Dungeon Crawl Stone Soup version 0.33-a0-1052-gfa27b1d1f1 (webtiles) character file. Game seed: 3271903856926059141 213 knight the Magician (level 5, 29/35 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game in a sewer. The game lasted 00:01:49 (2730 turns). knight the Magician (Demonspawn Conjurer) Turns: 2730, Time: 00:01:49 Health: 29/35 AC: 4 Str: 7 XL: 5 Next: 59% Magic: 5/13 EV: 11 Int: 23 God: Gold: 128 SH: 0 Dex: 12 Spells: 12/15 levels left rFire . . . j - +0 long sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . r - +1 pair of gloves of Vazeuz {Int+3} SInv . (no boots) Will ..... d - amulet of regeneration Stlth ++ (no ring) HPRegen 2.05/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: hooves 1, demonic guardian 1, powered by death 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 128 gold pieces. Inventory: Hand Weapons g - a +0 club h - a +0 mace i - a +0 whip j - a +0 long sword (weapon) k - a +0 club Missiles q - 5 boomerangs Armour a - a +0 robe (worn) r - the +1 pair of gloves of Vazeuz (worn) {Int+3} (You found it on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). Jewellery d - an amulet of regeneration (worn) Scrolls c - 3 scrolls of teleportation {unknown} f - a scroll of enchant armour {unknown} m - a scroll of noise {unknown} p - a scroll of butterflies {unknown} s - a scroll of fear {unknown} v - a scroll of identify {unknown} Potions e - a potion of might {unknown} l - a potion of enlightenment {unknown} n - a potion of lignification {unknown} o - a potion of resistance {unknown} t - a potion of heal wounds {unknown} u - a potion of brilliance {unknown} w - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.5 Spellcasting - Level 4.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 14% 2 Frozen Ramparts Ice 12% 1d2 26% 3 Fugue of the Fallen Necr 6% N/A 26% 3 Ozocubu's Armour Ice 6% N/A 26% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Anguish Hex/Necr 3% N/A 65% 4 Metabolic Englaciation Hex/Ice 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:3 1 runed translucent door Innate Abilities, Weirdness & Mutations You have large cloven feet. A weak demonic guardian rushes to your aid. You regenerate a little health from kills. Message History Pargi closely misses you. Pargi claws you. Pargi claws you but does no damage. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (moderately wounded, 72% to hit) You focus your ray upon Pargi. The searing ray hits Pargi! Pargi is heavily wounded. (Press . to maintain the ray.) Pargi closely misses you. Pargi misses you. Pargi closely misses you. The searing ray hits Pargi. Pargi is heavily wounded. Pargi bites you but does no damage. Pargi closely misses you. Pargi claws you but does no damage. The searing ray misses Pargi. Pargi bites you. Pargi completely misses you. Pargi barely misses you. Magic courses through your body. You stop channelling your searing ray. Pargi bites you! Pargi claws you but does no damage. Pargi closely misses you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (heavily wounded, 72% to hit) You focus your ray upon Pargi. The searing ray hits Pargi! Pargi is severely wounded. (Press . to maintain the ray.) Pargi barely misses you. Pargi closely misses you. x2 The searing ray hits Pargi. Pargi is severely wounded. Pargi snarls, "Go! Away!" Pargi barely misses you. Pargi closely misses you. Pargi barely misses you. The searing ray hits Pargi! Pargi is almost dead. Pargi bites you but does no damage. Pargi barely misses you. Pargi completely misses you. The searing ray hits Pargi! You kill Pargi! You finish channelling your searing ray. Your Spellcasting skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #≈## ≈≈≈≈≈≈≈≈≈##≈≈≈### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈~.~~≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈..##@#~~≈≈≈≈≈≈≈≈≈≈# ≈≈..# ####.~≈≈≈≈≈≈≈≈≈## ~~# ##~.~≈≈≈≈≈≈≈≈# # ####.≈≈≈≈≈≈### ##~≈≈≈≈≈≈≈# ##~≈≈≈≈≈≈# ##†≈≈≈≈### #~≈≈≈≈≈≈# ##~≈≈≈≈≈≈≈# There were no monsters in sight! Vanquished Creatures Pargi (Sewer) 5 adders A ribbon worm (D:2) An orc (D:3) 5 bats 4 endoplasms (D:1) 4 giant cockroaches (D:3) 4 goblins 4 hobgoblins 6 jackals 6 kobolds 7 quokkas 7 ball pythons 5 frilled lizards 4 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 320 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 320 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 323 | D:1 | Learned a level 2 spell: Searing Ray 647 | D:1 | Reached skill level 3 in Spellcasting 1190 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1190 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1801 | D:2 | Reached skill level 4 in Spellcasting 1844 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/10 2366 | D:3 | Identified the +1 pair of gloves of Vazeuz {Int+3} 2500 | D:3 | Found a runed translucent door. 2501 | D:3 | Noticed a bullfrog 2585 | D:3 | Found a glowing drain. 2647 | Sewer | Entered a sewer 2713 | Sewer | Noticed Pargi 2729 | Sewer | Killed Pargi 2730 | Sewer | Reached skill level 5 in Spellcasting 2730 | Sewer | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2730 | Sewer | Reached XP level 5. HP: 29/35 MP: 5/13 2730 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_rooms D:2: layout_basic, hex_intersection, minmay_tetromino_l4 D:3: layout_rooms, portal_sewer_entry_f, ebering_ghost_sewer_d, serial_shops, nicolae_shop_bimaterial_pillars Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Long sword | 7 | 10 || 17 Kick | 1 | || 1 Cast: Magic Dart | 83 | 47 || 130 Searing Ray | 2 | 3 || 5 Use: Potion | | 1 || 1 Armour: Robe | 9 | 26 || 35 Dodge: Dodged | 15 | 34 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2744 | 2718 | 26 | 62 | 2268 | 4 | 686.0 | Dungeon | 2655 | 2629 | 26 | 62 | 2202 | 3 | 885.0 | Sewer | 89 | 89 | 0 | 0 | 66 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1328 daAuts D:1: 919 daAuts D:3: 407 daAuts Sewer: 89 daAuts