Dungeon Crawl Stone Soup version 0.33-a0-1026-g9f28e2c356 (webtiles) character file. Game seed: 4711317343871697778 68 knight the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:36 (2267 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 2267, Time: 00:01:36 Health: 30/30 AC: 2 Str: 8 XL: 4 Next: 1% Magic: 1/10 EV: 11 Int: 22 God: Gold: 55 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . m - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: big brain 1, demonic magic 1, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons d - a +0 club m - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} h - a scroll of noise {unknown} j - 3 scrolls of identify {unknown} n - a scroll of poison {unknown} o - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} f - a potion of mutation {unknown} i - a potion of might {unknown} k - a potion of curing {unknown} l - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Spells you cast may paralyse adjacent enemies. Your touch may inflict minor irresistible damage on your foes. Message History You kill the endoplasm! The hobgoblin shouts! You hear a shout! x4; You hear an angry hiss. You hear a shout! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. You hear a shout! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! An orc comes into view. It is wielding a +0 war axe. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is lightly wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is lightly wounded. An orc wizard comes into view. It is wielding a +0 dagger. There is a stone staircase leading up here. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (lightly wounded, 78% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # .# .#. ##.## #.####...... #........... ##.## #...... ##..%##....... ##.....#....... #....@..).o...♣ ##.....#..>.... ##...##$###.♣. ##.## .# ### .# .# .# .# You could see an orc wizard. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) An orc (D:3) 5 ball pythons 3 bats (D:2) 4 endoplasms 2 giant cockroaches 5 goblins 4 hobgoblins 5 jackals (D:1) A quokka (D:2) 3 frilled lizards A kobold (D:1) 10 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 70 | D:1 | Found a faded altar of an unknown god. 200 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 200 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 203 | D:1 | Learned a level 2 spell: Searing Ray 1115 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1115 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/8 1582 | D:2 | Found Zimoraj's Magic Scroll Shoppe. 2267 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2267 | D:3 | Reached XP level 4. HP: 30/30 MP: 1/10 2267 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring, chequers_ecumenical_altar_island D:2: minmay_door_path, layout_loops_ring, serial_shops, nicolae_shop_rolled_up, minmay_misc_feat_rows D:3: layout_loops_ring, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_lined_ring, infiniplex_forest_zigzag_2, infiniplex_forest_clump_medium, infiniplex_forest_clump_small, infiniplex_forest_lined_3_way, infiniplex_forest_corner_2, infiniplex_forest_straight_2, infiniplex_forest_straight_4, st_stairs_7, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 27 | || 27 Touch | 1 | || 1 Cast: Magic Dart | 78 | || 78 Searing Ray | 3 | || 3 Armour: Robe | 38 | || 38 Dodge: Dodged | 14 | || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2281 | 2257 | 24 | 60 | 1971 | 3 | 760.3 | Dungeon | 2281 | 2257 | 24 | 60 | 1971 | 3 | 760.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1135 daAuts D:1: 1125 daAuts D:3: 20 daAuts