Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 13662805245768227532 29 knight the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:45 (1448 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 1448, Time: 00:00:46 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 1/7 EV: 5 Int: 20 God: Gold: 66 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . j - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... o - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: held A: claws 1, condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons h - a +0 hand axe j - a +0 dagger (weapon) n - a +0 dagger Armour a - a +0 robe (worn) Jewellery g - an amulet of guardian spirit o - an amulet of regeneration (worn) Scrolls c - a scroll of teleportation {unknown} f - a scroll of enchant weapon {unknown} k - a scroll of identify {unknown} m - a scroll of brand weapon {unknown} Potions b - a potion of magic d - a potion of curing {unknown} e - 2 potions of heal wounds {unknown} i - a potion of lignification {unknown} l - a potion of ambrosia {unknown} p - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. A meltable shield of frost defends you. (SH +4) Message History You struggle to detach yourself from the web. You struggle to detach yourself from the web. You struggle to detach yourself from the web. You struggle to detach yourself from the web. The ribbon worm bites you! You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The web tears apart. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The ribbon worm closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm! The ribbon worm is almost dead. The searing ray hits the ribbon worm. You kill the ribbon worm! You finish channelling your searing ray. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #######.# #..........# #.# #..........# ##### #.# #..........# .w..# #.# #..........# ###.# #.# #..........# #.#######.# #.....#'#### #.........# #.....#.# ########################.######## .......w......†.@................ ########################.######## #.# #.# #.######## #......... ########## There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:3) A ball python (D:1) 2 endoplasms (D:1) A goblin (D:2) 2 hobgoblins A kobold (D:1) A quokka (D:3) 2 bats (D:1) 2 frilled lizards 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 421 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 421 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 459 | D:1 | Learned a level 2 spell: Searing Ray 1151 | D:2 | You fall into a shaft and drop 1 floor! 1448 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1448 | D:3 | Reached XP level 3. HP: 24/24 MP: 1/7 1448 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_loops_ring D:2: layout_basic, uniq_robin, uniq_terence D:3: layout_basic, gammafunk_temple_overflow_statue, kennysheep_generic_room_5 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 35 Searing Ray || 1 Armour: Robe || 15 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1446 | 1427 | 19 | 0 | 1265 | 3 | 482.0 | Dungeon | 1446 | 1427 | 19 | 0 | 1265 | 3 | 482.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 962 daAuts D:3: 295 daAuts D:2: 188 daAuts