Dungeon Crawl Stone Soup version 0.33-a0-1046-gb2a08d023c (webtiles) character file. Game seed: 5368550347985107531 93 knight the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:00 (1895 turns). knight the Magician (Demonspawn Conjurer) Turns: 1895, Time: 00:01:00 Health: 30/30 AC: 4 Str: 7 XL: 4 Next: 36% Magic: 5/10 EV: 16 Int: 20 God: Gold: 105 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . h - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: thin metallic scales 1, magic regeneration, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons h - a +0 club (weapon) Missiles f - 17 poisoned darts Armour a - a +0 robe (worn) Jewellery m - a +5 ring of evasion (worn) Scrolls c - 3 scrolls of revelation {unknown} d - 4 scrolls of identify {unknown} g - a scroll of blinking {unknown} i - a scroll of teleportation {unknown} p - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of ambrosia {unknown} j - a potion of invisibility {unknown} k - 2 potions of might {unknown} l - a potion of moonshine {unknown} n - a potion of curing {unknown} o - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.3 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Passage of Golubria Tloc 4% N/A 77% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You regenerate magic rapidly. You have a small tail. Message History You see here 10 gold pieces. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) The magic dart hits Jessica. Jessica is moderately wounded. Jessica shouts! Jessica is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Jessica. Jessica is heavily wounded. Jessica is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Jessica. Jessica is almost dead. An orc comes into view. It is wielding a +0 dagger. There are monsters nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits Jessica but does no damage. Jessica is almost dead. Jessica looks very angry. Jessica gestures wildly while chanting. Jessica seems to speed up. There are monsters nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, fast, 100% to hit) The magic dart hits Jessica. You kill Jessica! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . . .### ..## . #######..# ..#.....#..## ....<......##.#.# #.#...#.#@)..o.# #..._...#..##.#.# #.<...<.#..# #...#...#... ##.....##..#. ###.###..###. .. .## .# ... # # ... You could see an orc. Vanquished Creatures Jessica (D:3) 3 adders (D:2) A dart slug (D:1) A ball python (D:1) 2 bats 4 endoplasms 3 goblins 6 hobgoblins 3 jackals (D:1) 2 quokkas 2 frilled lizards 4 kobolds 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 547 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 547 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 572 | D:1 | Learned a level 2 spell: Searing Ray 1170 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1170 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/8 1879 | D:3 | Found a faded altar of an unknown god. 1889 | D:3 | Noticed Jessica 1894 | D:3 | Killed Jessica 1895 | D:3 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 1895 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/10 1895 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic D:2: wad_river_or_something, layout_basic, serial_glass, glass_columns_a, glass_columns_b, feat_on_display, item_on_display_a_b, basic_altar, fountainhead D:3: layout_loops_corners, xom_redecorated, tgw_kikubaaqudgha, mainiacjoe_overflow_chevrons, nicolae_overflow_hidden_temple, nicolae_ecumenical_pavilion, uniq_jessica, uniq_robin, uniq_crazy_yiuf_cottage, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 13 | || 13 Cast: Magic Dart | 86 | || 86 Armour: Robe | 13 | || 13 Dodge: Dodged | 20 | || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1900 | 1847 | 53 | 0 | 1644 | 3 | 633.3 | Dungeon | 1900 | 1847 | 53 | 0 | 1644 | 3 | 633.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 956 daAuts D:2: 929 daAuts D:3: 15 daAuts