Dungeon Crawl Stone Soup version 0.33-a0-1046-gb2a08d023c (webtiles) character file. Game seed: 8006420469620782763 69 knight the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:09 (1582 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 1582, Time: 00:01:10 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 2% Magic: 2/10 EV: 11 Int: 21 God: Gold: 55 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . j - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons e - a +0 club g - a +2 dagger of venom h - a +0 dagger Missiles c - 6 javelins f - 4 poisoned darts Armour a - a +0 robe (worn) Magical Staves j - a staff of conjuration (weapon) Scrolls d - 2 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} l - a scroll of blinking {unknown} m - a scroll of torment {unknown} n - a scroll of fear {unknown} Potions b - a potion of magic k - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 19% 2 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 45% 4 Curse of Agony Necr 4% N/A 97% 5 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Aim: a ball python (wandering, hasn't noticed you, 100% to hit) You feel a surge of power! The magic dart hits the ball python. You kill the ball python! Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 100% to hit) You feel a surge of power! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) You feel a surge of power! The magic dart hits the gnoll. The gnoll is lightly wounded. A gnoll is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 82% to hit) You feel a surge of power! You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## ###### #......... .....# #......... .....# #......... .....###### #...)..... ..........#####.†....... .....####.......@....... †....# ##.............. .....# #..<........... #...#######............. ..........#.....#####.## .......[..###....## #.# ..........###..#..# #.# ..........##......# #.# .......J..##.###..# #.# There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) 3 dart slugs (D:1) 4 ball pythons 2 endoplasms A giant cockroach (D:1) 5 goblins 2 hobgoblins (D:1) 2 jackals (D:2) 3 kobolds (D:1) 2 quokkas 4 bats A frilled lizard (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 331 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 331 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 340 | D:1 | Learned a level 2 spell: Searing Ray 1217 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1582 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/10 1582 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Kick | 2 | || 2 Staff | 2 | || 2 Cast: Magic Dart | 62 | || 62 Searing Ray | 2 | || 2 Armour: Robe | 7 | || 7 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1582 | 1465 | 117 | 2 | 1282 | 2 | 791.0 | Dungeon | 1582 | 1465 | 117 | 2 | 1282 | 2 | 791.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts D:2: 440 daAuts