Dungeon Crawl Stone Soup version 0.33-a0-1026-g9f28e2c356 (webtiles) character file.

Game seed: 5017062953845463008

9 knight the Conjurer (level 2, 19/19 HPs)
             Began as a Demonspawn Conjurer on Mar 2, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:16 (144 turns).

knight the Conjurer (Demonspawn Conjurer)            Turns: 144, Time: 00:00:16

Health: 19/19      AC:  2    Str:  7    XL:     2   Next: 3%
Magic:  0/5        EV: 11    Int: 18    God:    
Gold:   0          SH:  0    Dex: 11    Spells: 5/6 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: sturdy frame 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Armour
 a - a +0 robe (worn)
Potions
 b - a potion of magic


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 2.6 Spellcasting
 - Level 4.0 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           32%        2d5       4%          2
 Fulminant Prism          Conj/Alch      4%         3d5       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4 (+2d1 58%         4
 Olgreb's Toxic Radiance  Alch           2%         N/A       86%         4
 Ozocubu's Refrigeration  Ice            1%         4d7       100%        7
 Discord                  Hex            1%         N/A       100%        8


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

Your movements are slightly less encumbered by armour. (ER -2)

Message History

A kobold comes into view. It is wielding a +0 short sword.
The kobold shouts! You hear a shout!
The kobold moves out of view.
You hear an angry hiss.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
A kobold is nearby!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a kobold, wielding a +0 short sword (100% to hit)
The magic dart hits the kobold.
The kobold is moderately wounded.
A kobold is nearby!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit)
The magic dart hits the kobold.
You kill the kobold!
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
A quokka comes into view.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a quokka (wandering, hasn't noticed you, 100% to hit)
The magic dart hits the quokka.
You kill the quokka!
Key pressed, stopping explore.
You don't have enough magic to cast this spell.
Key pressed, stopping explore.
You don't have enough magic to cast this spell.
A goblin comes into view. It is wielding a +2 dagger of freezing.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a goblin, wielding a +2 dagger of freezing (wandering, hasn't noticed you,
100% to hit)
The magic dart hits the goblin.
You kill the goblin!
You have reached level 2!
Your demonic ancestry asserts itself...
You feel less encumbered by your armour.
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

       ########.. r.B...
       #÷.....##...†....
       #..##..##.. .....
       #..##.÷##........
###    #......##...#....
....   #.......###....#
  #.)###....÷÷...###..##
  #..)....###......#...#
  #....@.## ###....#...#
  #.>.####   ##..÷<#...#
  #.†       ##....##...#
  #.      ###.....#....#
  #       #.....###...##
          #...#####..###
          #...#........#
          #...###......#
         ##....##......#


There were no monsters in sight!

Vanquished Creatures
  A ball python (D:1)
  A goblin (D:1)
  A hobgoblin (D:1)
  A kobold (D:1)
  2 quokkas (D:1)
  A frilled lizard (D:1)
7 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | knight the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   144 | D:1      | Gained mutation: Your movements are slightly less
                  | encumbered by armour. (ER -2) [demonic ancestry]
   144 | D:1      | Reached XP level 2. HP: 19/19 MP: 0/5
   144 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      amcnicky_arrival_wind_blow, layout_rooms

Action                     || total
---------------------------++-------
   Cast: Magic Dart        ||    10

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    144 |    144 |      0 |      0 |     98 |   1 |  144.0 |
       Dungeon |    144 |    144 |      0 |      0 |     98 |   1 |  144.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 144 daAuts