Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file.

Game seed: 5261513843305248822

8 knight the Conjurer (level 2, 19/19 HPs)
             Began as a Demonspawn Conjurer on Mar 2, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:06 (291 turns).

knight the Conjurer (Demonspawn Conjurer)            Turns: 291, Time: 00:00:06

Health: 19/19      AC:  2    Str:  7    XL:     2   Next: 0%
Magic:  5/5        EV: 11    Int: 18    God:    
Gold:   13         SH:  0    Dex: 11    Spells: 5/6 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: wreathed by umbra
A: foul shadow 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 13 gold pieces.

Inventory:

Hand Weapons
 d - a +0 club
 f - a +0 short sword
Armour
 a - a +0 robe (worn)
Scrolls
 c - 4 scrolls of identify {unknown}
 g - a scroll of fear {unknown}
Potions
 b - a potion of magic
 e - 3 potions of curing {unknown}


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 2.6 Spellcasting
 - Level 4.0 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           32%        2d5       4%          2
 Scorch                   Fire           4%         2d5       26%         2
 Flame Wave               Conj/Fire      9%         2d6       58%         4
 Fulminant Prism          Conj/Alch      4%         3d5       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4 (+2d1 58%         4
 Summon Cactus Giant      Summ           1%         N/A       100%        6


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are faintly shadowed, very rarely releasing foul flame when damaged in melee.

Message History

Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Found a stone staircase leading down.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
An endoplasm comes into view.
Found a scroll labelled BECAGR UTSAAGA.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an endoplasm (asleep, 100% to hit)
The magic dart hits the endoplasm.
You kill the endoplasm!
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
A frilled lizard comes into view.
The frilled lizard hisses angrily.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a frilled lizard (100% to hit)
The magic dart hits the frilled lizard.
You kill the frilled lizard!
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
c - 4 scrolls labelled BECAGR UTSAAGA (gained 1)
An endoplasm comes into view.
You see here a frilled lizard corpse.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an endoplasm (asleep, 100% to hit)
The magic dart hits the endoplasm.
You kill the endoplasm!
You have reached level 2!
Your demonic ancestry asserts itself...
Your body darkens with foul flame.
You see here a frilled lizard corpse.
Found a stone staircase leading down.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

           ##      ###
           #.      ..#
           #.   ####.#
           >.   ..##.#
           #)   #.##.#
           #.   #.##.#
      ######.####.##.#
      #......@....##.#######
      #.####.###..#†........
      #.#  #.###....########
###.# #.#  #...#.####
#.#.# #.#  ###.#.#
....# #.#  ###.#.######
#.#.# #.#  #.........>.#
#.#.# #.#  #.#.#.#####.#
#.#.# #.#  #.#.#.#


There were no monsters in sight!

Vanquished Creatures
  2 endoplasms (D:1)
  A goblin (D:1)
  A quokka (D:1)
  3 frilled lizards (D:1)
  A rat (D:1)
8 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | knight the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
    83 | D:1      | Found a faded altar of an unknown god.
   260 | D:1      | Gained mutation: You are faintly shadowed, very rarely
                  | releasing foul flame when damaged in melee. [demonic
                  | ancestry]
   260 | D:1      | Reached XP level 2. HP: 19/19 MP: 3/5
   291 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      kennysheep_arrival_seaside, layout_loops_ring,
          ebering_ecumenical_altar_mist

Action                     || total
---------------------------++-------
   Cast: Magic Dart        ||    10

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    291 |    291 |      0 |      0 |    263 |   1 |  291.0 |
       Dungeon |    291 |    291 |      0 |      0 |    263 |   1 |  291.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 291 daAuts