Dungeon Crawl Stone Soup version 0.33-a0-1046-gb2a08d023c (webtiles) character file. Game seed: 16858029699874443473 8 knight the Conjurer (level 2, 17/19 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (180 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 180, Time: 00:00:13 Health: 17/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 8 SH: 4 Dex: 11 Spells: 5/6 levels left rFire . . . f - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 dagger f - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. You don't have enough magic to cast this spell. Okay, then. f - a +0 short sword (weapon) You barely miss the bat. The bat closely misses you. You miss the bat. The bat completely misses you. You miss the bat. The bat hits you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat closely misses you. The bat barely misses you. You hit the bat. You kill the bat! You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You don't have enough magic to cast this spell. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......### ........# ..†...#.##### .[..........### ###########.†.## ###..## ##..# ##.## #.@# ##J# #.# #.### #...######## #.#........# #.#..#####.# #.......# #.#..##.# You could see an endoplasm. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) 2 kobolds (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 180 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 180 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_cross, serial_shops, nicolae_shopburst, minmay_large_rounded_square, lexackson_kobold_supper Action || total ---------------------------++------- Melee: Short sword || 8 Cast: Magic Dart || 11 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 181 | 181 | 0 | 0 | 143 | 1 | 181.0 | Dungeon | 181 | 181 | 0 | 0 | 143 | 1 | 181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 181 daAuts