Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 11896288109776304726 87 knight the Magician (level 4, -1/30 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Slain by a sleepcap (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:16 (1947 turns). knight the Magician (Demonspawn Conjurer) Turns: 1947, Time: 00:01:17 Health: -1/30 AC: 2 Str: 7 XL: 4 Next: 28% Magic: 1/10 EV: 11 Int: 20 God: Gold: 150 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . D - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: hooves 1, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +0 dagger h - a +0 sling i - a +0 club k - a +0 dagger l - a +0 dagger m - a +0 dagger n - a +0 club q - a +0 dagger r - a +0 dagger s - a +0 whip t - a +0 dagger w - a +0 dagger x - a +0 club B - a +0 hand axe C - a +0 battleaxe D - a +0 mace (weapon) F - a +0 club Missiles z - 2 poisoned darts E - a boomerang Armour a - a +0 robe (worn) G - a +0 pair of boots Jewellery j - a ring of resist corrosion u - a ring of see invisible H - an amulet of magic regeneration Scrolls e - a scroll of immolation {unknown} o - a scroll of noise {unknown} v - a scroll of revelation {unknown} y - 2 scrolls of identify {unknown} A - a scroll of poison {unknown} I - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of curing {unknown} f - a potion of lignification {unknown} p - 2 potions of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.3 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 5% 1 Call Canine Familiar Summ 4% N/A 36% 3 Confusing Touch Hex 4% N/A 36% 3 Sigil of Binding Hex 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dispel Undead Necr 4% 3d7 77% 4 Alistair's Walking Alem Alch/Frge 4% N/A 98% 5 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have large cloven feet. You regenerate magic rapidly. Message History Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. Unknown command. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap completely misses you. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * The searing ray hits the sleepcap. The sleepcap is almost destroyed. You finish channelling your searing ray. The sleepcap barely misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The sleepcap closely misses you. Okay, then. D - a +0 mace (weapon) The sleepcap releases spores at you. You die... .. .# .. ..# .# #.# .# ###.##.### #.f.....†. #.@...[# #......# ##.. #......# ... #......# #..# ###.##.# #..## #.##.# #...# #.##.# #####...## #.##.###.##...... #.###.##.##.#.#.....) You could see a sleepcap. Vanquished Creatures 4 adders An orc (D:3) 5 ball pythons 3 endoplasms (D:1) 2 giant cockroaches (D:2) 10 goblins 5 hobgoblins 4 quokkas 3 bats (D:1) 2 frilled lizards 5 kobolds 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 336 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 336 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 374 | D:1 | Learned a level 2 spell: Searing Ray 832 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 855 | D:1 | Found a faded altar of an unknown god. 1303 | D:2 | Found a runed translucent door. 1304 | D:2 | Noticed Crazy Yiuf 1722 | D:3 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1722 | D:3 | Reached XP level 4. HP: 30/30 MP: 6/10 1775 | D:3 | Found an opulent altar of Gozag. 1947 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, hellmonk_ecumenical_altar_prayer_group, minmay_tall_x D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, grunt_gozag_statues, mainiacjoe_overflow_catch_the_wave D:4: layout_loops_cross, serial_glass, glass_columns_b, glass_columns_a, enter_ossuary_3, serial_shops, nicolae_diamond_shop, nicolae_elevator_lobby_asterisk Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 66 | 18 || 84 Searing Ray | 2 | 3 || 5 Armour: Robe | | 6 || 6 Dodge: Dodged | 2 | 4 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1946 | 1856 | 90 | 0 | 1643 | 4 | 486.5 | Dungeon | 1946 | 1856 | 90 | 0 | 1643 | 4 | 486.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 879 daAuts D:2: 667 daAuts D:3: 398 daAuts D:4: 1 daAuts