Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 12038241866146089527 9 knight the Conjurer (level 2, 10/19 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (228 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 228, Time: 00:00:14 Health: 10/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 11 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of fear {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Aim: a quokka (lightly wounded, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. A quokka is nearby! You don't have enough magic to cast this spell. A quokka is nearby! You don't have enough magic to cast this spell. A quokka is nearby! You don't have enough magic to cast this spell. A quokka is nearby! You don't have enough magic to cast this spell. You closely miss the quokka. The quokka is heavily wounded. The quokka misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka misses you. The quokka bites you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........#...##.####.# ###.....######.# # #.......######.# #.###........#.# . #...#.####.#.# #.###....# #.# ...###....# ...........# ...####..@.# #....# #..=.# ##.... #..... #..†... #....... #.......# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 3 quokkas (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 228 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 228 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 228 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, minmay_quantized Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 14 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 228 | 228 | 0 | 0 | 183 | 1 | 228.0 | Dungeon | 228 | 228 | 0 | 0 | 183 | 1 | 228.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 228 daAuts