Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 16582745458240084831 8 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (199 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 199, Time: 00:00:09 Health: 19/19 AC: 4 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 7 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: thin metallic scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History Okay, then. Okay, then. Okay, then. c - a +0 whip (weapon) You hit the rat. The rat is moderately wounded. The rat bites you but does no damage. You closely miss the rat. The rat is moderately wounded. The rat barely misses you. You hit the rat. The rat is severely wounded. The rat barely misses you. You hit the rat but do no damage. The rat is severely wounded. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 7 gold pieces. d - a pink potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Found a brown potion. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. Unknown command. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........# ####.#.###.####### #.#.###.......# #.#.........#.### #######.#.####......... ...............##.#..#. #.#####.#.##...##...... ##.!.###.#.##........... .......@................ ####.###.#.##...#.....#. .................† .....###.......... #.............###.. .....##........... ##............###.. # ...##......###.# ...............# There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 199 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 199 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 199 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, minmay_tetromino_i4 Action || total ---------------------------++------- Melee: Whip || 5 Cast: Magic Dart || 10 Armour: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 199 | 199 | 0 | 0 | 170 | 1 | 199.0 | Dungeon | 199 | 199 | 0 | 0 | 170 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 199 daAuts