Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 7802518602595300173 9 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (390 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 390, Time: 00:00:15 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 2/5 EV: 11 Int: 18 God: Gold: 28 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 club h - a +0 club i - a +0 club Armour a - a +0 robe (worn) Scrolls f - a scroll of immolation {unknown} g - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. A ball python is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 28 gold pieces (gained 12). Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal barks! You hear a bark! A jackal is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#######.# #.# #.....'##.# (..†.....# #.# ##..(##.#'# ########## #.# ##.####.## #.# ### ### ####.##### #........# #.##.###.####### #.#.......)..... #......#@#### #.#...##.# #........# #........### ######...# #+### There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 goblins (D:1) A jackal (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 172 | D:1 | Found a faded altar of an unknown god. 390 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 390 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 390 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_corners, shapermc_ecumenical_altar_flowoftime, minmay_tetromino_t2 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 12 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 390 | 390 | 0 | 0 | 351 | 1 | 390.0 | Dungeon | 390 | 390 | 0 | 0 | 351 | 1 | 390.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 390 daAuts