Dungeon Crawl Stone Soup version 0.33-a0-1047-gb9e851eaf5 (webtiles) character file. Game seed: 2572765253676539723 9 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (778 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 778, Time: 00:00:18 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 5/5 EV: 11 Int: 18 God: Gold: 51 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves f - a +0 pair of boots Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic g - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. The ball python hisses angrily. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A ball python is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. A ball python is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Your magical contamination has completely faded away. You now have 51 gold pieces (gained 5). A kobold comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! g - a fizzy silvery potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# ..##......# ###.... .# ..... ######## #.... .# ....##### #.... .# .......# #.... .##### ......# #.... .....# .....######## #.... ####.# ............ ##### #.# #........).. #.# #@.......... #.# #........... #.# #........... #.# ..#.....##### #.# .........# ####### #.# ####...#.# #...... #.# #...#.# #...... #.# #...#.# #...... #.# #####.######...... There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a spriggan 2 | D:1 | Noticed a vine stalker 4 | D:1 | Noticed a dwarf 6 | D:1 | Noticed a gargoyle 6 | D:1 | Noticed a ghoul 8 | D:1 | Noticed a vampire 8 | D:1 | Noticed a formicid 10 | D:1 | Noticed a barachi 10 | D:1 | Noticed an armataur 12 | D:1 | Noticed a demigod 14 | D:1 | Noticed an oni 14 | D:1 | Noticed a djinni 16 | D:1 | Noticed an octopode 18 | D:1 | Noticed a minotaur 18 | D:1 | Noticed a merfolk 20 | D:1 | Noticed an elf 20 | D:1 | Noticed a demonspawn 22 | D:1 | Noticed a human 24 | D:1 | Noticed a naga 24 | D:1 | Noticed a draconian 26 | D:1 | Noticed a tengu 26 | D:1 | Noticed a troll 28 | D:1 | Noticed a felid 699 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 699 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 778 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic Action || total ---------------------------++------- Melee: Club || 1 Cast: Magic Dart || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 777 | 777 | 0 | 0 | 715 | 1 | 777.0 | Dungeon | 777 | 777 | 0 | 0 | 715 | 1 | 777.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 777 daAuts