Dungeon Crawl Stone Soup version 0.33-a0-1046-gb2a08d023c (webtiles) character file. Game seed: 5431292263666167917 14 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (516 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 516, Time: 00:00:12 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 27% Magic: 5/5 EV: 11 Int: 18 God: Gold: 45 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of ambrosia {unknown} g - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Apportation Tloc 4% N/A 17% 1 Kinetic Grapnel Frge 8% 1d4 17% 1 Poisonous Vapours Alch/Air 8% 1d2 17% 1 Sandblast Erth 4% 2d4 17% 1 Soul Splinter Necr 8% N/A 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Stone Arrow Conj/Erth 18% 3d8 22% 3 Grave Claw Necr 4% 2d7 26% 2 Passwall Erth 2% N/A 45% 3 Vampiric Draining Necr 2% 2d6 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History A jackal is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! A jackal and a frilled lizard come into view. The jackal barks! You see here 14 gold pieces. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The frilled lizard hisses angrily. A jackal comes into view. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! A jackal is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! You now have 38 gold pieces (gained 14). g - a smoky green potion You now have 45 gold pieces (gained 7). You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #..###### ### ###.......# ... #.........# #### #.##.........# ..... #............# ..... #...†..#.....#..†... ##.###.....#...... #....+.@..?#†..... .. #...##....#....# .# #.....#.######...######.### #.....+..........####.....## #.....##.#####.####.#......# #..... #.## #.# #.......... #..... #..# #.###.......... #.#### ##.## #.##........... #..##..##.....~~~... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) A goblin (D:1) 3 jackals (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 374 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 374 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 516 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, nicolae_shop_vocational Action || total ---------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 17 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 515 | 515 | 0 | 0 | 475 | 1 | 515.0 | Dungeon | 515 | 515 | 0 | 0 | 475 | 1 | 515.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 515 daAuts