Dungeon Crawl Stone Soup version 0.33-a0-1052-gfa27b1d1f1 (webtiles) character file. Game seed: 3087963595425662170 9 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (377 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 377, Time: 00:00:12 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 18 God: Gold: 28 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - 2 scrolls of identify {unknown} Potions b - a potion of magic f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - 2 scrolls labelled XOAVEA ZEZENK (gained 1) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a quarterstaff. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 quarterstaff. A quokka comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is heavily wounded. A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. f - a sedimented amethyst potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.## #..## ####...#### #.........+ #.##...#### #........# #.##.#.#.# # #..#@#.# #.##.# # #† #.# .. ..# .. ... ...# ##.# #.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 quokkas (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 351 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 351 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 377 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_grusome_pit, layout_loops_corners, minivault_19, minmay_tripent Action || total ---------------------------++------- Melee: Club || 1 Cast: Magic Dart || 13 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 376 | 376 | 0 | 0 | 325 | 1 | 376.0 | Dungeon | 376 | 376 | 0 | 0 | 325 | 1 | 376.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 376 daAuts