Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 4036400484879113530 272 knight the Magician (level 6, 33/41 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:27 (2525 turns). knight the Magician (Demonspawn Conjurer) Turns: 2525, Time: 00:01:28 Health: 33/41 AC: 8 Str: 7 XL: 6 Next: 2% Magic: 10/14 EV: 13 Int: 21 God: Gold: 142 SH: 0 Dex: 11 Spells: 13/16 levels left rFire . . . d - +2 dagger (speed) rCold . . . (no offhand) rNeg + . . n - +2 robe {rN+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + o - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.28/turn %: no passive effects @: on fire, glowing A: repulsion field 1, demonic guardian 1, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons d - a +2 dagger of speed (weapon) e - a +0 mace Armour a - a +0 robe n - a +2 robe of positive energy (worn) Jewellery o - a +4 ring of protection (worn) Scrolls c - a scroll of fog {unknown} f - a scroll of vulnerability {unknown} g - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} p - 2 scrolls of amnesia {unknown} Potions b - a potion of magic h - a potion of mutation {unknown} j - a potion of resistance {unknown} k - a potion of curing {unknown} l - 2 potions of enlightenment {unknown} m - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.9 Spellcasting - Level 4.0 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 10% 1 Hailstorm Conj/Ice 14% 3d6 13% 3 Frozen Ramparts Ice 12% 1d2 30% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 2 runed translucent doors, rlagkrrbs's ghost, amateur CoMo Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) A weak demonic guardian rushes to your aid. You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! A bombardier beetle and a bat come into view. Found a fizzy golden potion. Found a stone staircase leading down. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (asleep, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bat attacks as it pursues you! The bat hits you. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bat! You kill the bat! The searing ray hits the bombardier beetle! The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! You have reached level 6! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You stop channelling your searing ray. You shake off some of the fire as you move. The liquid fire burns you! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....######++###### #.......#........... #..###..#........# ## #....#..#.##..##.# .. ######....###.##.#### .# .......#............##.## ########.........####)..## # ##........###.....##. #.......@...†.ß..... #..##.#######...#### ........# ...# ######...# ...# ###. B>.# ..!# #### There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A bombardier beetle (D:3) A dart slug (D:1) 2 ribbon worms (D:2) 8 ball pythons 4 bats 6 endoplasms 2 giant cockroaches (D:1) 10 goblins 4 hobgoblins 5 jackals (D:1) 7 kobolds 2 quokkas (D:2) A frilled lizard (D:2) 3 rats (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 281 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 281 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 284 | D:1 | Learned a level 2 spell: Searing Ray 588 | D:1 | Reached skill level 3 in Spellcasting 806 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 1778 | D:2 | Noticed Sigmund 1796 | D:2 | Killed Sigmund 1797 | D:2 | Reached skill level 5 in Spellcasting 1797 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1797 | D:2 | Reached XP level 4. HP: 24/30 MP: 3/11 1797 | D:2 | Reached XP level 5. HP: 28/35 MP: 3/13 2492 | D:3 | Found a large runed translucent door. 2492 | D:3 | Found a large runed translucent door. 2494 | D:3 | Noticed rlagkrrbs's ghost (amateur CoMo) 2524 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2524 | D:3 | Reached XP level 6. HP: 36/41 MP: 9/14 2525 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, serial_park_tiny_pond, minmay_cupped D:2: layout_basic, uniq_sigmund D:3: layout_basic, ebering_ghost_disaster_area, grunt_ministairs_14 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 18 | || 18 Cast: Magic Dart | 76 | 23 || 99 Searing Ray | 3 | 2 || 5 Use: Potion | 1 | || 1 Armour: Robe | 11 | 3 || 14 Dodge: Dodged | 18 | 4 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2516 | 2417 | 99 | 3 | 2150 | 3 | 838.7 | Dungeon | 2516 | 2417 | 99 | 3 | 2150 | 3 | 838.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1345 daAuts D:2: 939 daAuts D:3: 231 daAuts