Dungeon Crawl Stone Soup version 0.33-a0-1052-gfa27b1d1f1 (webtiles) character file. Game seed: 13102163703075088732 72 knight the Magician (level 4, 3/30 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:50 (2316 turns). knight the Magician (Demonspawn Conjurer) Turns: 2316, Time: 00:00:50 Health: 3/30 AC: 2 Str: 7 XL: 4 Next: 7% Magic: 2/10 EV: 11 Int: 20 God: Gold: 63 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . h - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: hooves 1, powered by death 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons e - a +0 spear f - a +0 hand axe h - a +0 mace (weapon) j - a +0 sling m - a +0 club n - a +0 flail o - a +0 club Missiles l - 4 boomerangs Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of enchant weapon {unknown} g - 2 scrolls of blinking {unknown} i - 2 scrolls of identify {unknown} k - a scroll of teleportation {unknown} p - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You have large cloven feet. You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! The gnoll shouts! You hear an angry hiss. A hobgoblin comes into view. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The hobgoblin shouts! A gnoll comes into view. It is wielding a +0 halberd. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray misses the gnoll. The gnoll shouts! A ball python comes into view. A kobold comes into view. It is wielding a +0 short sword. The gnoll hits you from afar with a +0 halberd! You stop channelling your searing ray. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) You have reached level 4! You feel agile. Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........# #.## ####.....#.# #..###### ## ##...##.# #.......# .# ##.###.# #..####.# .# #.# #.# #..# #.# .# #.###.#####..# #.# .#####>...........# ##.## .#..........###...###.#.## ........##..# #.@)##.###.## .#.####.##..###....)## ##.# .#.# #.##...........###..# .#.# #...............#.#.# .#.# ##.#.#...........##.# .#.# #.#.####รท..........# .#.# #.#.# #....#####..# .#.#####.#.# #....# #..# .........#.####....# #..# There were no monsters in sight! Vanquished Creatures A gnoll (D:2) 2 adders (D:2) A dart slug (D:2) A ball python (D:2) 7 endoplasms 4 hobgoblins 4 jackals (D:2) 2 quokkas 5 bats 3 frilled lizards 3 kobolds (D:2) 9 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 312 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 312 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 373 | D:1 | Learned a level 2 spell: Searing Ray 1288 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1288 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1872 | D:2 | Found a faded altar of an unknown god. 2316 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2316 | D:2 | Reached XP level 4. HP: 3/30 MP: 2/10 2316 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_cross, minmay_stone_trees_small, serial_bayou_pond_c D:2: layout_loops_ring, shapermc_ecumenical_altar_ellora D:3: layout_basic, chequers_temple_overflow_minitemple, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 3 | || 3 Cast: Magic Dart | 89 | || 89 Searing Ray | 2 | || 2 Armour: Robe | 8 | || 8 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2322 | 2283 | 39 | 0 | 2099 | 3 | 774.0 | Dungeon | 2322 | 2283 | 39 | 0 | 2099 | 3 | 774.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1200 daAuts D:1: 1113 daAuts D:3: 7 daAuts