasha
  3134 | D:3      | Killed Natasha
  3135 | D:3      | Gained mutation: You are faintly shadowed, very rarely
                  | releasing foul flame when damaged in melee. [demonic
                  | ancestry]
  3135 | D:3      | Reached XP level 6. HP: 42/42 MP: 11/14
  3135 | D:3      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_three_same_balls, layout_rooms, minmay_close_crescents
D:2:      layout_loops_cross, serial_shops, nicolae_shop_behind_doors
D:3:      layout_loops_ring, minmay_pentangle, uniq_natasha

Skill      XL: |  1  2  3  4  5 |
---------------+----------------+-----
Spellcasting   |     3  4     5 |  5.9
Dodging        |                |  1.7
Stealth        |                |  1.7
Conjurations   |                |  4.0

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |     6 |       ||     6
         Punch             |     1 |       ||     1
         Touch             |     1 |       ||     1
   Cast: Magic Dart        |    89 |    46 ||   135
         Searing Ray       |       |     7 ||     7
 Armour: Robe              |     8 |     6 ||    14
  Dodge: Dodged            |     5 |     5 ||    10

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   3140 |   3100 |     40 |      0 |   2732 |   3 | 1046.7 |
       Dungeon |   3140 |   3100 |     40 |      0 |   2732 |   3 | 1046.7 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:2: 1200 daAuts
     D:1: 1052 daAuts
     D:3: 887 daAuts