Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 15640886547568185508 9 knight the Conjurer (level 2, 6/19 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (244 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 244, Time: 00:00:12 Health: 6/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 27 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 spear f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of noise {unknown} Potions g - 2 potions of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You are too injured to fight recklessly! You see here a +0 dagger. The quokka bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (lightly wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is lightly wounded. The quokka completely misses you. Magic courses through your body. The quokka bites you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (lightly wounded, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #######.# #.# ........# #.# ........# #.# ........# #@# ##### ........# ####)#...... ........# #.......# ........# #.......# ........# #.......# #.####### #....)..# #.## #........# ...# #....###.# ##### ...# #....# .# .... There were no monsters in sight! Vanquished Creatures 3 goblins (D:1) 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 244 | D:1 | Discovered your monstrous ancestry. 244 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 244 | D:1 | Reached XP level 2. HP: 6/19 MP: 0/5 244 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, serial_shops, shop, minmay_pentomino_u2 Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 13 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 243 | 243 | 0 | 0 | 206 | 1 | 243.0 | Dungeon | 243 | 243 | 0 | 0 | 206 | 1 | 243.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 243 daAuts